168澳洲幸运5开奖网:Magic: The Gathering's Commander format is filled with a litany of general options that players can choose to utilize when constructing a deck. The choice of your commander has a significant impact on a deck, dictating the color of cards that can be included within a deck whilst serving as a reliably accessible card that can be accessed each game. While normally a deck is only able to have a singular commander, the unique Partner ability allows a player to have two commanders as long as they both have Partner.

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As some Partner commanders are mono-colored and others are dual-colored, through the use of Partner commanders, you can create a deck of anywhere from one to four colors. However, Partner commanders vary greatly in power. So today, we're going to examine the Partner commanders of Magic and see which are the strongest.

Updated on July 26, 2022, by Paul DiSalvo: While the Commander format allows players to flexibly build decks around their favorite legendary creatures, the Partner mechanic provides an additional layer of creative freedom in the deck-building process. Through access to two Commanders, not only does a player potentially have access to a broader color identity for their deck based on their color identity, but they have consistent access to additional abilities from a second commander.

14 Ravos, Soultender 𝐆 🍃

Ravos, Soultender

Ravos, Soultender is a solid Partner commander option for those looking to build a creature-heavy deck with easy access to the graveyard. For five mana, this 2/2 flying Human Cleric provides all creatures you control with +1/+1, meaning that it can elevate the quality of decks capable of amassing sizable board states o💯f creatures.

Additionally, at the beginning of your upkeep, you can return a creature from your graveyard to your hand. While this may not cheat that creature directly into play, it means that even if an opponent destroys your most powerful creatures, you can simply re-cast them during your next turn. Plus, as Ravos is Orzhov (black/white), a deck featuring this commander c🐻ould have access to a wide range of additional graveyard synergies.

13 Yo💝shimaru, Ever Faithful

Yoshimaru, Ever Faithful

Among the most efficient Partner commanders in Magic, Yoshimaru, Ever Faithful is a Legendary d♐og for the low cost of a single white mana. Though only a 1/1, Yoshimaru can grow quite large in the context of the right deck, as whenever a legendary permanent such as another commander enters the battlefield under your control, a +1/+1 counter is put on Yoshimaru. Even when paired with only a small number of legendary permanents, a decently sized creature for a single mana is still an impressive rate.

As all Planeswalkers are in fact legendary, Yoshimaru pairs well with the card type, serving as a unique option for a Superfriends deck, becoming more threatening the more P🥀laneswalkers you cast.

12 Ishai, Ojutai Dragonspeaker 🍌

Ishai, Ojutai Dragonspeaker

Ishai, Ojutai Dragonspeaker is a powerful commander option for those looking to swing a massive evasive threat across the table, dealing significant commander damage to your opponents. For four mana, Ishai is a 1🀅/1 Azorius (blue/white) Bird Monk with flying.

While a mere 1/1 for four mana may not seem like a great rate, whenever an opponent casts a spell, a +1/+1 counter is put on Ishai. As Commander is a multiplayer-focused format, this means that within each turn rotation, Ishai will be gaining three players' worth of +1/+1 counters, allowing it to demand an answer from an opponent or else, which could take th⛎at player out of the game in short order.

11 𝓀 Ardenn, Intrepid Archaeolo💞gist

Ardenn, Intrepid Archaeologist

A Mono-White Kor Scout for three mana, Ardenn, Intrepid Archaeologist is a simple yet effective 168澳洲幸运5开奖网:Voltron commander. A 2/2 Arden allows you to ignore 🐻equip costs, allowing any number of equipment c💞ards and auras to be attached to the target creature each turn.

While Ardenn is mono-white, its access to Partner allows for unique and robust Voltron builds that access a variet🎐y of colors, all whilst ignoring high equip costs.

10 Krark, The Thumbless 🍒 𝐆

Krark, the Thumbless

For the low cost of two-mana, Krark, the Thumbless is a 2/2 red goblin wizard that utilizes coin-flipping. Whenever its controller casts an instant or sorcery, they flip a coin, copying that spell if they win the flip or returning that spℱell to their hand if they lose the flip.

