If you followed 168澳洲幸运5开奖网:Part 8ඣ of our Resident Evil 8 walkthrꦅough, you should be leaving House Beneviento. Head down the snowy slope and take the elevator to exit. Ignore the treasure on your map by the grave site (you ꦺcan’t get it just yet) and continue on towards the Garden.
Other RE8 Village Guides
- Part 1 - The First Fight And Gꦆetting The Bolt 🌱Cutters
- Part 2 - Maiden of War, Graveyard, The Field, And Theꦬ M1897 Shotgun
- 168澳洲幸运5开奖网:Part 3 - 🍃Heisenberg’s 🔜Trap And Meeting The Duke
- Part 4 - Castle Dimitrescu, Maroon Eye🍸 Ring, And 🎐Sanguis Virginis
- Part 5 - Castle Dimitresc🅘u Mask Locations And Hall Of Ab🅠lution Statue Puzzle
- Part 6 - Castle Dimitrescu Treasure Mapꩲ And The Five Bells
- 168澳洲幸运5开奖网:Part💟 7 - Find The House With The Red Chimney
- Part 8 - Housꦫe Benevi🐻ento, Music Box, And Wooden Mannequin
- Part 9 - GM 79, The Boat, And P🥂owering Up The💖 Sluice Gate
- Part 10 - The M1851 Wolfsbane Magnum And Claudia Beneviento🍒’s Grave
- Part 11 - W𝐆870 TAC Foregrip, Optional Torch Puzzle, And Hairy Miniboss
- 168澳洲幸运5开奖网:Part 12 - Heisenberg’s Factory
As you head through the Garden, watch out for zombies. Don’t run past - deal with them all and head into the previously inaccessible building. Inside you’ll find a Lockpick, a box containing a Mine, and the W870 TAC shotgun.
When you exit the door, there’s a breakable box straight ahead that contains Handgun Ammo. There’s also some tombstones close to a tree nearby - at the foot of one of them, there’s a small box containing the Sun and Moon Ball.
Head through the archway and deal with the zombie that pops up from the ground. The gate opposite the archway to the North is now open. Head through. Use the Well Whee🅠l on the well at the top to get Madalina (Head) - you can combine that with the body you found earlier to make an item that’s worth more to sell to The Duke. Smash the box nearby for some Shotgun Ammo and head into the outside toilet to find the Photo of a Strange Bird.
Next, climb through the window and into the house to find some Explosive Rounds, Luthier’s Key, a typewriter, and a diorama puzzle for your Sun and Moon Ball. Complete the puzzle by tilting the contraption to send the ball to the goal and you’ll get a valuable item, the Onyx Skull, to sell for your trouble. Once you’re done, head to the Suspension Bridge. Cross it and trღavel through Potter’s Field, taking out any zombies that attack along the way.
RE8 Strange Bird
You’ll find yourself back at The Duke. If you head to the Graveyard from here, you can find the strange bird from the photo - it’s in a tree to the North side, overlooking the mausoleum. Shoot it and you’ll get some Juicy Game. Once you’re done, head back to where The Duke is and unlock the door opposite him with the Four-Winged Unborn Key. Head⭕ through and you’ll be attacked by a quaꦫdrupedal beast.
When the cutscene ends, you’ll be in a 💫buiꦗlding. Here's how to get by safely:
- Use your shotgun to take a shot at its head and knock the beast back.
- Climb out the window on the West side and then run South to the next building, crouching to enter the hole ahead of you.
- Follow the crawlspace through and climb the ladder.
- Exit the building through the door and run East, keeping the cliff on your right.
- Climb through the window of the building on your left and kill the werewolves inside.
- Exit through the door and run to the river, taking a left at the river to follow it along to the door marked on your map with the Iron Insignia Key symbol.
- Unlock the door and head inside.
- You’ll find some Explosive Rounds and the GM 79 grenade launcher in here.
- Equip it and then head outside to deal with the beast.
- Your new weapon should make short work of it. If you’re playing on Normal, it should take around five shots.
Once the beast is down, head back to the river and follow it East. The way forward will be obstructed by goo - use an explosive to clear the way. Follow the path up towards the windmill and clear the goo obstructing the ladder ahead. Climb the ladder and drop down. Kill the pigs here for some Meat. Head into the windmill and grab the Photo of a Rare Animal on your right. You can also save your game at the typ🎐ewriter here if you like. Once you’re done, head down the stairs and take the elevator at the bottom.
Moreau's Mine
Follow the mineshaft along to the North and you’ll come to some s༒tairs - head up, follow the walkway around, and you’ll trigger a cutscene. Once it’s finished, exit the way you came, heading back down the stairs. Keep following the corridor down and take a left at the end. Tak💝e the stairs on your right and shoot the beam wrapped in yellow tape when you reach the top. Cross your makeshift bridge and climb down the ladder at the end. Follow the new path along and you’ll come to a clearing with a tree, some shacks, and some werewolves. Take the enemies out. Once you’ve killed them all, head to the pier and smash open the barrel there for some Explosive Rounds. If you drop into the water, there’s also some Handgun Ammo on a nearby boat. There’s also another barrel with some Explosive Ammo near one of the huts.
