, 168澳洲幸运5开奖网:Larian Studios' CEO Swen Vincke announced that 168澳洲幸运5开奖网:Baldur's Gate 3 will be the final 168澳洲幸运5开奖网:Baldur's Gate game the beloved RPG studio will develop. Not only will there not be a Baldur's Gate 4, but Larian won't be using the 168澳洲幸运5开奖网:Dungeons & Dragons license again, and expansions for Baldur's Gate 3 have also been canceled.
"Baldur’s Gate 3 will always have … a warm spot in our hearts. We’ll forever be proud of it, but we&rsq🐬uo;re not going to continue it,𓆉" Vincke . "We’re not going to make new expansions, which everybody is expecting us to do. We’re not going to make Baldur’s Gate 4, which everybody is expecting us to do. We’re going to move on, we’re going to move away from D&D, and we’re going to start making a new thing."

No Baldur's Gate 4 And No Baldur's Gate 3 Expansions, Confirms Larian
Larian will not make Baldur's Gate 4 or any e🎉xpansions for Baldur's Gate 3.
Larian is leaving the future of the IP up to publisher 168澳洲幸运5开奖网:Wizards of the Coast, which means that after 23 years, Baldur's Gate fans are back where they were in 2001. After Baldur's Gate 2's release, BioWare did launch the Throne of Bhaal expansion, but it never returned to Baldur's Gate. It developed one more D&D game with 168澳洲幸运5开奖网:Neverwinter Nights, made a licensed game with 16ℱ8澳洲幸运5开奖网:Star Wars: Knights of the Old Republic, and then did its own thing for 20 years. Setting aside Sonic Chronicles: The Dark Brotherhood in 2008 — a bizarre historical footnote — and the MMO 168澳洲幸运5开奖网:Star Wars: The Old Republic, BioWare has strictly made its own IP since. 168澳洲幸运5开奖网:Mass Effect and 168澳洲幸运5开奖网:Dragon Age are incredibly iconic, beloved series that only exist because BioWare went its𝓰 own way after KOTOR.
Given that Larian isn't making Baldur's Gate 4 and also as many expected they would, it seems Larian plans to blaze its own trail the same way BioWare did. There are two things that are natural to wonder in the wake of this surprising news. One, what will Larian do next? Two, who will develop Baldur's Gate 4?
My answer to the first question is that it's an impossible question to answer. Until Baldur's Gate 3, nearly all of Larian's games were in the Divinity series, so there's basically no precedent to look at. Only Larian can tell us what's next.
My answer to the second question is that no one should. The big RPG studios who could handle a project on the scale of Baldur's Gate 4 are working on their own franchises. BioWare is still cooking up new Mass Effect and Dragon Age games with 168澳洲幸运5开奖网:Winds of Winter-esque speed. 168澳洲幸运5开奖网:CD Projekt Red is working on the next Witcher and Cyberpunk games. Bethesda is digging itself out of the hole it dug with Starfield, hoping to deliver something that reverses the downward trend in quality many fans have observed over the course of its last few games. Obsidian, which has more experience making modern CRPGs than any other studio, save Larian, is working on Avowed, The Outer Worlds 2, Grounded, and whatever bizarrely great historical point-an♋d-click murder mystery adventure Josh Sawyer wants to make next.
If Obsidian wasn't so busy, though, they would probably be the best non-Larian option.
Smaller studios wouldn’t make sense here, either. ZA/UM, which made the other most critically acclaimed CRPG of the last decade, Disco Elysium, is being stripped for parts. inXile is making Clockwork Revolution, which currently has no release window. Harebrained Schemes is rebuilding after the commercial disappointment of The Lamplighters League. Firaxis is probably heading back to the safety of XCOM after Marvel's Midnight Suns (unfairly) underperformed.
I don't see a studio in the modern game development scene right now that is where Larian was when Wizards of the Coast and Hasbro offered it Baldur's Gate 3. Larian was fresh off Divinity: Original Sin 2, the other other most critically acclaimed CRPG of the last decade. It had proved it could handle a large-scale RPG. It had a proven development pipeline in place, having used early access for both Divinity: Original Sin games. It was ready, and so delivꦺered a modern masterpiece at incredible scale.
It doesn't seem fair to hand Baldur's Gate to another developer who would be judged against what Larian accomplished. The studio set too high of a bar, and there don't seem to be any other studios that are ready to clear that jump right now. The best thing for the Baldur's Gate license is probably for it to sit for a while. Larian may come to a point where they need a sure thing, and return to it. Or maybe another studio arises that does have the track record, chops, and availability to take the challenge on. Until then, let's let Larian move on and other RPG studios move up.

There Are Way Too Many Big Fights In Baldur's Gate 3's Last Act
My progress has slowed to a snail’s pace because there are so many to🐷ugh battles.