No console is truly dead if indie developers keep supporting it. This morning, developer VBlank announced that it would be porting Shakedown Hawaii, the sequel to its 2012 open-world title Retro City Rampage, to both the Wii and Wii U this summer (alongside a release on Steam). In addition to being an awesome showing of support, this will likely end up b♔eing the final game for both of Nintendo's older conౠsoles.
If porting to now 14-year-old hardware wasn't enough, both versions will be getting a physical edition for those without access to the internet. The Wii version is likely because of the closure of Nintendo's eSho🌳p servers, but the Wii U edition is probably being ported for posterity. You could simply buy the Wii disc and play it on a Wii U, but then the game won't be in HD.
Developer Brian Provinciano explained in a blog post, "I took specia🎀l care to ensure it parallels the experience of the more powerful platforms and further optimౠized it to fit entirely into the Wii system memory. This means that you won't experience any disc load times during gameplay. Once the game boots, you're in!"
For those in Europe, the Wii version of Shakedown Hawaii will support both 50 and 60 hz display modes. Since the Wii was an SD console, it had to adhere to the PAL display format in European regi꧒ons. There's no real reason why you would need tha🔯t option in 2020, but it's still a solid touch.
The news of a new Wii and Wii U title in 2020 would normally be outrageous, but developer VBlank has a history of doing crazy things like this. Shakedown Hawaii was months after its original release and Retro City Rampage even after several delays and setbacks.
You can read the full details of this belated port over on VBlank's website. It doesn't look like a slapdash job and seems to be made with a ton of love. Needless to say, it's pretty awesome how the Wii is still getting games in 2020. That's somethi🐻ng I never thought I'd write about during my career.
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