Eventually, you’ll be attacked by more werewolves. Use your grenade launcher to make short work of any big boys, and use your other weapons to deal with any fodder. When they’re all dead, grab the Boat Key f♏rom inside the wooden hut. Next, head back through the tunnel to the West and follow it South. Before climbing the ladder, go behind the ladder and break the barrel open for more Explosive Rounds. Climb the ladder and head straight on. Drop down and exit the tunnels to the West, into the daylight. Follow the walkway along and deal with any enemies you pass. There’s a barrel with some Lei here. Once you have it, head to the nearby pier and use the Boat Key on the boat. Once you’re driving the boat, follow the river along and through the cave, pass the dam on your right and through the other cave ahead. Disembark at the pier.
Follow the walkway and head through the curtains to trigger another cutscene. As soon as the cutscene ends, run! Follow the wooden walkway along and you’ll automatically jump to safety when you reach the end. Walk on, drop down, and you’ll see a sign for Moreau’s Clinic. Instead of following that left, take a right and head up to the Gatehouse. Pull the switch inside and you’ll find, in typical Resident Evil fashion, that the power to the sluice gate is out. Head to the door opposite the lever and you’ll find The Duke if you need to do some shopping. Exit the door from The Duke’s room and follow the path to the right. You’ll find some chickens at the top. There’s also a small box with a Crystal Fragment inside near the c♌hickens.
From there, he🍰ad to the windmill and grab the Handgun Ammo from the left and break the barrel around the corner for some more. Follow the walkway around to the dead end on the other side and find yourself another Goat of Warding. Now step up to the mechanical crank and interact with it - the gears will turn, opening up a way inside the mill, though the crank itself will snap off in your hands. Head inside the mill and down the ladder. Step outside and across the roof, then take a right across the corrugated metal to the other roof. Grab the Handgun Ammo from here and then shoot the planks with the yellow tape at the end of the roof. Cross the bridge that drops down, running across immediately after the giant fish swims over it.
Run forward and then left across the bridge to the next roof, timing your movements so you're running straight after the fish swims over it. At the end of that roof, there's another plank of wood with yellow tape on it - shoot that and then go back to the previous roof. Now run to the end of the bridge to nowhere from this roof, timing it for just after the fish attacks - look to the roof you were just on when you shot the yellow tape plank and you'll see another from this angle. Shoot it and run back to the safety of the roof. Head across to the roof where you shot the plank and cross the new walk🐟way ahead.
Follow it along to the left and you'll come to a barrel you can smash open for some Explosive Rounds. Turn around and head up the stairs behind you. Interact with the cart at the top to push it down. Drop down on your left and pull the maggot-infested lever, causing a new pl💯atform to rise from the depths. Cross it quickly. Pull the blue lever on the other side and cross the platform to your right. Pull the yellow lever and step onto the yellow platform, then quick꧑ly pull the blue lever on the yellow platform and step across the blue platform to safety. Break open the box here for some Magnum Ammo.
Once here, you need to pull the three levers in quick succession in this order: blue, yellow, green. Once you have,⛦ immediately run back the way you came and then run across the raised platforms to your right until you reach safety. Cross the bridge ahead and stop at the next safe platform, but don't run across the path that takes you ahead and to the right just yet - old fish boy will pop out of the water. Wait for him to move and then cross over and to the right. Exit the bridge on your left to the platform with the destructible barrel on it - open it up for some Lei. Now run across the rest of the walkway and exit left to safety again. Step over the roof and take the walkway to your left. Follow it around until you reach another cart to push into the water🎐 - push it in and cross over. Head up the stairs down the walkway and to the left and push the cart at the top into the water. Immediately drop down onto the cart, cross, and take a right up the stairs. Break the barrel at the top for some Lei. Head through the door nearby and use either a pipe bomb or fire a grenade to clear the goo.
Climb the ladder past the goo and pull the lever up top to raise a ship out of the water on a crane. Drop down into the ship and run across the left side, heading into the door on your right. Use an explosive to clear the goo that pops up to block your way and then climb off the ship before the fish sinks it. Inside the room, there's a ladder that's too high to reach - shoot the padlock attached to it to drop it down. Climb up, exit the room, and smash the barrel in front of you for some Sniper Rifle Ammo. Now grab the Crank from the mechanism. Use the Crank on the same mechanism and then head to the other end of the wi🔥ndmill and climb the ladder. Take the zipline at the top. When you land, use the Crank on the other mechanism. The power is back on now, so head back to the sluice gate near the merchant.
Resident Evil Village Sluice Gate Puzzle
Next to the sluice gate display, there's a piece of paper showing the correct coloured squares. You need to rotate the paper, using the black square as༺ an orientation guide. See the image above for the correct solution. For those who can't see the image, here's the solution:
- Top left: blue
- Top middle: cream
- Top right: orange
- Middle left: cream
- Middle: orange
- Middle right: black
- Bottom left: orange
- Bottom middle: blue
- Bottom right: blue
Pull the lever once it's locked in and you'll drain the water. Now head to where the chickens were and drop down, or take the ladder down from the windmill, and prepare for a showdown. Check our dedicated ﷺResident Evil Village: Salvatore Moreau boss guide for top tips to take him down.
ꦆClick the Next link below for Part 10 of our Resident Evil Village walkthrough.