168澳洲幸运5开奖网:Star Wars Outlaws got its 168澳洲幸运5开奖网:big debut trailer at the 168澳洲幸运5开奖网:Xbox Showcase on Sunday, followed by ten minutes of gameplay during yesterday’s 168澳洲幸运5开奖网:Ubisoft Forward. To my delight, there wasn’t a lightsaber in sight i⛎n either.
There are practical reasons for this being the case. The game is being developed by Ubisoft’s Massive Entertainment, the studio behind 168澳洲幸运5开奖网:The Division 2, one of the best third-person shooters of the last generation. When Respawn started working on its 168澳洲幸运5开奖网:Star Wars Jedi series, it took the team some time to get the hang of their-person action combat after exclusively developing first-ꦐperson shooters. Massive knows how to develop really good third-person opꦜen-world shooters, so they’re skipping that particular learning curve. Outlaws looks to be building on those strengths instead of jetting off in a different direction.
But, more importantly, Star Wars is positively lousy with Jedi. The main trilogies, obviously, center on the Skywalkers and that’s fine. But as Disney has expanded the universe with side stories, there are still far too many movies, TV shows, and video games 🎉that treat the space wizards as though they need to be the stars of every story.
It's understandable, to an extent. The people making movies like Rogue One and games like Jedi: Fallen Order are, by and large, people who grew up loving Star Wars and when you get a chance to play in the toybox, it's tempting to reach for the most iconic action figures. Does Darth Vader need to show up at the end of both of those stories? Probably not, but the impulse to include the most iconic villain American movies have ever produced is hard to resist.
And yet, the best Star Wars story of the past five years (maybe the best since Disney acquired the property) doesn't feature a single Jedi. Andor, the Rogue One prequel series created by Tony Gilroy, tells a grounded crime story that simply uses the galaxy far, far away as a setting. It works because Gilroy has studiously avoided using the cameos that lesser writers lean on. "One Way Out" might be the most moving piece of Star Wars storytelling in the franchise's history, and it accomplishes that by setting up characters, setting, motivations, and stakes — the building blocks of storytelling. I felt nothing when Luke Skywalker showed up at the end of 168澳洲幸运5开奖网:The Mandalorian season 2, and I hope that Star Wars Outlaws can avoid going for similarly cheap nosta🍒lgia.
That's the biggest problem with the way the Jedi and Sith have been deployed in the Disney+ era of Star Wars. It's not that there aren't plenty of interesting stories to tell with them. It's that the iconic Force-users like Luke, Darth Vader, and Obi-Wan Kenobi are used as shortcuts to sentiment, instead of as meaningful characters who can be used to tell interesting stories.
Star Wars Outlaws will, undoubtedly, have allusions to the Force, the Jedi, and the Sith. It's an open-world game, which means that it needs a ton of story content for lore pickups and side quests, and it would be difficult to build out the world of Star Wars at that scale without referencing the Force at some point. But, I hope that it, literally, sticks to its guns and keeps the focus on regular people with regular weapons.