The world of 168澳洲幸运5开奖网:The Elder Scrolls 5: Skyrim is positively teeming with mythical themes. As such, magic is present in the world, coming in all shapes and forms with 168澳洲幸运5开奖网:all sorts of users that fight for both good and evil. Whether it be a giant glowing orb underground or a healer using the energy of Nirn to help the wounded and sick, magic is everywhere💞 in Skyrim and is broken down into five subclasses: Resto🍒ration, Alteration, Illusion, Conjuration, and Destruction.

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Each of the schools has its own strengths and weaknesses as well as unique abilities to accompa༺ny your mastery of the skill.

5 𝓡 Alteration

Alteration Skill Tree

Alteration is the manipulation of objects in the physical realm and allows for the changing of said objects. This allows for spells like Ironflesh, which enhances the casters armor rating by 80 points for 60 seconds, or Dragonhide, which allows you to ignore 80 percent of all physical damage. Alteration has some great perks for your everyday casting n🌳eeds, like the Atronach perk, which absorbs 30 percent of the magicka from any spell that hits you.

It offers some great counters to many of the magic-based creatures you're bound to face in the wilds of Skyrim as well as much needed defense boosts when facing difficult enemies such as the higher level dragons. Alteration has perks such as Mage Armor that increase the effectiveness of your protection spells by two times, two and a half times, and eventually three times with each rank of the perk purchased. As with all schools of magic, Alteration also has perks that allow you to reduce the cost of the spell by half depending on its required mastery of the skill.

4 Illusion

Illusion Skill Tree

Illusion magic is all about altering your physical state with effects like Invisibility or changing the state of other beings with spells like Call To Arms. The five tiers of Illusion spells offer stronger variants of the same spell types as the previous tier, but allow them to affect higher-level NPCs. A mage gifted in the Illusion skill tree can turn a s💯kirmish b🍎etween bandits and guardsmen into an all-out brawl with friends turning to foes with a master-level spell like Mayhem. Alternatively, 🉐you could send the 🌳weakest of the bunch fleeing from the scene with spells like Hysteria.

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Illusion comes with a slew of perks to strengthen your magic arsenal, whether you're using the school for stealth or to turn the tide of battle. A great stealth perk is Quiet Casting which, as the name implies, allows for spells from any school of magic to be cast silently. This works great in conjunction with a stealth spell like Muffle or using a spell to buff undetected before a fight. The biggest downfall to Illusion is that it can be tricky to find a viable situation for some spells, and it can also be difficult to level up thanks to its limited usage.

3 ♚ Restoration ൲

Restoration Skill Tree

Restoration magic lets the wielder cast spells focused on healing yourself or others as well as defending against the undead. The school has many spells focused on healing and maintaining the health of you and others with spells like Heal Other, a spell that heals your target for 75 points of health. It's a greatly useful spell when you have followers like Lydia that stand in a dart trap until they die repeatedly without a care in the world. Restoration also has amazing spells for those seeking a fight with the undead. For example, Stendarr's Aura causes undead in melee range to take ten points of sun damage per second, which is great for melee builds taking on the likes of draugr or vampires.

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The perks in this school are excellent as well. Recovery is a great perk to have for any mage due to it increasing your magicka recovery by 25 percent at rank one and 50 percent at rank two. Unfortunately, Restoration falls short of having anything in the realm of general offensive capability. It's got great defensive perks and spells, but all the offensive spells cater to the undead while all the others focus on healing. You're much better off looking to a different school for your offensive needs.

2 Conjuration ♋

Conjuration Skill Tree

The Conjuration school revolves around bringing forth creatures from various planes of oblivion into the world and binding them to your will. The primary creatures you'll be summoning at the lower levels are atronachs while more complex beings such as dremora are reserved for advanced conjurors. Conjuration can also be used to summon weapons such as the Bound Bow, which takes on the form and similar stats of a Daedric Bow.

Eventually, you can unlock extremely powerful perks to bolster the ranks of your summoned minions like the Elemental Potency perk, which increases the effectiveness of conjured atronachs by a whopping 50 percent. Other great perks include the ability to turn an enemy's reanimated corpses to your side and the banishing of enemy creatures like atronachs. The biggest weakness of the school is that the perks in this school largely focus on strengthening your summons rather than your own strengths. For that reason, Conjuration works best for a playthrough where you'll have plenty of other ways to strengthen your own damage output and survivability.

1 ♔ Destruction 🐟

Destruction Skill Tree

Destruction is perhaps the most well-known of the schools of magic, and for good reason. It grants you the ability to cast massive blizzards and incinerate foes where they stand. Destruction allows for great offensive capabilities with a wide variety of ways to slay enemies. Mages just starting their journey in this school will experience humble beginnings, with a very limited supply of spells like Flames or Shock. The 168澳洲幸运5开奖网:Flames spell casts a gout of fire from your hands, dealing a meagre eight damage per second, while Shock does nine points of shoc꧟k damage - and half of that to magicka. One of the biggest bonuses of element-based spells like Frostbite is the bonuses that come with each element type.

Fire deals extra damage to targets on fire which works great alongside allied flame atronachs if you dabble in Conjuration. Frost does half of a spell's damage to the target's stamina as well, which is great against melee attackers because less stamina means fewer power attacks you'll have to be hit by. Finally, Shock deals half of its damage to enemy magicka which works wonders against mages, as it will force them to rely on melee attacks instead of their spells.

Destruction also has some great perks like the Augmented Element perks. Depending on which elemen🌺t you choose to augment, spells of that type will deal 25 percent more damage at rank one and 50 percent at rank two. Destruction is one of the most common schools of magic to practice as well as the most powerful. The main downside is it has a lack of defensive spells, making you more akin to a glass cannon unless paired with some mid to high-level Alteration spells.

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