While the Real-Time-Strategy Market cooled down from its heyday in the 1990s and early 2000s, strategy games as a whole ﷽seem to be finding a new niche as the number of distribution platforms continues to grow. With as hot as things once were in the strategy market, if a game had any success whဣatsoever, then a sequel was usually on the way.
That's not so much the case these days since you can milk a franchise with DLC, and 168澳洲幸运5开奖网:Starcraft II is still the esports gold standard as an RTS. ♛Here are some strategy games we wish they would add another installment to because doing another Zergling ᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚrush is getting a little stale.
9 Rimworld
This space-colony simulation strategy game by Ludeon Studios was released in 2018 and had the player trying to keep people alive in the hostile environment of space. While not the most amazing graphical experience, the sheer depth of 168澳洲幸运5开奖网:Rimworld's gameplay and the excellent story had people falling over themselves for this inꦺdie sandbox game. Over a million copies have bee🎐n sold, so there is definitely demand for the franchise, so Ludeon Studios should take this series to a new fron🔯tier since it was released over four years ago on PC and Mac.
8 𝓡 Ris🐽e Of Nations
Rise of Nations was a Game of The Year entry in 2003, but other than a mobile spinoff, there has been nothing in nearly 20 years. Developed by the game designer Brian Reynolds from Civilization 2 and Sid Meier's Alpha Centauri, Rise of Nations supercharges the turn-based strategy society game. It requires a balanced approach by the player, and there are more than 100 different units in the game ranging from a spear-wielding warrior to a jet bomber.
The game is so good, a study showed that it helped improve cri✤tical cognitive skills in older adults. It needs a sequel; if not for the sake of the video game industry, it needs to exist to help those of us who forget where we put our key cars.
7 Submarine Titan🦩s
Ellipse Studios' underwater RTS game is a setting and concept that we need to see again. In a genre filled with space vehicles or knights on horses, Submarine Titans takes place in the Earth's oceans after a comet has struck the planet and made living on land an issue.
Released in 2000 to mixed reviews, it feels like a rather forgotten RTS but an updated version of this game with more unde🐼rwater mechanics added to the mix would make this an absolute head-turner. Submarines. Fighting. Need we say m𒆙ore?
6 DEFCOM
If you have seen classic movies like Dr. Stangelove and WarGames, you would feel at home with 2006s DEFCON by Introversion Software. Using 1980s vector graphics, this game simulates global nuclear war as a real-time strategy game. Players with the highest score win a particular game. Players choose where all their forces are at the beginning of the game, and then the game moves from DEFCON 5 to DEFCON 1 as more moves become available. It got a ton of praise from critics, and an update for modern gamers would be very welcomed, as i✃t tends to suck up a lot of time.
5 Star Wars Empire✨ At War 𒊎
This 2006 classic gave gamers a 3D 168澳洲幸运5开奖网:Star Wars RTS experience. Star Wars: Empire at War offers both space and land battles on different planets across the galaxy. Along with offering a cool planet campaign aspect, you can also have hero units that are your favorite Star Wars characters. 168澳洲幸运5开奖网:With so many Star Wars games out there, it is very surprising that no sequel occurred. It did get added to Steam, and previously shutdown multiplayer servers were reactivated for players. So there is some life lefꩵt in this game, over fifteen years later.
4 SunAge
Vertex released SunAge in 2007. The setting for this game is a fun one to visit, whi🍎le the 2D sprite work is beautiful in an age when everyone was going 3D. Post-apocalypse Earth is a wasteland where humani🃏ty lives in domes to avoid the harsh outside environment.
There are three races in the game🐻, the remnants of humanity known as the Federacy, the Raak-Zun, who were humans left out in the wastelands that ended up mutatin🌠g, and the Sentinel, which are self-aware robots. SunAge suffered from a poor launch, but once the game was out on the market for a longer period of time, people discovered this diamond in the rough and enjoyed its depth.
3 Grey Goo
Grey Goo is a terrifying sci-fi concept where nano-technology becomes an unstoppable force that consumes everything living while reproducing itself. It's also a 2015 RTS by Six Foot that combines classic strategy gameplay with new gameplay updates. It has four factions, including the Goo, and spans space outside the solar system. The story will absorb you, and the gameplay will be memorable. While it did get an expansion in 2016, there has been no additional content since.
2 RUSE
R.U.S.E. takes the normal RTS concept of military conquest and turns it on its head. Set during World War 2 as the Allies close in on Nazi Germany, this game focuses more on tricking your enemy than outright overwhelming it. Military intelligence plays a huge part in the game as you can get info on your enemy, hide your own info, use fake units and structures as decoys, and cause units to react differently. This is a novel concept in an industry full of good World War 2 games. It also has an alternate history in its single-player campaign involving German nuclear warheads. Released in 2020, it also made its way onto Xbox as a backward-compatible release of its Xbox 360 version. It was also released for the computer and Playstation 3 but hasn't seen anything else and was pulled from Steam in 2015 due to military licensing issues. It's no longer available for purchase.
1 World In Conflict 🦹 𒆙
World in Conflict got critical praise when relꩲeased in 2007. Using an alternate timeline in 1989, this RTS depicts the Soviet Union attacking Western Europe and beginning World War 3. Players command NATO and U.S. forces, fend off a surprise invasion of Seattle and the Pacific Northwest, and some tactical nuk🔥e action. The game has a unique reinforcement/unit production mechanic and good 3D graphics for the time. Massive Entertainment developed the game using Red Dawn as a key influence, and critics loved its tactical focus instead of a resource-gathering RTS. It won several awards for being the best strategy game of the year.