Even though this article is labeled at tackling 168澳洲幸运5开奖网:Square Enix games, it should be known upfront that this includes all iterations of both companies. That means Square, Squaresoft, Enix, and Square Enix games are all on the table. That said this list is heavily packed with lost Final Fantasy games.

There were just too many good ones to not share. Besides that series and a h🐷eavy dosage of RPGs, there are some other genres and series one may not expect. How can a giant company like Square Enix cancel anything? Well, even they aren’t perfect. Let’s see what secrets they’ve been keeping under wraps.

10 Chrono Break

Chrono Break was going to be the third entry in the Chrono series following closely after Chrono Cross. The trademark was filed in 2001, but it was never actually officially announced nor did the game get anywhere above some internal planning. That is to say, no artwork, or media of any kind exists for this game. The closest thing fans would get would be the spiritual successor via I Am Setsuna years later in 2016.

9 Chocobo Racing 3D

When the 3DS was first revealed at E3 2010, Square Enix was among the system's first third-party developers to showcase some of their projects. One of them was Chocobo Racing 3D, presumably a sequel to 1999's Chocobo Racing on PS1. That game featured Chocobos and other Final Fantasy related creatures and characters racing in go-karts similar to Super Mario Kart. This game, however, also showed action segments akin to the Crystal Chronicles games in the brief trailer. Aside from that, there ar๊e a few scrไeenshots on as well.

8 Seiken Densetsu: The Emergence of Excalibur

Some may know this, but the Mana series is referred to as Seiken Densetsu in Japan, which basically translates to The Legend of the Sacred Sword. A fact that may come as a surprise was that this series almost started on the NES rather than the Game Boy. Seiken Densetsu: The Emergence of Excalibur was planned for the Famicom Disk System in Japan, was canceled, but to save costs on registering a new name, Square used the first part to begin the Mana seꦇries fans know today. There are some pieces of artwork and ads on .

7 Final Fantasy Type-0 Sequel

Final Fantasy Type-0 initially launched for the PSP in 2011 for Japan. Four years later it would hit the west as an HD remaster on PC, PS4, and Xbox One. At the Hong Kong the director, Hajime Tabata, expressed interest in a sequel and even shared some art. Fans that played the game would see where the art was going as a could be unlocked in the game, depicting a beaten down samurai being reborn in flames. Production on the sequel halted when Tabata was pushed into the director's role of Final Fantasy XV.

6 Final Fantasy Versus XIII

Speaking of that game, it started out as a completely different project, Final Fantasy Versus XIII, which was being handled by Tetsuya Nomura. Initially announced in 2006ဣ, years of development time, with little to no updates to fans, had spread around 2012 that it was canceled.

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This was kind of true as the game was rebranded in 2013 as Final Fantasy XV with Tetsuya Nomura moving onto Kingdom Hearts III instead with the aforementioned Hajime Tabata taking over for him. While the game does resemble many concepts, going through every piece of content prior to the restructuring on is certainly eye-opening. And with the release of Kingdom Hearts III's DLC, it seems like, by the movie at the end, ♊Nomura is still not♔ willing to let this one go quite yet.

5 Alien Reign

Squaresoft created a North American branch whose first, and only game, turned into Secret of Evermore. Their next project, Alien Reign, would have presumably moved onto the PS1. It would have been an RTS similar to StarCraft. Not much work seems to have been🐠 done on the project as the entire studio closed in 1996, just a year after Secret of Evermore launched.

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All that is archived now are two screenshots and a few former developer blurbs on . However, former members of the team did go on to launch a similar game, Total Annihilation, in 1997.

4 Project Prelude Rune

Hideo Baba was a longtime producer of the Tales series before he left Bandai Namco and started with Square Enix in 2016. A year later it was announced that he was now the head of a new subsidiary company, , and their first project was called Project Prelude Rune. Only two pieces of artwork exist of this game as the game never fully saw the light of day before it was announced in🍰 2019 that Baba was leaving Square Enix with the studio and♏ game being canceled.

3 Chocobo De Battle

Another canceled Chocobo game was Chocobo de Battle. All that exists of this project is this , which ran after the initial Famitsu reveal in 1997. It was going to be a 3D fighting game for arcades starring warriors riding atop various Chocobos. That is pretty much it. These bird yellow birds certainly were making the rounds in the 90s for thei🍰r own𒈔 games.

2 Final Fantasy III WonderSwan Remake

Final Fantasy III was a 1990 Famicom game in Japan only. The first time Western fans would get ahold of it officially would be the 2006 rဣemake on DS. Prior to this, it was actually going to get a remake on the Japan-exclusive portable, WonderSwan Color.

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This would have followed the first two Final Fantasy games as well. Some screenshots exist on , but that is it. Even though this was canned due to the waning sales of the system, fans can at least find solace in the🦩 fact that the DS remake eventually came out.

1 Ambrosia Odyssey

Ambrosia Odyssey, based on the limited screenshots and out there, looked a lot like Final Fantasy XI. It too was an 🐽online oriented RPG, but one with more action combat and w✅asn't exclusively an MMO. It was meant as a PS2 console exclusive around 2003. Not much is known about the project past the initial Tokyo Game Show reveal and its inevitable cancelation.

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