This past Sunday, Seablip - the Stardew Valley pirate-themed adventure - hit (and exce𝔍eded) its Kickstar꧟ter campaign’s funding goal.
With six days still remaining for backers to sign up, the game has nearly doubled its funding goal🌠 of $10,730, currently sitting at an impressive $19,600+ in backed funds.
As a result of the success, the sole developer - Jardar Solli - has added stretch goals to the campaign, including fishing (a stretch goal that has already been met), as well as a diving bell for adventures awaiting underneath the waves. The diving bell is slated to unlock after the project is backed at 300,000 NOK (which amounts to roughly $32,000 USD). That said, the additional feature will likely eventually make its way to the game regardless as a free DLC update afteไr the game has been released.
The success of the Kickstarter also led the developer to creating a special Discord ser💞ver specifically for backers, in which feedback, questions, and even ideas for the game are di♑scussed with and by the developer.
In a statement provi🐠ded to TheGamer, Jardar expressed gratitude t🐻owards the campaign backers and the game’s already-steadfast community, as well as excitement for Seablip’s next steps:
“First, I'd like to than💎k all t🌳he incredible people who have supported Seablip. I am full of happy tears! Reaching the funding goal on Kickstarter feels like a big step towards something great. Sunday, we opened a Discord Server. I hope that this can be a place where the community can grow in peace and give feedback and inspiration in m꧂y ﷽further development of Seablip.”
Jardar’s current in-game focus is developing the sea battles, which he hopes to have available in a c🐎losed alpha by Q4 2020. Given his passion and the success of Seablip thus far, it’s hard to imagine that thi🍨s goal won’t be reached.
Those interested in backing Seablip still have time to get in on the exclusive rewards, suchಌ as creating your own in-game character or pirate ship. But you’d better hurry, as the enওds on Tuesday, February 25th.