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Creating a thriving colony in Rimworld hinges on understanding and optimisation. One aspect of this is how you build your base. It's tempting to chuck everything inside one big room♏ - it's a roof over the pawns' heads, right? What more could they need?

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Well, it turns out, quite a bit more than just a roof. Room types in Rimworld are crucial to understand if you want t🤪o keep your pawns happy and efficient. From the humble bedroom offering a much-needed rest, to the intricate hospital crucial for mending wounds, knowing the purpose and ideal setup for every space is key to a harmonious and efficient settlement.
All Room Types
There's quite a host of rooms in Rimworld. They will be 'created' when a room (an enclosed space with a roof) contains the correct furniture inside.
It is possible for a room to have multiple uses - for example, a room with a bed and a table in it will technically be both a Bedroom and a Dining Room. However, certain rooms are singular and should be kept separate. It's important to check on your production items (such as crafting stations and research benches) to see if they will be working at maximum efficiency within the rooms they aཧre placed in.
Room Name |
DLC? |
Requirements |
---|---|---|
Bedroom/Barracks |
None |
Any bed or sleeping spot. The room will be a Bedroom if there is only one bed or if there are mul♔tiple beds shared by a couple or parents and chil﷽dren. |
Dining Room |
None |
Table. Pawns w🐷ill get a mood bonus when eating at a table. |
Kitchen |
None |
Any Stove or Butcher's Table. Cooking and💞 butchering in a Kitchen will be mo⛎re efficient. |
Storeroom |
None |
Shelves. No benefits ꩲinherent from being a room, just descriptive. |
Workshop |
None |
Any Production furniture (apart from Research-based ones). Job🍨s c𝐆arried out in a Workshop are more efficient than outside. |
Laboratory |
None |
Research Benc⛄hes and certain Biotech items. Jobs carried out in a Laboratory are more efficient than outside. |
Hospital |
None |
The same 🌳as Bedrooms/Barracks, but with beds reserved for patients or specific Hospital Beds. Efficiency and effectiveness are based on the beds, not on being in a specific room. |
Prison Cell/Prison Barracks |
None |
The same as Bedrooms/B🌼𒀰arracks, but with beds reserved for prisoners. |
Rec Room |
None |
Recreational objects. |
Barn |
None |
Animal sleeping spots or beds. |
Storeroom |
None |
Shelves |
Tomb |
None |
Graves or Sarcophagi |
Throne Room |
Royalty |
Any Meditation Throne |
Temple |
Ideology |
Altars or Ideograms |
Ceremonial Chamber |
Anomaly |
A Psychic Ritual Spot |
Containment Cell |
Anomaly |
Holding Spots or Platforms |
Nursery |
Biotech |
Cribs or Baby Sleeping Spots |
Classroom |
Biotech |
School Desks |
Playroom |
Biotech |
Toy Boxes |
Deathrest Chamber |
Biotech |
Deathrest Caskets |
A room's quality is decided on four factors:
- Room size.
- The wealth of the objects inside.
- The beauty of the objects inside.
- Cleanliness.
It's important to take all four aspects seriously if you're aiming for very high-quality rooms. A better quality room will keep your pawns happier, so it's worth putting efforওt into making your rooms attractive.

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