168澳洲幸运5开奖网:Shin Megami Tensei 5 offers a high level of customization in its battle system. Players are encouraged to experiment with what demons they recruit, play with, and fuse together. That customization also expands to th🎃e player c🍌haracter, the Nahobino. His stats and abilities can be altered to become whatever the player desires, whether that be a physical tank, a magic wielder, or a support healer and buffer.

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The Nahobino has a pool of moves that only he can learn, all with varying properties and abilities. All these powers have wild anime-style animations an𝕴d are exhilarating to watch. While all these moves serve a purpose when first obtained, some become outclassed later in the game, so this list will focus on which moves are the strongest for the challenges awaiting the Nahobino at the end of his journey.

11 ♏ Ruinous Thunder ඣ

Shin Megami Tensei 5 Nahobino Ruinous Thunder
  • Effect: This terrifying attack does heavy electric damage to one foe.
  • Location: Konan 3rd Block Leyline fount in Da'at: Shinagawa.
  • Cost: 20 MP.

There are few attacks more satisfying than this wild one, which summons a massive bolt of lighting to impale your foes. While it is one of the coolest ani💟mations in the game and quite useful in the earlier stages of the adventure, Ruinous Thunder becomes outclassed later in the ꦦgame by stronger attacks that either inflict multiple hits or severe damage as opposed to heavy damage.

10 💟 K🥂annabi Veil

Shin Megami Tensei 5 Nahobino Kannabi Veil
  • Effect: Decreases damage to all allies until the next turn.
  • Location: Southeast of the Shinagowa Station Leyline in Da'at: Shinagawa.
  • Cost: 15 MP.

This move is certainly useful in many situations, as having damage decreased while the enemy is charging a powerful attack may be the difference between life and death. However, later in the game, moves that buff or debuff multiple sᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤🌸⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚtats, such as Luster Candy or Debilitate, will better use your move slots.

9 Miracle𒀰 Water

Shin Megami Tensei 5 Nahobino Miracle Water
  • Effect: Provides slight HP recovery to all allies.
  • Location: West of the Nagatacho Leyline within Da'at: Minato.
  • Cost: 20 MP.

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Since this move is acquired early in the game when healing to multiple members of the party is relatively rare, it is an incredibly 168澳洲幸运5开奖网:useful spell for the first few areas. However, once spells that heal moderate to heavy HP to your allies become available, this one can be tossed aside for better options, such as Mediarahan or Light of Ord✤er.

8 Profaned🍸 Land ཧ

Shin Megami Tensei 5 Nahobino Profaned Land
  • Effect: Inflicts heavy dark-based damage to one foe with a chance of inflicting poison.
  • Location: Near the Otemachi Leyline in Da'at Chiyoda.
  • Cost: 35 MP.

With another fantastic animation that makes the Nahobino seem quite devilish, Profaned Land also has solid utility, especially due to its chance to inflict poison. Unfortunately, much like Ruinous Thunder, this attack sees its usage diminish when attacks that deal multiple hits or severe damage become available. And considering it is found relatively late in the campaign, it likely won't be used long before being replaced by a stronger attack.

7 🔯 ♐ Revival Chant

Shin Megami Tensei 5 Nahobino Revival Chant
  • Effect: Summons one demon at full HP, even when dead if there is a vacant demon spot on the player's team.
  • Location: In a building west of the Komagata Leyline in Da'at: Taito.
  • Cost: 100 MP.

This healing spell can be incredibly useful in battles where party members unexpectedly die, or a demon gets killed by a weak attack at the beginning of a battle and 🐬wants to get𒊎 a free swap in. The only thing holding this move back is that its effects can be duplicated by the Balm of Life item, even if it is rare and expensive. Players can also use a Revival Bead for half HP recovery on a dead party member, but Revival Chant can serve as a fantastic alternative if running low on items.

6 Sakanagi

Shin Megami Tensei 5 Nahobino Sakanagi
  • Effect: Deals medium almighty strength-based damage to one foe.
  • Location: Near the entrance of the game's second area, Da'at: Shinagawa.
  • Cost: 20 MP.

This is a solid all-around move, especially if you've taken time to increase the Nahobino's strength stats upon leveling up, as the damage it inflicts will scale with his physical power. It also comes early enough in the game where almighty attacks are difficult to come by, so damage that will be reliable regardless of the enemy's strengths and weaknesses is incredibly useful.

5 Divine Arrowfaꦛll 🅰

Shin Megami Tensei 5 Nahobino Divine Arrowfall

Effect: Deals heavy almighty damage to all foes.

Location: Near the Sukiyabashi Leyline in Da'at: Chiyoda.

Cost: 35 MP.

Now we're getting into the more terrifying attacks. Heavy almighty damage to all opponents is no joke at any stage of the game, especially in the middle of the adventure when this move can be acquired. The only thing that holds it back is the upcoming entries on this list which do severe damage or inflict multiple hits. But Divine Arrowfall is still a fantastic option.

4 Thalass𝄹ic Calamity

Shin Megami Tensei 5 Nahobino Thalassic Calamity
  • Effect: inflicts 3-7 weak ice-based attacks to random foes.
  • Location: Off the highway near the Shinobazu Pond Leyline within Da'at: Taito.
  • Cost: 35 MP.

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Seeing the Nahobino bring the ocean crashing down upon his opponents is endlessly satisfying. With the ability to potentially hit foes up to seven times, Thalassic Calamity c👍an pack a serious punch. However, be careful when using this move, for if it hits an enemy that nulls or absorbs ice attacks, you will lose a turn.

3 Aramasa

Shin Megami Tensei 5 Nahobino Aramasa
  • Effect: Inflicts eight weak physical attacks on one foe.
  • Location: East of the Hamamatsucho Leyline in Da'at Minato.
  • Cost: 10 MP.

One of the first abilities the Nahobino can acquire is actually one of his strongest in the game. Aramasa reliably deals eight hits on the opponent, which can utterly annihilate foes if the Nahobino's strength stats are high, or he has been buffed. The fact this move is available 168澳洲幸运5开奖网:so early in the game, along with its shockingly low MP requirements, makes it a staple in the Nahabino's tool kit for a majority of the adventure.

2 Wrath Tempest 🔯 🌟

Shin Megami Tensei 5 Nahobino Wrath Tempest
  • Effect: Deals eight weak physical attacks to random foes, with a higher effect when landing critical hits.
  • Location: It isn't easy to locate, but it is closest to the Kanda Shrine Leyline within Da'at: Chiyoda.
  • Cost: 35 MP.

Wrath Tempest is more or less the upgraded version of AramasaThis move could easily take the top spot on this list, as it is an incredibly potent attack. If the Nahabino's strength is high, this move will decimate opponents, whether you're up against a single enemy or a hoard of demons. Just be on the lookout for enemies that absorb or block physical attacks.