Respawn brought us an excellent Star Wars game after a long drought of single-player games in the universe. Star Wars Jedi: Fallen Order follows Cal Kestis and his journey to save force-sensitive children from the Empire. It was surpꦏrisingly inspired by From Software games with strategic combat and time-sen🦩sitive parries.
The game throws a variety of different enemies at Kestis, all of which require slightly different strategies to take down. Once you figure out the tricks and weaknesses of each enemy, they get immensely easier to kill — those Jedi peacekeepers sure are violent. That being said, some enemies are more annoying to deal with than others. This ꦺlist does not cover boss fights.
10 Phillak
Phillak will charge directly at Kestis with devastating force. Though easy to see coming, they can cause massive damage. Players have to carefully watch the Phikkak's signals t✤o see if a dodge or parry is necessary. The worst part is that they are resistant to force push, one of the best tactics in . The game taunts us because Phillaks usually hang out on the edge of the mountains, which is a prime set up for force push. It's annoying to be taken out in two hi🍒ts by a Phillak. Such creatures should be easy pickings for a Jedi.
9 Oggdo
These giant toads are just as ugly as they are tough. If Kestis is grabbed by their tongues then he is probably a goner. He will be dragged into their mouth and be chomped o♔n, losing a large portion of health. It can also be tricky to get the appropriate timing down to avoid their charge attacks. They move around constantly making it difficult to get good hits in. It also takes several hits to make a dint in their health. When did get so weak? It's a good thing there is not a bigger, stronger version hiding out in Bogano... oh wait.
8 Bane Back Spide🌄r 🔴
These small spiders found on Dathomir may seem i💫nconsequential, but they are actually a huge pain to deal with. When they finish their first melee attack, it's habitual to release the block button. Big mistake: they have two quick attacks that cause some damage if you're not careful.
Unlike most enemies, these spiders specialize in long and🦂 short-range attacks. When they team up on Kestis, iꦐt's difficult to deal with both attacks at the same time. To make matters worse, they blow up when they die... you're never safe.
7 Wyyyscokk
Spiders are just the worst. These large insects roaming Kashyyyk love their attacks. They will jump out of the trees, catching Kestis off guard, which initiates a button smashing sequence. They also shoot webs that can slow movement or completely in case Kestis♉. This leaves him wide open for upcoming attacks. Their weak spot is the back but its a chore to 🌊find an opening. The best bet is to successfully parry in order to initiate a one-hit kill or some massive damage. At least they're good at clearing out Stormtroopers for you.
6 Nightb🅘rother Warrior
These natives of are extremely skillful in combat and ꦬit shows. They are aggressive and difficult to hit. The warriors know how to defend making it extremely difficult to get a good hit in. Their block is hard to break, making it difficult to find the right strategy to defeat them. The easiest way to take them out it with force pull, which is a one-hit kill. Force slow also allows you to get a few hits in. If you're out of force though, then you may be in trouble.
5 Tomb Guardiꦦan
These mechanical menaces are found deep within Zeffo. They are slow but strong. Their armor is hard to break through and they have a wide range of close quarters and long-distance attacks. It may be difficult to judge how to dodge before an attack comes, especially his stomp. This stomp is used to interrupt your attacks. It's easy to forget about when you'r🥂e in the middle of slashing him. Kestis can do the most amount of damage when he uses the to take out his core, leaving him stunned for a few seconds.
4 Jotaz
These humongous, ape-like creatures are a huge nuisance. One ofꦛ their hits can take a large portion of hea🌄lth and their charge attacks can catch you off guard. They're slow to recover after attacking so that's an opportunity to get a few hits in. Be careful never to stay too close though, one hit can be your downfall.
Sometimes the game likes to throw multiple at you at the same time... an♛d one was a pain They love to launch stormtroopers off of ledges so that's a plus. Those poor guys never stood a chance.
3 🅰 Electrohammer Purge Trooper ꦇ
Purge troopers fill out the rest of this list. They are stormtroopers specialized in taking out Jedi and usually work alongside . If all the stormtroopers were trained like this then the Empire would be unsto♉ppable. The weakest one is the electrohammer trooper. This is mostly for his slow attacks. His guard is difficult to break through so Kestis has to take advantage of his lumbering weapon. He is also open while charging but packs a mean punch if you're not fast enough. Their extensive training to kill Jedi makes him a step above the previous enemies on this list.
2 Electrostaff Purge Trooper ꦕ
These guys keep all the strength of the Electrohammer Purge Troopers but with added speed. Their quick movements, which are reminiscent of General Grievous' Magna Guards, can be 168澳洲幸运5开奖网:intimidating. Just like every Purge Trooper, they are hard to hit so some strategy has to ᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚgo into the fight. The best approach is to dodge their charge attack, get a hit in, then back away. These troopers require skill to take down. They're definitely not like those other cannon fodder Stormtroopers.
1 Electrobaton P🤪urge Trooper
If you look up annoying in the dictionary then these guys might show up. They are so quick that it's difficult to see their attacks coming and if they get one hit in then several more follow. Thไeir successive attacks can quickly take out a full health bar and it's nearly impossible to stop their hi🍃ts after they get one in. Not to mention, their block is just as good as the other purge troopers. The best approach is to use force slow to make an opening. These guys are successful in bringing the fear that the is known for.