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While this puts you in the hands of chance, it can allow for explosive plays full of great value through copied spells, especially when this risk is mitigated through the use of the card, Krark's Thumb. Through being partnered with commanders of different colors, Krark can be used to double the value of black removal spells, blue card draw, green mana ramp.

9 Rograkh, Son of R𝐆ohgahh

Rograkh, Son of Rohgahh

Rograkh, Son of Rohgahh is a deceptively powerful commander with a unique distinction: it's the only available commander in all of Magic with a mana cost of zero mana. This mana cost is the primary appeal of the creature, as it guarantees that you'll have access to this commander whenever it may be needed without requiring access to mana.

Though this red Kobold Warrior may be 🅰a meager 0/1, it has access to three notable keywords in first strike, menace, and trample. This means that if buffed through counters, enchantments, or equipment, Rograkh can serve as a notable offensive threat. Additionally, as Rograkh is the cheapest commander in the game to cast, it can pair quite well with sacrifice outlets such as fellow Partner commander Tevesh Szat, Doom of Fools.

8 Jeska, Thrice Reborn ꧃ 🥃

Jeska, Thrice Reborn Magic: The Gathering card overlaid over artwork.

One of two 168澳洲幸运5开奖网:Planeswalker commanders with Partner, Jeska, Thrice Reborn is a Mono-Red commander with two activated abilities. Unlike most planeswalkers with a set amount of loyalty, Jeska enters the battlefield with a number of loy♐alty counters equal to the number of times its controller cast a commander in a game. This means that through recasting Jeska or casting its partner, it can enter with more and more loyalty counters.

Once in play, Jeska's 0 ability causes a creature to deal triple the amount of combat damage it would deal the next time it attacks, allowing for absurd amounts of damage to be dealt, while Jeska's -X can serve as spot removal, dealing X damage to each of up to three targets.

7 🐲 Tevesh Szat, Doom of Fools ꩵ

Tevesh Szat, Doom of Fools

Like Jeska, Tevesh Szat, Doom of Fools is a Planeswalker with Partner that can be your commander. A mono-black Planeswalker with four loyalty for five mana, Tevesh Szat excels at amassing value for its controller. With a +2 that creates two 0/1 thrull tokens, these tokens pair well with Szat's +1 which allows a creature to be sacrificed to draw two cards.

Additionally, as Tevesh Szat has partner, this ability states that if a commander is sacrificed this way, three cards are drawn instead, meaning its controller can potentially convert their second commander into card draw when in a pinch. Lastly, while it requires a steep loyalty investment, Szat's -10 ability allows its controller to gain control of each player's commander, even gaining control of those within their respective Command Zones.

6 Ky🌌dele, Chosen of Kruphix

Kydele, Chosen of Kruphix

Drawing cards is often referred to as one of the strongest things that a player can do in a game of Commander. Kydele, Chosen of Kruphix is a Simic (blue/green) partner commander that can directly convert a player's card draw into mana ramp.

A 2/3 for four mana, Kydele can be tapped to produce an amount 🌳of colorless mana equal to the number of cards its controller had drawn that turn. As several Partner commanders allow their controller to draw cards, Kydele can serve as a potent form of reliable mana ramp that can allow high-impact cards to be cast early into a game.

5 𓃲 ๊ Kodama Of The East Tree

Kodama of the East Tree

Though Kodama of the East Tree costs a sizable six mana to cast, this 168澳洲幸运5开奖网:Mono-Green Partner commander can provide incredible value and allow several cards to be played for free. A 6/6 with reach, whenever a permanent enters the battlefield under its owner's control, they can put another permanent with a lesser or equal mana cost directly into play.

This essentially allows every card its controller plays to provide twice as much value, even allowing additiona❀l lands to be put into play. While This card would be a great commander by itself, thanks to Partner, it can be used alongside several other strong commanders.