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168澳洲幸运5开奖网:Sonic Superstars has a staggerꩵing amount of boss encounters that reside within some of the Acts within the many Stages in the game. Some stages house one boss fight, while many will have two, such as the Speed Forest, with its Dragonfly boss in Act One, and Monkey boss in Act Two.

Sonic Superstars: Bridge Island Boss Fight Gui𒉰de
Here's ev❀erything you need to know to takedown Mecha Roဣbotnik in the Bridge Island Stage of Sonic Superstars!
With both encounters offering a vastly different strategy to take them down, the second Stage i𒈔s already a considerable step up from the previous one, forcing you to use solid platforming and decision-making to overcome them. While Chaos Emeralds will still be handy in one of the encounters, the other renders them utterly useless, so be prepared!
Sonic Superstars: Speed Forest, Act One - Dragonfly Boss Guide
Act One of the Speed Forest Stage ends with a showdown against a robotic Dragonfly that kidnapped a penguin inside its chassis. This fight can be a bit troubling, but with the power of the Chaos Emeralds, you can take൲ this thing down in no time, which we will demonstrate in the section🌊s below!
Phases One & Two: Avatar Chaos Emerald Power
Phases one and two are the easiest, as you can simply use the Avatar Chaos Emerald (Blue) to call in clones of your character to hit the Dragonfly. After they hit the Dragonfly on the first screen, you can quickly run over to the second one, where your clones will hit the Dragonfly again, i𓆏nstantly taking you 🐭to the third and final phase.
The only attack you must watch out for here is the Dragonfly's retractable spike, but once you land a hit on it with your Avatars, you are guaranteed to hit it again as soon as you transition to the second screen. Use this💜 method to bypass these two phases quickly, then prepare for th🍸e third one!
Phase Three: Spike Floors
Phase number three is where things get a bit spicy, so let's go over all the threats you must keep an eye out for before outlining how you should land the final blow. First up are the two spike pits that periodically rise from the ground and retract throughout the fight.
When jumping around and trying to evade the Dragonfly's other attacks, these spike pits can trip you up, so be mindful of where you are and if they're out, as they can spell trouble!
Phase Three: Lightning Orbs
Next up is the Dragonfly's Lightning Orbs, having it summon them high into the air before having them fall downward at blazingly fast speeds. To evade this attack, stand in the center platform and, after the first Lightning Orb drops, quickly jump to where it fell to avoid getting hit by the others.
The spike pits will be up during this section, so please be mindful of them. This attack is quite challenging to evade successfully, so if worst comes to worst, just take the hit, recollect your Rings, and move on to the next part of the phase!
Phase Three: Charging Attack
Its final attack of phase three is a charging attack, having the Dragonfly soar past the bottom of the screen, forcing you to jump over it to evade taking damage. Avoiding this attack is simple enough, as the spike pits won't be active, and you have plenty of time to see and react to it!
Phase Three: Bullet Chaos Emerald Power
Now that you know of the Dragonfly's attacks in phase three, it's time to learn how to deliver the finishing strike and move on to the second Act of the Speed Forest Stage. To do this, ready the Bullet Chaos Emerald Ability, then wait for the Dragonfly to begin its Lightning Orb attack.
You'll know when this attack is coming, as it will fly to the top center of the screen and temporarily halt its movement. Once this happens, use your Bullet Ability to launch yourself into the underbelly of the Dragonfly, causing it to explode, fr🧔eeing the bird within it, and completing the mission!
Sonic Superstars: Speed Forest, Act Two - Monkey Boss Guide
With the first and second boss encounters of Sonic Superstars being defeated via Chaos Emerald Abilities, you may be delighted to learn that the third boss is immune to them, forcing youღ to turn to other means of taking🎉 it down.
The Metal Monkey of Act Two of the Speed Forest Stage is quite challenging compared to the others, but we have broken down all of its actions and how to counter them in the൲ sections below to make it much mor🎉e manageable!
Phase One: Slam Attack
Opening up its onslaught, the Metal Monkey will shimmy across the horizontal pole above you before quickly slamming onto the ground with tremendous force. You can only get out of the way here, as you cannot damage it quite yet. It will typically do three to four slams, so be prepared to dodge like no tomorrow!
Phase One: Extending Arms
Next, the Metal Monkey will extend its arms outward, tracking your character's positioning. This is where you can deal damage to it. To do this, have the arms build a series of bridges until you reach its upper body, then have the next arm track in front of its face, and then quickly get out of the way as it begins to extend toward you.
The extending arm will smack the Metal Monkey in its face, damaging it. From here, it will perform another series of slams before carrying out this attack again. Like this time,🦋 you will have to let it hit itself in the face with its own arm, which will kick off the second phase!
Phase Two: Pole Twirl
Kicking off phase two, the Metal Monkey will move to the vertical pole in the center of the arena before violently spinning around it, periodically extending outward in an attempt to hit you. You can jump over it when it gets low enough to the ground, which w🌜ill be your best course of action to evad⛎e damage entirely.
You cannot damage the Metal Monkey here, so just avoid getting hit and move on to the next attaꦍck!
Phase Two: Missiles
After spinning on the vertical pole, the Metal Monkey will move back to the horizontal one, this time staying in the center of it. When here, it will toss out a handful of missiles. Five missiles will be small red ones, and one will be a large blue one.
Jump into the large blue missile to knock it back toward the Metal Monkey, causing it to hit it and explode, dealing substantial damage to them. The Metal Monkey✱ will move to the third and final phase from here!
Phase Three: Four Extending Arms
Our third and final phase of this encounter will have the Metal Monkey launch its retractable limbs at you once more, except this time with a catch: It will only launch four arms at you this time, forcing you to make all of them count.
The first one will always be a diagonal one launched straight into the ground you cannot control, with the following three being the ones you need to utilize to land the final blow. Use the next two to make a bridge: the first is relatively low to the ground, and the second is roughly in the middle of the screen.
After that, you will want to time your jump to position yourself in front of the Metal Monkey's face, having the arm launch at you just as you pass by its face, letting you evade taking damage and deliver the final ♈blow to it in one fell sw💧oop.
If you mess up here, the Metal Monkey will revert to its missile phase, which you will handle the same exact way🎃 before getting another opportunity to take it down via this method!