Breakout is a main quest in 168澳洲幸运5开奖网:Star Wars Outlaws that becomes available upon completing '168澳洲幸运5开奖网:The Safecracker.' It involves Kay breaking into a Weapons Factory to break the skilled Safecracker, Ank, out and recruit her to her crew of scoundrels to pull off one of t🍌he biggest heists in the ga﷽laxy.

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If she joins the team, they will have a surefire way to break into Sliro's vault. Bu♚t, like always, it's never as simple as it seems, and this quest pushes Kay's limits even further. At least🦂 the quest is cool to play through!
Breakout Quest Walkthrough: Reach The Weapons Factory
The mission will open with Kay speaking with Qi'ra, who will inform her of Ank's location in the Weapons Factory just beyond the Roadway Gate. So, follow your waypoint to the Roadway Gate, hop on your Speeder on the other side of the guards, and drive it on the open highway to the Weapons Factory. You will see a slight gap on the side of the wall. Squeeze through it to continue the mission.
Infiltrate The Weapons Base
From here, follow the pathway to the left and use your grappling hook to get onto the elevated platform across from you. Once landing, there will be a Droid on your left. Take it out quickly with your Blaster, then climb the yellow pipes on the back wall.
These pipes will lead to large fans that will periodically turn off. As soon as the fan stops blowing, jump onto it and climb across it until you can safely drop off onto the catwalk below. There will be a guard directly in front of you here, sneak up behind them and silently take them down.
Quickly look to your right, across to the other catwalk, and stun the lone guard with your Blaster, then continue moving forward. You will eventually reach a turret on the wall to the left. You can either time your movement and sneak past it, or you can shock it with your Blaster to destroy it.
Move to the right of the turret and follow the pathway until you reach an orange door. Use the Keycard Qi'ra gave you to open it and proceed with the mis꧂sion to find Ank!
Find Ank
Once you're beyond the orange door, look for a yellow grate and begin scaling it. This pathway will eventually lead you to a hole you can drop down, leading you further into the Weapons Factory.
Next, you will want to keep pushing forward until you see a guard leaning against a box. Sneak up behind them and take them out quietly, then move to the right to find a large window. Look through it and see Ank sitting at a table.
Remain in this room and look for a stack of boxes to climb. This room is EXTREMELY dark, but you should be able to see them. After you climb the boxes, you will see an oddly textured wall that you can scale, latch onto it, and climb to the left, then drop off onto the area below and continue following the pathway.
You will eventually reach a fan that is constantly spinning. Look across from where you are to see a switch. Command Nix to turn the fan off, then drop down and pass underneath the blades of the fan and drop into the room with Ank to trigger a cutscene.
Reach The Locker Room
After talking to Ank, she will ask you to obtain her Lucky Charm from the locker room. So, head out of the room and follow the pathway into the next room, where you will see several guards.
Since you don't have to worry about being spotted here, we recommend unleashing on them, eliminating all of them in quick succession with your Blaster. There is a Droid in this room, so make sure to switch to your Blaster's electric rounds to quickly deal with it.
With all the guards taken care of, head to the right side of the room and use your Data Spike on the large green door. Once the door is open, take care of the lone guard inside, then snag Ank's Lucky Charm. Upon doing this, Ank will set off an explosion, meaning it is time to go!
Breakout Quest Walkthrough: Help Ank Escape
Following the explosion, exit the locker room, drop down the hatch, and follow the pathway forward until you have to squeeze through a hole in the wall.
After squeezing through the opening, push a bit forward until you see a crate on an elevated conveyor belt in front of you. Turn around and shock the generator behind you to activate the conveyor belt. Grab onto the next crate that's coming through and ride it to the next area.
Drop off the crate and begin unloading on the guards with your Blaster. After eliminating all guards in the area, continue moving forward until you have to rappel down to the platform below. Once here, a wave of guards will be stationed across from you.
Dispatch these guards and use your grappling hook to make it over the large gap and to where the guards were, then scale the grate up and into the next area.
Turn Off The Energy Barrier
Push a bit forward, and there will be two guards on top of the platform you're currently on. Quickly dispatch them, then move forward. Here, Ank's escape will be impeded by an energy barrier that you must turn off from your end.
Across the way will be a large, orange-ish boulder. Switch to the Power Module of your Blaster (Hold Y/Triangle), charge it up, and destroy the rock with it. Once it's destroyed, shoot the generator behind it to blow it up.
With that generator destroyed, look to the right to see a closed shutter. Have Nix open the shutter, then shoot the exposed generator with your Blaster to blow it up, deactivating the energy barrier for Ank.
Help Ank Escape
Now that the energy barrier is destroyed push forward until you reach a group of guards across from you. Shoot the barrels to eliminate a large portion of them, then clean up the rest and continue following the pathway. This will eventually lead to a lift. Take that to the area above you.
Once in the next area, you will see a wave of guards marching up a staircase. Eliminate the guards, then head down the stairs they were emerging from. Continue moving forward until you see enemies across from you, eliminate them, and keep inching closer to Ank, eliminating the remaining enemies just before you reach her.
Talk to Ank, having her tell Kay she won't join her crew at the moment before she heads off. From here, just follow the pathway out of the base, squeezing through one last hole in the wall to escape the Weapons Facility and put a cap on this quest!

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