Last year, 168澳洲幸运5开奖网:Spider-Man and 168澳洲幸运5开奖网:Ratchet & Clank developer Insomniac Games was the victim of 168澳洲幸运5开奖网:a historic leak as hackers pilfered over a terabyte of data from the f🔯irst-party studio in an attempt to blackmail Sony.
The abundance of files were later shared online and included 168澳洲幸运5开奖网:a playable build of Wolverine, a roadmap detailing future plans including an unannounced X-Men game, and even 168澳洲幸运5开奖网:a💃 very early build of Spider-Man 3 with Silk. Also nestled among this gargantuan amount of information was one of PlayStation’s many scrapped live-service projects, 168澳洲幸运5开奖网:a Spider-Verse game.
Developed internally at Insomniac, The Great Web would have seen five diff🌳erent players in the shoes of Spider-people like Gwen Stacy, Miguel O’Hara, Ben Reilly, Miles Morales, and Peter Parker, fighting the Sinister Six in New York City as .
Fans were upset at the time to find out that it had been cancelled, but the outrage is even worse all these months later amidst 168澳洲幸运5开奖网:Concord’s catastrophic release and 168澳洲幸运5开奖网:subsequent closure. Now, it’s being used as a gotcha to prove Sony doesn’t have a clue what it’s doing. But in this case, Sony madeไ the right call.
Live-Service Games Are All-Consuming
We don’t know how far along in development The Great Web was, but given that it hadn’t even been announced yet, it was probably in the early stages of production. Had it been revealed and then cancelled, it would have become another public notch on Sony’s live-service belt, causing a PR firestorm akin to❀ what happened with Naughty Dog and F🌊actions 2.
Originally set to launch alongside 168澳洲幸运5开奖网:The Last of Us Part 2 way back in 2020, Factions 2 took on a life of its own as a more ambitious, standalone, live-service spin-off. But it was cancelled after years of radio silence an▨d reports of rocky development because Naughty Dog didn’t want to “become a solely live service games studio” (as reported by ).
It’s a fair concern, especially considering the risk of live-service games. You will inevitably face comparison to industry giants like Fortnite and 168澳洲幸运5开奖网:League of Legends, trying to carve out a space in one of t🅰he most competitive spaces in the medium.
Even if you somehow cut through the noise and make a name for yourself — much like 168澳洲幸运5开奖网:Helldivers 2 did earlier this year — you then need frequent, substantial updates to keep people interested. This eats up a lot of development time, which leaves no room for prestigious, acclaimed studios like Naughty Dog to continue making prestigious, ꦉacclaimed game♛s.
A Spider-Verse game might sound fun in theory, but its existence would leave far less room for Insomniac to make the games its fans love so much. Cancelling it before it was ever announced should have avoided backlash and freed the studio to continue pursuing what it does best, and what’s more creatively fulfilling in the long-term. The only reason that didn’t happen🌊 is because of a ransomware group leaking the information online.
Insomniac Is Already Trapped In A Marvel Machine Of Its Own Making
The leaks also revealed a roadmap detailing everything that Insomniac is working on until 2030. Disappointingly, every game on this roadmap bar one is a Marvel title — Spider-Man 2, Venom, Wolverine, Spider-Man 3, an untitled Ratchet & Clank sequel, and X-Me💞n.
Because of the huge success of Spider-Man, it has gone full throttle into building its own video game universe with spin-offs, sequels, and new series. Considering how varied Insomniac’s library used to be, it’s a shame to see i🐼t limit itself to superheroes for the better part of a decade.
Bu𒉰t it would be exponentially worse if you were to add a live-service game into the mix. Most of its resources would undoubtedly be funnelled into supporting an expensive superhero project that leaves little room for anything else, and so new IP like the one it has planned for 2031-2032 would probably be push🍌ed aside.
Live-Service Failures Can Spell The End Of Studios
Last month, 168澳洲幸运5开奖网:Concord director Ryan Ellis stepped🌄 down after the ga🌌me was taken offline in an unprecedented move by Sony. As report⛎ed by , developers at Firewalk now allegedly fear layoffs, and there’s a good reason for that.
Arkane Austin was shut dowꦍn after the failure of Redfall, developer Rocksteady suffered layoffs afte🐷r Suicide Squad: Kill the Justice League’s inf𒈔amous launch, and Bꦛoss Key Productions shut down after LawBreakers 🔜and Radical Heights underperformed.
PlayStation layoffs earlier this year were already confirmed to have impacted Insomniac, so we know the studio isn’t immune to this unprec💦edented shedding of talent that we’ve seen in the industry over the last two years. But had it been at the helm of a disastrous live-service launch, th♚ings would look a lot bleaker.
So, sure, playing Spider-Man with your friends might sound cool in theory. But live-service games are incredibly risky, expensive ventures that can gut studios if it all goes wrong. Insomniac and Sony abandoning plans for The Great W꧋eb so early in development is a good sign that not all studios under the PlayStation umbrella will be funnelled into the multiplayer machine. We should be celebrating, not u𒁏sing Concord as fuel to demand Insomniac throw itself into the live-service flames.

No, Insomniac Shouldn't Adapt Superior Spider-Man
Spider-Man 3 is alrea🏅dy juggling enough, never mind a Peter Parker possessed by Doctor Octopus.