The Sims 4: Eco Lifestyle is due 🦄to release on June 5th but thanks to trailers and an extensive deep-dive Livestream, as well as information for those who have had early access, we now know much more about the upcoming . The pack is focused around living a green lifestyle and there are many new features that come with this.

RELATED: The Sims 4: 6 DLC Themes It Needs Next (&💞 4 That Should Be ♍Avoided)

For just who can't wait to dive into the pack there are a few things you may want to know about beforehand. Certain new features can be influenced and adjusted, while others may cause issues if not monitored. Here are the things you need to know before you (dumpster) dive into The Sims 4: Eco Lifestyle.

10 Community Space Venues And Boards Ca🃏n Be Placed Anywhere ⭕

Eco footprint changes and general N.A.P.s that are linked to behavior can be utilized in any world or neighborhood. You ca🍰n place down boards to allow for voting or Sims ꦏcan vote via the mailbox.

Community Space venues can also be placed in any world and that world will vote for either a com🔯munity garden, marketplace, or makerspace. This allows Sims that want to utili꧙ze new features to do that in any world through these spaces, especially since all versions of the lot can be customized as long as the lot type rules are met.

9 🔜 ꦐ You Can Influence Voting

Sims can be influenced in order to ♓sway their vote to your cause. If you have a favorite N.A.P. then start chatting to your neighbors. Social interactions rewards influence points and these can be used to cast extra votes or try and persuade others to vote for your cause.

Votes open up at the same time every week, allowing you to generate influence throughout the week. Influence can also be generated by many different interactions throughout the game. Socializing, hosting events, increasing fame, and completing the Strangerville storyline.

8 ♏ You Can Cheat A N.A.P. 𝔍

If you enable testing cheats you can take shortcuts to influence the outcome of the voting. You can add influence points or instantly enact or repeal plans. This means you have total control o🌺ver the neighborhood changes should you so desire.

RELATED: Sims 4: 10 Things We Know About Eco Lifestyle♔ From The Trailer

You can also completely shut off the eco-footprint system and N.A.P.s c🧜ompletely on a per save basis in case you want to play a save without these systems.

7 There's A Lot To Explore As Neighborhoods Develop ꧂

As the neighborhoods develop there is so much to explore, especially in the new world. Pavements, roads, and surrounding areas wil෴l all change. An 🌄old disused railway becomes a park, battered buildings get repainted, and much more.

Every world will change as skies get clea🦂rer, wate👍r quality improves and surroundings become greener. You can also switch things the other way and plunge Oasis Springs into smog, making a true desert wasteland.

6 𓂃 Some Buildin𝔉gs Are Linked To N.A.P.s

Certain N.A.P.s will actually change the buildings in Evergreen Harbor. While green and eco-based plans affec𒆙t the landscape there are also modernization projects that allow buildings to be able to change.

The outside of apartment b🦂uildings will change as well as other buildings in♋ the area. These plans are about refurbishment as well as eco improvements and give the world a brand new and much more modern look.

5 You Can Have Utilities Off-Grid By Ge�ꦆ�nerating Them

Utilities can be generated by any Sim, including those who live off-grid. You can generate power via green energ🌳y such as dew collectors and solar panels or via fossil fuel generators.

RELATED: Sims 4: 5 R🙈easons We're Excited For Eco Lifestyle (& 5 Themes We Still Want)

For those who live off-grid you can use green power generation methods to actually produce your own resources while still being off-grid. Any🦄thing you use 𒁃can be consumed on your lot and any excess can be sold for profit.

4 Eco Footp💟rint Is Affe🥃cted By More Than Just Behavior

As well as how your sims live, other facts affect your eco-footprint. Certain building materials carry industrial or green bonuses anౠd build and buy items also have ratings.

As you scan the catalog you'll notice that different items have values that affect gameplay and bill generation. Water consumption and power consumption are variable and these values tie into the new bills s꧅ystems, affecting your costs. If you power a large number of items or leave leaking sinks leaking your bills will change to reflect this.

3 You Can Reꦦcycle Anyt💜hing

In the recycling game absolutely anything is fair game. If it's in your inventory you can throw it into the recycler and produce materials from it that you'll ne✃ed for fabrication. Larger items produce more materials.

RELATED: 168澳洲幸运5开奖网:Sims 4: 10 Besღt Packs For Builders, Ranked

You can also gain materials from other sources, including harvesting wax for candles from bees if you have Seasons.

2 Dumpsters Are Incredibly Versatiꦡle

You can pretty much live in the new dumpster📖s. Lots with the new reduce and recycle trait will generate more waste and it will be collected less often, making dumpsters ripe for the picking.

There are dumpsters in the world in Evergreen Harbor and you can scavage for furniture, ingredients, and even𝔍 food. The Freegan trait means your Sim will be perfectly happy to use or even eat whatever they find. Dumpsters can also be used to take a nap in and even to woohoo, meaning most needs can be met by them, just make sure you have ꦍaccess to a shower.

1 Tꦛher♉e's A New Trash System

If you choose the new reduce and recycle lot trait you'll have a brand new trash system to deal with. Your home𝔍 will not only generate more trash but you'll need to remove the recy🧸clables.

Trash will be collected once a week so if your bills start to overflow you'll need to find a way to minimize your was⛄te, making you think more about how your Sim lives ⭕their life.

NEXT: The Sims 4: 10 Ways To Make Tꦬhe Game Feel Interesting Again