If you're a fan of MMORPGs and Star Wars, you came to the right place. 168澳洲幸运5开奖网:The Old Republic takes place in an era far before the prequels, showing a time when the Galactic Republic and the Sith Empire existed at the same time, and all the conflict caused by that. You have four stories to follow from each side, making eight total. They dictate where you'll begin, and the game offers four different planets for you to learn how the game works.

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Based on atmosphere, storyline, and overall organization, which starting planet is the best to 168澳洲幸运5开奖网:begin your adventure? Granted, you should pick stories that seem int🔯eresting to you, but the first world is responsible for the first impression.

4 Nal Hutta

The planet Hutta, from Star Wars The Old Republic

Once known as Evocar, this planet is the homeworld of a tribal species called the Evocii, who were manipulated and forced to sell their planet to the Hutts. They've renamed the world Nal Hutta and ruled over it ever since. This is where you'll start the game if you're playing as either a Bounty Hunter or an Imperial Agent. As a bonus curiosity, this planet's moon is Nar Shaddaa, famous for appearing in many stories from Star Wars.

Environment

It is likely the most desolate starting planet, as it's pretty torn apart, with extreme industrialism destroying the ecosystem. The atmosphere is nasty, but it makes sense with what the planet is proposing. Still, you have wildlife affected by the contamination, the Evocii who antagonize you for siding with the Hutts, and criminals to fight, since there is a gang war taking place between two Hutts, Nem'ro and Fa'athra.

Stories

You can be a small-time Bounty Hunter who's building their reputation to participate in a Mandalorian event called the Great Hunt. You'll mostly be doing jobs for Nem'ro, as he can sponsor you for such an event.

Imperial Agents, who are considered to have 168澳洲幸运5开奖网:the best story in the game, will pretend to be a pirate to befriend Nem'ro, and slowly convince him to make affiliations with the Empire. Both of these stories are small previews of what's to come, but they both give you the perfect gist of what to expect in the future. The side missions mostly revolve around personal disputes between NPCs that you can get involved in for profit, and not much else.

Level Design

The biggest problem with this world, especially if you're a newcomer, is that it's very unorganized. You only have two speeders for quick traveling, and there are a lot of side missions scattered in places you won't even go unless you decide to just wander around the map. If you want to do every possible mission, you're going to have to go out of your way.

3 ꧒ Ord Mantell

The planet Ord Mantell and one of its Republic Forts, from Star Wars The Old Republic

This is a world that is part of the Galactic Republic, but also has a Separatist uprising. Some believe these Separatists are being aided by the Empire. This is where you begin when you play as a Republic Trooper or as a Smuggler.RELATED: 168澳洲幸运5开奖网:MMORPGs With The Best Storylines

Environment

Ord Mantell is a lot more pleasing to the eyes if you disregard the ongoing civil war. Its rocky fields and mountains, with some beaches now and then, are filled with Separatists and cities that are completely taken over, making your presence feel very significant. It's your job to stop it, after all. Or just mess with it, in case you're the Smuggler.

Stories

Though Troopers and Smugglers don't have the most memorable stories, they are still very enjoyable, especially in their first chapters. The Trooper has a whole civil war to partake in, and being part of the most notorious Squadron of the Galactic Republic is already quite the assignment.

As for Smugglers, you have to deal with a backstabber who stole your ship and put you in a bind against a powerful crime lord. Essentially, you're just doing everything in your power to save your skin and take back what's yours. The side missions are more interesting, as they go from giving extra help to the Republic with the war for some credits in exchange, or helping civilians caught in the whole disaster.

Level Design

This world is a vast improvement as compare♒d to Nal Hutta. There are proper zones divided by level, all with their speeders to help you move around. There are still some extra missions on the way though, so you might want to walk around these zones at least once.

2 Tython

The planet Tython and the Jedi Temple, from Star Wars The Old Republic

Home of the Jedi Temple, a place where a Padawan can improve their abilities with the Force. But also the home of hostile creatures, such as the Flesh Raiders, who prove to be more threatening than expected. It's probably the starting planet of most players since the Jedi is the more popular class.

Environment

A good choice for nature fans. This planet is likely the most alive one, with flora and fauna. It also features a beautiful clash between nature and old temples, both the ones you train at and abandoned ones you'll go to during your journey.

Stories

Both prologues on this planet sum up the themes of the stories extremely well. The Jedi K𓄧night has to destroy an unknown evil, fitting for a class who constantly fights the Empire and the Sith.

The Consular, on the other hand, has to protect the Jedi knowledge from being lost of tainting others, a good beginning for a class whose goal is more about defending the Republic than attacking the Emp🎶ire. Side missions here are focused on helping fellow Padawan as well as a Pilgrim settlement that lives nearby.

Level Design

One of the most organized locations in the game, being a good option for newcomers. Each area is well-designed, and when you go back to one of them, you still have a unique area to explore that the game didn't send you before, making even repeated locations feel fresh.

1 Korriban

the planet Korriban and the Sith Academy, from Star Wars The Old Republic

A good place to be bad. Home world of the Pureblood Sith, 🎉this planet has the Sith Academy, a place to get rid of the weak and ensure onl💝y the most powerful Force users will become Sith. You will either break your chains or die trying.

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Environment

Though not as appealing as the previous planet, Korriban still has its merits. A vast desert that also mixes old tombs with g꧒reat dangers inside. The modern Sith Academy makes a beautiful contrast with the scenery, as well as the inside of said tombs.

Stories

From a privileged kid to a former slave, these stories are quite opposite. The Warrior shows you a more patriotic person, fulfilling their destiny of fighting the Republic. The Inquisitor is a slave now free, who probably kills more Sith than the Jedi classes combined. Most side missions are a bit more trivial since you're more in it for yourself, but you can help out soldiers, as well as other Sith from the Academy.

Level Design

Korriban has a unique area for every main mission, avoiding repetition in all cases. And it's all easy and quick to access, making this planet the most well-organized of all of them. You also won't need to go off-track to find missions, as they're all along the way. This planet is definitely the best option for newcomers, should you want to play as a Sith, of course.

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