Skyrim VR combat is messy. Melee weapons don’t feel right because each swing spams the attack button without any input delay, meaning you can gently wiggle your wrist and send a flurry of hits against your enemies. It’s disorienting and clunky, so I had half a mind to turn the game off, but then I got into a few fistfights after a little brawl in Markarth, and something clicked. Before I knew it, I was knocking out werewolves, storming a vampire castle with nothing but my two fists, and staring down 168澳洲幸运5开奖网:Paarthurnax with my hands raised up.෴ No comment on how m🐷any of those fights I won, mind.
Fist runs have been a thing since 2011 when Skyrim launched. I remember finding a YouTube video with a detailed guide on what gear to use, what race to pick, and what stats to level up, all to optimise the best fist-fighter in the province. You’d pick Khajiit, get the Ratway gloves, the heavy armour perk, and the 168澳洲幸运5开奖网:College of Winterhold rings, and then charge headfirst into Sovngarde to punch Alduin’s teeth out like you&rsquo🐲;re in a drunken brawl outside Wetherspoons at 3am. Ulfric’s your dodgy mate from school yelling, “Yeah! Fuck him up!” ꦆfrom the sidelines.
It’s a workout, too. There are whole VR fitness games dedicated to boxing with a beat, but this comes with the added perk of knocking Nazeem’s teeth out. It’s a challenge run in the base game, but in the VR version, it’s the best way to fully immerse yourself. Skyrim, at its core, is a power fantasy. You’re a tough-as-nails Dragonborn capable of shouting down giants and levelling whole cities, but more often than not, we 168澳洲幸运5开奖网:awkwardly crouch about with a bow and pick people off from the shadows. Crouching in VR is sickly, because🌜 either you press a button and shrink - which is nauseating - or you crouch in real life and hobble around awkwardly. But you don’𝔍t need to do any of that when you can wail on everyone instead.
I started my run as a battlemage, hurling fireballs at people from afar while conjuring up dremora to fight by my side. Then I got into a brawl with a miner and it clicked❀. Magic from afar is just tapping a button, the same experience as using a controller in the standard edition on my PC. Using weapons in VR feels awkward because you press a button to summon them and then they don’t register realistically in combat, creating a jarring disconnect. But punching? I put my fists up, albeit꧋ probably in the completely wrong stance, and jab, uppercut, and all other boxing terminology I definitely know.
I’m breaking a sweat swinging right hooks and swerving out of the🔜 way of attack💜s before leaping back in for another punch, watching as my opponent flops to the ground. Then I pick ‘em up, chuck them off a hill, and raise my hands in the air like a Tusken Raider. I’m really glad nobody walked in on me doing that.
If you put me in a ring with Mike Tyson, I’d be dead in seconds. But if you put me in a VR headset, keep me at a safe distance from the TV so I don’t shatter the screen, and hand me two controllers, I can probably take on a frost troll or two. That’s what power fantasies are all about. Granted, when I tried to fist-fight a giant and got sent flying into the skꦬy, I nearly threw up. Swings and roundabouts, eh?