The long list of Sony patents has grown a bit longer. After certified game assistants, an AI that plays your games for you, an🔯d a like button, the company has now patented a technology that can launch gameplay directly via streams on PlayStation consoles.

Streaming is undoubtedly a hug🐟e part of gaming. Viewers flock to their favourite streamer’s channel to either judge a game for themselves, get some tips, for entertainment, or just to live vicariously through said streamer. Let’s not forget that people like PewDiePie, Shroud, and Dr. Disrespect are real-life celebrities thanks to their mil༺lions of followers.

It seems that Sony aims to capitalize on the following of these popular streamers by patenting a technolo♈gy that would prompt players to directl💖y start a game on PlayStation via the stream. As pointed out by , the game would have certain trigger points “where interactive elements would come ൩into play. Users would then be able to take part in the streamed experience by 🙈having the game launch at these trigger points, thus increasing interactivity between the streamer, the game, and the viewership.”

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Of course, this patent doesn’t mean we’ll be seeing this technology anytime soon, if at all. However, there does seem to be a running theme to Sony’s recent patents; the💞y all point towards boosting interactivity between players themselves, as well asജ various games.

For instance, the ‘Like Button’ patent acts🎃 as a trigger for tailored ads from third parties, as well as a way to build a personalised recommendation system for the type of games you’d like. The ‘registered expert’ patent let’s you take the help of a certified expert for a particular game via a chat feature. This is a sure shot way of boosting inter-player interacti🌊on.

Lastly, the ‘Personal Assistant AI’ patent mentions a technology that could learn a player’s in-game behaviour and decision making. Since the AI is linked to player profiles, someone having difficulty in a particu🔯lar section of the game could possibly download that AI a♌nd have the problem solved for them. This last one is still just a theory, but once again, we see the interaction between players as well as the system itself.

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