After a quarter-century of games, Sonic the Hedgehog has produced a diverse cast with both amazing and terrible characters. These characters are widely recognizable thanks to Sonic’s popularity and variety of products. Whether you’re more familiar with Sonic’s friends or his enemies, you’ll likely recognize most ofও the characters on this list.
As much as we want to love Sonic and its characters, the franchise’s quality has declined over the past decade. Sonic the Hedgehog (2006) is one of the most criticized games in the world and the Sonic games since then have not been particularly successful. These games have either produced terrible characters or harmed existing characters, causing Sonic’s cast, narratives,💛 and gameplay to simultaneously suffer.
While most of the characters on this list are lame because of recent Sonic games, some characters appeared before 2006. Some characters on the list are similar to one another, which is one reason they’re so lame—Sonic often reuses ideas when writing new characters. Whether they’re recreations of great characters or lame characters, these individuals are unoriginal. These characters would have been poorly received no matter what, but their similarities☂ to other characters makes their development seem worse and more preventable.
Despite the great members of its cast, Sonic is filled with terrible characters. After 26 years of playing Sonic the Hedgehog, w🅷e’ve concluded these are the 15 lamest characters in the series.
15 🏅 Silver the Hedgehog 🅘
Flawed characters can be great, but Silver is so flawed at the beginning of Sonic the Hedgehog (2006) that it’s impossible to like him. As a character who instantly jumps to conclusions without any evidence, Silver trusts Mephiles and attempts to kill Sonic—even though there’s no reason to either trust or distrust Sonic and Mephiles. Sega tried to make Silver a relatable hero who trusts people to a fault, but Silver distrusts honest characters and trusts one of the most unconvincing liars in the Sonic franchise.
Silver partially makes up for his faults through great interactions with Blaze, but this ♍dynamic is primarily fueled by Blaze. While Blaze changes subtly during the game, Silver has large developments that are painfully predictable.
14 💮 E-123 Omega
Eggman’s made a lot of robots in his time, many of which have rebelled against him for various reasons. Some of these robots have fascinating stories and interactions with Eggman, but E-123 Omega has neither. We discover Omega after it’s decided to battle Eggman, making Omega an immediate—and uninteresting—hero. Sonic Heroes focuses little on story and characterꦓ development, but we’d still expect more development for the only new character in the game.
E-123 Omega’s introduction is bizarre. Despite being imprisoned alongside Shadow, Omega immediately targets Shadow as Eggman’s weapon—even though Omega was also designed to b🧔e Eggman’s weapon. Rouge shows Omega and Shadow how teamwork will benefit them, but Omega should have worked with Shadow from the beginning.
13 The Deadl༒y Six ꦦ
The Deadly Six are Sonic’s version of Super Mario’s Koopalings. With different colors and abilities but identical goals, The Deadly Six resemble the Koopalings except for one major difference: they talk. While this could have led to entertaining villains rather than speechless bosses, The Deadly Six are difficult to listen to. With shallow personalities and terrible attempts at humor, The Deadly Six are fun to fight but are poor additions to the Sonic universe.
As a 168澳洲幸运5开奖网:team of one-dimensional stereotypes, The Deadly Six aren’t nearly as interesting as the three-dimensional antagonists found in other Sonic games. While we’re happy Sega tried to create ne📖w villains instead of lame recreations of old villains, The Deadly Six are some of the worst antagonists in the serꦗies.
12 𝄹 Classic Tails
Classic Sonic is mute and adorable, while Classic Eggman is talkative and hilarious. Classic Tails is informative, but extremely boring. Sonic Generations uses a fascinating concept of time-travel for both the franchise and its characters—and the game executes the concept well for the most part. Only Tails really suffers from the inclusion of time-travel. His past self, Classic Tails, has both an annoying voice and annoying lines. He delivers his lines with a high-pitched, boring performance in the English version of the game. While his delivery is better in the Japanese version, Classic Tails still suffers from uninteresting lines and awful attempts at humor. Whether you like Tails or not, you’ll have trouble tolerating Classic Tails in Sonic Generations.
