Summary

  • Steam demos are the best way to find new games.
  • June's Next Fest offerings are plentiful.
  • These demos span a variety of genres, styles, and budgets.

Anyone got deja vu? I feel like it was only last week that I wrote about 168澳洲幸运5开奖网:the last Steam Next Fest, and now there’s another one. It truly never stops. So I dived into the deep pool of in꧅die demos once more to tell you what to check out.

Seeing as we’re just four months out from the last SNF (that’s the acronym all the cool kids use for Steam Next Fest, right?), I’ll quickly mention some games that I’ve already written about that are featured in the festival. Political detective photography game 168澳洲幸运5开奖网:Mexico, 1921, A Deep Slumber has a demo, as does funny, fantasy XCOM-like 168澳洲幸运5开奖网:Tactical Breach Wizards. A demo for 168澳洲幸运5开奖网:Hollywood Animal, which my colleague Andrew King directed last week, is also available, as is a new demo for 168澳洲幸运5开奖网:Tavern Talk. Phew. Now the new stuff.

Parcel Corps

parcel corps delivering a parcel

Parcel Corps channels Jet Set Radio, Rollerdrome, and Bomb Rush Cyberfunk, but offers better handling (or should I say package handling?) than any of the above. With its great cycling mec𒊎hanics, intense time limits on delivery missions, and a cynical take on the gig economy, it’s well worth checking out. Pressing RT to skid your BMX is one of the most satisfying mechanics I used this week.

With absurd characters (the wine merchant has a w🌺ine bottle for a head), and a bustling open world that is immensely fun to wallr♛ide through, the Parcel Corps demo hints at lots more depth in the full release.

I Am Your Beast

shooting enemies in i am your beast

Strange Scaffold doesn’t miss. I Am Your Beast is a speedrunning FPS – think Neon White💖 meets Goldeneye – with one of the best narrative tutorials I’ve ever played. Every bullet is vital, every kick brainbusꦯtingly visceral, every menu click punctuated by a gunshot.

🍨From perching on tree branches to throwing an unloaded pistol at a soldier’s head, I Am Your Beast is Hitman on speed, and the times being posted by players from the demo alone are mind-boggling. You’ll be able to beat my time, but I’m not sure anyone will beat the sub-14 second run that’s doing the rounds on social media.

Mythwrecked

running on the beach in mythwrecked

There’s an interesting premise to Mythwrecked, a cosy game which sees you shipwrecked on a magical island. The demo is a little slow and backtracky, ❀but the gentle soundtrack and beautiful colour palettes show a lot of potential.

You’ll get whiplash going from I Am Your Beast’s punchy, narrative-heavy tutorial to this traditional, slower-paced affair, but that’s the point. Nothing happens quickl💦y on Ambrosia Island, and for some people, that’s just the ticket.

Dungeons and Degenerate Gamblers

dungeons and degenerate gamblers screenshot

Ladies and gentlenerds, we have our first Balatro-like. Based on Blackjack rather than Poker, Dungeons ꦅand Degenerate Gamblers uses the suits as difficulty settings and deals you plenty of unusual cards with abilities to rival Balatro’s Jokers.

There’s more narrative here than in the game it riffs off: you start by decking out a🐻gainst pub goers, but soon graduate to giant basement rats and Decromancers, with decks and playst🔯yles suited to their archetypes.

Flintlock: The Siege of Dawn

shooting the pistol at a god in  flintlock the siege of dawn

Flintlo𝕴ck takes a lot of inspiration from Dark Souls – Reputation is a souls system, there are checkpoints instead of bonfires, etc. – but the gameplay and combat are so smooth that it feels more like an Assassin’s Creed game. Billed as a Souls-lite, the fluid movement, double jumps, and godly powers bestowed upon protagonist Nor by a little fox thing make combat satisfying and traversal even better.

Fight the undead and kill Gods in this fantastical trench war. And if the original setting isn’t enough to pull you in, check out the demo to get a feel for t𝔉he combat at least.

Closer the Distance

closer the distance talking to your parents in the living room

ᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚ Closer the Distance is a hauntingly beautiful game about an unexpected bereavement in a small coastal village. You play as Connie, sister to the recently deceased Angela, who occasionally appears to haunt you. Not in a scary way, but as a means of finding out what happened.

Sitting somewhere between a p𝐆oint-and-click adventure and The Sims, Closer the Distance sees you repair relationships, figure out secrets, and, ultimately, move on. If nothing else, play for the beautiful writing, the haunting soundtrack, and the unique art style.

What The Car

what the car car with legs shooting into the air

If you’ve 🍸played What The Golf, you know what to expect. It’s that.

Note: You should know that your car has feet instead of wheels. That might be off-putting for some. It might bꦫe the selling point for others.

Heart of the Machine

heart of the machine robot on a building

It’s great to see a game that knows th꧑e difference between sentience and sapience. You’re the first sapient AI, and check out the screenshot above fo🅘r the very first decision in the game.

Everything that follows isꦜ much in the same vein as you navigate a post-apocalyptic earth as an entirely logical being. Heart of the Machine is primarily about cha☂otic turn-based combat as you raise an android army, but it’s the narrative decisions that bind it all together. It needs a (better) tutorial because the systems are quite abstruse, but there’s a spark here that could blossom into a satisfying robot uprising.

Keylocker

keylocker turn-based battle

Footloose but make it cyberp🍷unk. Keylocker has an interesting concept and aesthetic, but the timings on the 🅰rhythm sections are very harsh. There’s something here, especially in the GRIDS battle system, but it’s not quite polished yet.

Conscript

a soldier in a ww1 trench in conscript

I thought this would be a deep meditation on war, but it’s surprisingly ‘gamey’ with plenty of mechanical depth. It’s faster paced than I expected, with prompts such as ‘press A to jump down a ledge’ and ‘press RB to reload’. I don’t know why, but I didn’t expect Conscript to be like this. The trailers have been dark and atmospheric, the pace slow and deliberate, but the actual game is faster, less a narrative or wartime 🐼horror and more a top-down shooter.

Still, the sp🎃arse music, loud sound effects, and filtered pixel art direction make for an intense World War 1 experience.

While these ten games piqued my interest, the real joy of Steam Next Fest is diving in for yourself and finding something that speaks to you. There’s no way I can cover every game with a demo feature🌼d in the festiva🐼l, so take it upon yourself to get stuck in, bulk out your wishlist, and find your next favourite game.

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