168澳洲幸运5开奖网:Battlefront II has been on the Star Wars video game scene for quite a while now, but the recent release of Star Wars - Jedi: Fallen Order means ther🉐e's a new kid on the block, vying for the top spot. Both games are 𒊎drastically different in terms of scope, scale and purpose, but that's no reason for us to avoid comparing them!

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Certain gamers might prefer the multiplayer madness of Battlefront II, while others may sate their appetites with Fallen Order's cinematic single-player campaign approach. Nevertheless, both games ܫhave their strengths and weaknesses.  Let's explore them!

Updated by Derek Draven, April 18th, 2020: As mentioned in the introduction, Battlefront II and Fallen Order are both great games, but they each have their own strengths and weaknesses, as well. We've updated this list to look at a few more key areas where Fallen Order beats out Battlefront II, and where it fails to do so.

15 BETTER: No𒆙 Mi💮crotransactions

Let’s start with the best part. There are no microtransactions in Fallen Order, which is unique, considering this is an EA game. What really hurt the launch of Battlefront II were those controversial loot boxes; a game me🌃🐬chanic that caught flack even from government groups.

Even though the game has recovered, many have a hard time forgetting, which is why Fallen Order probably feels like a breath of fresh air to gamers who were originally miffed aꦛt EA's approach to the loot-box fiasco.

14 WORS🏅E: Not As Polished

10-Battlefront II

Despite the launch of Battlefront II being criticized due to the aforementioned microtransactions, it still worked out in the end. Sure, gamers experienced bugs, or may have 🐬suffered crashes galore, but it appears DICE has mitigated many of these problems.

Fallen Order, on the other hand, suffers from sloppy animations and texture pop-ins, to game-breaking bugs. Previous Respawn games had a lot more polish, which suggests this title was rushed to meet a deadline. Several patches have gone a long way to reducing the issues seen at launch, but this is surprising from the team who gave us the mighty Titanfall series.

13 𒆙 BETTER: Lightsaber Duels ♚

The one thing everyone wants in a Star Wars game is to wield a lightsaber. It’s not as if these games can’t be good without them, but when Jedi are𒀰 involved, fan anticipation goes through the roof.

Battlefront II actually does offer lightsabers via their heroes and villains roster, but they don’t feel great. In Fallen Order, one can actually feel the heft of combat. We 𓆏never grew tired clashing lightsabers against one another, especially during later battles.

12 WORSE: Replay Value ꦑ

As mentioned earlier, Battlefront II may have started out bad, but DICE stuck to it, and managed to turn the entire thing around. Not only that, but the team at DICE have continued updating the experience every few weeks. It's also quite cheap to pick up, even if you choose the Celebration E♈dition.

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In contrast, Fallen Order offers about twenty hours of play-time, and that's the end of it. No multiplayer, no DLC, and no content updates exc♉ept EA unlocking 🧸all pre-order bonus content for everyone in February.

11 BETTER: B𒐪etter Single Playe꧋r Campaign

While there isn’t a lot of 168澳洲幸运5开奖网:replay value to Fallen Order, not all games require a wealth of never-ending content in the form of DLC packs or multiplayer. There are problems with it, but at least it is an that blends elements from the franchise with Dark Souls and Tomb Raider.

Battlefront II’s campaign, on the other 🗹hand, boils down to very linear shootouts in monster closets. It felt like a patched-together multiplayer mo﷽de, with a single player narrative build around its campaign.

10 ﷽WORSE: A Weaker Story

The gameplay in Battlefront II’s campaign is quite different to Fallen Order, but we actually did like the story more. Battlefront II takes place after Return of the Jedi, exploring how Imperial soldiers would have felt after being defeated on Endor, and their foll📖owing choices.

Were they on the wrong side of history? It was something new for the series' canon, and not another story about a Jedi that takes place before the original Star Wars.

9 𒁏 BETTER: Far More Original

Even though we didn’t like the idea of going🧜 back to yet another story about a fugitive Jedi, we were at least ple🎐ased to see Respawn put their own flair on the Star Wars mythos. While there wer𒅌e nods to previous bits of Star Wars sourc🀅e material, the overall approach felt quite unique.

It’s not that Battlefront II doesn’t offer anything new. Rather, Fallen Order simply offered a more unique overall perspective which helped set it apart from𝓀 other Star Wars games in its class.

8 📖 WOꦫRSE: Less Fan Service

At the risk of sounding flippant, we can’t help but get excited over the fandom in Battlefront II. Seeing heroes and villains clash in battles never before glimpsed is too cool for words. Where else can Darth Maul square o⛦ff again෴st Luke Skywalker?

There is a lot of homage to the franchise roots in the game, which was designed as a collective playground of "what-if" scenarios for starry-eyed Star Wars fans to live out on in real time.

7 ꦜ BETTER: BD-1

Move over BB-8 and R2-D2, there is a new droid in town. The absolute best thing about Fallen Order𒀰 is Cal🏅’s new robot friend, BD-1, which is too cute for words!

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The banter between those two is priceless. Even if we don’t know the exact words, we can piece together conversations from context, such as when BB-1 tells a joke. We also li♈ke the fact that it looks like a Japanese Famicom console. Was that on purpose, or are we seeing things?

6 WORSE: Graphics 💃

There are some phenomenal looking locations in Fallen Order. The art design is great, but the actual graphics aren't quite as much of a match compared to Battlefront II's lush Frostbite-powered visuals.

Despite being over two years old, Battlefront II still looks a lot more impressive when it comes to visual splendor. When coupled with stellar audio work and fast-paced, kinetic gameplay, it feels like a perfect trip into the universe that is Star Wars.