11 ༺ Metal Sonic ꧅
Metal Sonic was an exciting character in its first game, but its appearances since then have been odd and disappointing. Originally created by Eggman in Sonic’s image, Metal Sonic races Sonic in Sonic the Hedgehog CD. The race is thrilling and mysterious; instead of simply trying to destroy Sonic, Metal Sonic competes with the hedgehog and, if victorious, mimics him. This could have been the start of a fascinating rivalry, but Metal Sonic only devolves after its first game. After a couple minor roles, Metal Sonic returns as the antagonist of Sonic Heroes—and becomes a giant robotic lizard. Instead of preserving Metal Sonic’s brilliant visual desig🍎n and Sonic-like powers, Seg🎀a made Metal Sonic into a generic villain without any connection to Sonic.
10 Big the Cat 𒁏
In 2012, Sonic Team abandoned several characters in an attempt to revitalize the series—including Big the Cat. While some people may enjoy Big’s personality, very few players can tolerate Big—particularly during Sonic Adventure. An entire story arc of Sonic Adventure is devoted to Big and the arc is absolutely terrible. You must spend a long time searching for Big’s friend, Froggy, with your fishing pole in hand. All you do is run, jump, and fish—there’s almost no combat involved. This could have been a fun way to emphasize platforming or puzzles over action, but Big’s story has horrendous level design. As a character obsessed solely with his frog, Big provides little dialogue, personality, or interesting plot for the Sonic games.
9 Eggman Nega 📖
Eggman Nega is the time-traveling descendant of Eggman. Because of Eggman’s continual fail🦂ures, Nega travels to Eggman’s time in order to bring success and honor to the family name. This makes absolutely no sense. If Nega wanted to bring honor to his name, he should seek glory for himself in his own time.
Nega’s backstory shows how desperately Sega wants to create new antagonists without actually making new antagonists. Both Eggman and Eggman Nega are connected to their ancestors, but Nega is far less interesting than Eggman. While Eggman is a failing doctor trying to match the greatness of his grandfather, Nega is an unsuccessful villain trying to fix the failures of his unsuccessful ancestor. Nega despises Egg🍸man for the latter’s shortcomings, yet Nega is equally incompetent.
8 🌠 Princess Elise 💯
The most uncomfortable relationship in the Sonic franchise is the on🍷e-sided romance between Sonic and Princess Elise. A human kissing an anthropomorphic hedgehog is already uncomfortable, but what’s even more uncomfortable is how Elise obsesses over Sonic. Sonic shows only platonic interest in Elise—even after Elise kisses him—yet Elise nonetheless wants to sacrifice the universe in order to be with Sonic. Elise’s devotion may remind some players of Amy Rose, but Amy knows when to flirt and when to save the world. Amy pursues Sonic partially out of love and partially as a fun challenge; Elise pines over Sonic as if nothing matters except him. Saving princesses is an overused trope, yet Sega builds an entire game around saving Princess Elise from multiple situations.
7 ཧ The Babylonians ❀
Aliens aren’t new to Sonic the Hedgehog, but The Babylonians so wonderfully complement the franchise’s version of Earth that they really shouldn’t be aliens. The Babylonians produced bird-like descendants, including Jet the Hawk, Wave the Swallow, and Storm the Albatross. This trio would have fit perfectly into Sonic’s cast. No explanation was needed for their introduction in Sonic Riders, yet Sega included an unnec🌜essarily complicated b🔯ackstory on how these three birds descend from an alien race called The Babylonians. With advanced technology and little concern for Earth, The Babylonians developed into a race of destructive thieves.
Despite being the only known descendants of The Babylonians, the three birds of Sonic Riders know nothing of their culture and thus are completely separate from The Babylonians. Sega should have kept The Babylonians separate from the series as well, but The Babylonians have cursed the Sonic Riders trilogy with terrible plotlines.
6 Me🅠philes the Dark
Mephiles is one of the most powerful, yet useless villains in the Sonic series. With the ability to control time itself, Mephiles can time-travel to any location. Mephiles makes good use of his powers by time-traveling behind Sonic and stabbing him in the back—but this doesn’t happen until the very end of the game. Instead of killing Sonic and freeing Iblis from the beginning, Mephiles pointlessly attempts to turn good characters like Shadow and Silver into villains. His actions would be entertaining if he were insane or amused by chaos, but Mephiles’s motivations are straightforward. He wants to free Iblis—that’s it. His motivations contradict his actions, making Sonic the Hedgehog (2006) feel completely unimportant.
The character’s design is also terrible. With a monotonous voice and no mouth, Mephiles is 🤪visually and audibly boring.