Rusty’s Retirement is a chill 168澳洲幸运5开奖网:indie farm sim that you play at the bottom of your monitor. It’s so chill, in fact that the game pretty much plays itself until you pop in to check on 168澳洲幸运5开奖网:your little farm. As such, it’s perfect to play betwee🍌n tasks on your com🦹puter.

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However, if you want to speed it up a little and increase your involvement, one really good way to do that is to start on the road of fertilizing your crops. If you’re interested in upping the efficiency of your farm and getting yourself some cuddly farm ani🐲mals in the process, then we have the guide just for you.

How To Start Fertilizing Your Crops

Left: Slate's Barn circled in orange in the Desert Oasis map, Slate circled orange in the building menu in Rusty's Retirement

There are a few steps to get the infrastructure for fertilizing your crops going. First and foremost, you have to recruit Slate to your farm. You do this by building Slate’s Barn, which costs 3,000 Biofuel and 10,000 Spare Parts.

Building Slate’s Barn will unlock the Animals tab, represented by a bird. The tab holds all the buildings and units you’ll need to get crop fertilization going: Animal Feeders, Feeder Bots, Waste Bots, Fertilizer Facilities, and Fertilizer Bots. This tab also꧃ has resource trackers for animal waste and fossils, which is related to the production and distribution of fertilizer.

What Are The Benefits Of Fertilizing Crops?

A desert oasis farm in Rusty's Retirement

While tไhe initial price to add Slate to your farm might seem steep at first, by the time you can afford it, you’ve likely got a good enough infrastructure that you can recoup your losses pretty quickly, and even quicker when you start fertilizing your croꦑps.

Fertilized crops will grow 25 percent faster. This means that you’ll be gr🌊owing crops and profit that much quicker, and💜 once the infrastructure is built, it’ll quickly pay for itself.

For example, the Carrot takes 200 seconds to finish a growth cycle and produces a Carrot after four growth cycles. While growing on fertilized soil, each cycle takes instead 150 seconds. Over four cycles, you save 200 seconds, so you effectively remove a whole cycle’s-worth of time, not accounting for the time it take💃s for the crop to be watered.

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Fossils And How To Get Animals

Slate Harvesting Fossil 2 Circled

Once Slate’s Barn is built, Slate will wander around your farm, looking for fossils which will now spawn randomly. You can’t build or place crops on a fossil node, so you’ll have to wait until Slate harvests it to free up that tile.

You’ll want to alternate between buying Cattle and Swine. Even though they do the s🤪ame thing, every time you buy one, the next one gets more expensive. However, this isn’t counted across the species, so the next instance of buying t🔯he other animal is unaffected by the increasing prices.

Harvested fossils and Biofuel are what’s used to add animals to your farms. You do this by building an Animal Feeder. Once it’s built, pick an animal from the animals tab and assign it to one of the slots in the Animal Feeder. You can build multiple Animal Feeders, but🍌 at increasing cost.

Your animals will wander around your farm buꦕt never stray too far ඣfrom their Animal Feeder.

What Do You Need To Generate Fertilizer?

Left to right: The Fertilizer Facility circled in orange, the Animal Feeder pointed to by an orange arrow, various farm works circled or pointed to in orange in Rusty's Retirement

O🎶nce you have animals, there are still a few steps to star🦩t generating fertilizer, which we’ll outline here:

  1. Start feeding your animals. You do this by building a Feeder Bot, which will carry existing crops that have been harvested from nearby Storage Units or the Barn to the animals’ feeding troughs. Make sure that the Feeder Bot’s operation radius includes your Animal Feeders as well as a Storage Unit or the Barn.
    The desert oasis map in Rusty's Retirement. An orange arrow points to the Animal Feeder, the orange circle highlights its effective radius
    If done correctly, the Feeder Bot will load your troughs and any animals you have will occasionally return to the Animal Feeder to eat and a short time after that begin dropping waste in their wandering radius.
  2. Collect animal waste. Now that your animals are dropping waste around your farm, you’ll need to collect it. You do this by building a Waste Bot. Once built, they’ll start collecting the waste piles in their radius.
    The desert oasis map in Rusty's Retirement. An orange arrow points at the Waste Bot base, the big circle shows its effective radius, and the small circle shows a Waste Bot carrying waste
    They have a pretty generous radius and animals don’t wander far, so if you built them in the vicinity of your Animal Feeders, they won’t miss any waste piles.
  3. Refine animal waste into fertilizer. Now that you have the means to collect animal waste, you’ll want to turn it into actual, usable fertilizer. You do this by building a Fertilizer Facility.
    The desert oasis map in Rusty's Retirement, circled in orange is the Fertilizer Facility
    Once built, your Waste Bots will start taking waste to any Fertilizer Facilities within range. As such you’ll want to build your them within Waste Bot range. Any waste taken to the Fertilizer Facility is immediately converted into Fertilizer.

How Do You Fertilize Your Crops?

Two farms: One with fertilized soil in the crop patches (left) and one without (right) in Rusty's Retirement

Now that you have the infrastructure you maintain a steady stream of fertilizer, all you need to do is distribute it to your crops. This is done by building the Fertilizer Bot. Once bu🍌ilt, the Fertilizer Bot will make its way to unfertilized, unoccꩲupied (so no crops on it) soil. Each tile of soil fertilized uses up one unit of fertilizer.

Unlike most bots in this game, ꧅there is no need to build the Waste Bot near any sort of storage facility. Simply plant it in the vicinity of as many plantable tiles✃ of soil as possible and watch the magic happen!

When fertilized, soil will look different, being speckled by brown and white dots. They will stay this way for about an hour and will benefit any crops planted on it for that duration. Once the duration is up, the soil will revert until it’s once again re-fertilized.

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