168澳洲幸运5开奖网:Shadow of the Colossus has an unending legacy in the history of gaming due to the unique storytelling it brought in the form 💯of artistic gameplay. It moved aside traditional level design in favor of amazing monolith-sized enemies, each with a unique quality to it.
It’s only fair we rank which ones we found the best and which weren’t as great as the awesome ones. In this🧸 list, we’ve given greater points to creativity and the sense of awe that certain Colossi inspired in us.
16 Ninth Colo🍒ssus: Basaran
Although there’s a technique that goes into defeating this one, it’s a very slow and arduous process to complete. Basaran makes it even more frustrating by throwing projectiles at us wh🎐en all we’re trying to do is to lure him into the geysers in order to attack him.
🐲He’s just too slow to make for an engaging enemy, and his tortoise likeness seems to hav⛎e been taken literally by the developers.
15 Eleventh Co⛦lossus: Celosia
This fight requires more luck than brains, although 👍the game’s intention was to go with the latter. While Celosia’s appearance served as a changed of pace, it wasn’t the kind of style we wanted so late in the game.
You need to fool it into crashing into a tower, then picking up a torch and trip him down a cliff to expose the weak spot. All the repeated charging 💎Celosia does the player’s way just makes it too frustrating.
14 Fourth Colossus: Phaedra ♏ 🅰
You actually feel bad for this one since all Phaedra was doing was grazing by itself, only for you to arrive and kill it. It’s not a frustrating battle, but it is a rather bland one. There are tunnels in place for you to enter in order to sneak up on Phaedra, but there’sꦬ nothing interesting after that.
Phaedra’s appearance is beautiful in a way, and it feels like a sh🌸ame when we kill it. Doing that doesn’t require much effort once you’ve managed to climb it.
13 Fifteenth Colossus: Argus 🥂
Y🌃ou do expect to be greete𒉰d with more smarts than straight up brawn. Argus is like a more humongous version of the first colossus, with no real strategy required.
What makes him pretty good, though, is his enormous scale, that at least reminds🦹 you that you’re in the 💛endgame of your quest. Argus is also not too bad if he was meant to be a more sedate challenge to make room for the final one.
12 Second Colossus: Quadratus 𒈔
Since this would be the first time you come🐻 across a four-legged colossus, the sheer experience of fighting an opponent such as this one makes Quadratus memorable.
It’s also the first instance for the player to come across a colossus that presents an adrenaline-fueled challenge, which places Quadratus in a good position, although he doesn’t require any real smarts to go throu🌼gh.
11 🔥 𓂃 Sixth Colossus: Barba
This one feels like the f𓂃irst colossus on steroids, as ❀Barba starts things off with a bang by engaging you in a tense chase. Once that’s out of the way, the player needs to do some quick thinking in order to realize how to take Barba down.
Being within a close confinement makes it even more of a challenge, and you need to climb his beard to traverse the colossus and take him down. It’s a fun fight, that suffers from a lack of replay valu𝓰e.
10 ♎ Tenth Colossus: Dir𒁏ge
Dirge takes you by surprise, since it doesn’t allow you to get off Agro and make a p🅷lan. Instead, it’ll chase you around, forcing you to think on your feet.
Once you come upon that you need to shoot him in the eye, Dirge beco🦂mes an easy kill. While Dirge isn’t the best Colossus, it does present a different kind of challenge, and has been modeled very uniquely.
9 Fourteenth Colo🐭ssus: Cenobia
This one is almost a carbon copy of Celosia, but its environment makes it a fun challenge. Cenobia also keeps charging at you without relenting, and you need to use your surroundings to bring it down. As it goes, being on the ground is no good, which means taking it𝓰 to higher ground.
Since Cenobia is a four-legged Colossus, it is bamboozled into hitting the platforms that you’ve climbed, which knocks it out and a🌞llows you to kill it. It’s a nice fight, although rather fami♍liar.
8 Seventh Colossus:🍎 H🧸ydrus
Some of the Colossi are a hit-and-a-miss, but we do appreciate the creativity that went into them. This is why Hydrus feels fresh, as it is a water-based Colossus that requires you to be both patient and urg꧂ent.
Being a leviathan, Hydrus uses water to its advantage by plunging deep in frequently; this causes frustration when you can’t time your attacks right, and makes you wait very long for your next opportunity. But the design of the le💝vel and the Colossus deserves points.
7 Sixteenth Co♓lossus: Malus ♐
You get the sense of epic grandeur when fighting the last Colossus, and he delivers the kind of final-fight feel that is required ꦐafter being so long in the game. The drawback to him, though, is that the leve𓄧l is too elongated for its own good, and minor mistakes cause you to start over.
However, just the fact that a being ღas epic in proportion in🔯 Malus could have been accomplished in video game history is astounding.