Super Mario Odyssey's Seaside Kingdom, the ninth or tenth kingdom for Mario to visit (depending on which map direction you choose first), is home to 71 Power Moons. The first 48 moons are available during your first visit to the beach and three more will pop up later on in the gam♚e. Finally, after defeating Bowser, you can unlock the final 19 Power Moons.

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Some of the moons are a breeze to collect. Others, not so much. If you thought defeating that thirsty, 168澳洲幸运5开奖网:French squid boss was d♎ifficult, try getting your hands on these Power Moons.

10 Treasure Trap Hidden In The Inlet (West Of The Odꦺyssey) 🎃

As soon as you exit the Odyssey, head west and walk along the beach wall until you reach the inlet. Pay close attentio🌊n to the rock🅠 wall underwater, where you'll see a space. Dive into the space and rise to the surface on the other side to see four treasure chests.

The key is to hit the chests in the right orde✅r, or else those annoying Chinchos will be released. Fortunately, if you get it wrong on your first try, numbers will appear above the Chinchos to tell you the correct order. To get rid of the Chinchos and start over, let them follow you back into the water.

9 Seaside Kingdom Timer Challenge𒉰 1 (South Of Hot Spring Island)

Finding the starting point foꦚr this one can get a bit difficult. Warp or swim to the Hot Springs Island checkpoint and head south. About halfway between Hot Springs Island and the next island over, there will be a thin but long crack in the ground. It may take some searching, but look on the other side of the underwater cliff. A big, red button can be seen beneath the crack.

Hit the button and platforms will appear on the 2-D wall beside you. M♔ake your way to the end of the platforms, hit the blocks, and get the Power Moon before time runs out. There's only a few seconds on the clock, so it may take a few tries to beat it.

8 Seaside Kingdom Timer Ch🍷allenge 2 (Underwater, North Of Glass Palace)

This Power Moon can be found underwater between the Glass Palace and the Koopa Freerunning starting point. Sink to the bottom and you should see a scarecrow. Throw Cappy at the scarecrow to start the timer challenge. The Power Moon seems easy enough to get to — a💃ll you have to do is swim in a straight line — but you have very little time to do so.

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On top of that, you need to be sure you hav🌟e enough air to swim across the gap, and Mario isn't the fastest swimmer. The best method for 🌞beating the timer is to press ZL and Y to quick dash through the water.

7 Mo🌟on Shards In The Sea ꦇ(Near Rolling Canyon)

Here's another scarecrow challenge. This one can be found underwater, northeast of the Rolling Canyon. Throw Cappy at the scarecrow, which 🐼will open a gate that leads down to a cave. Cappy will still be attached to the scarecrow the whole time, so you'll have to float down without him.

Collect all five moon shards to get the Power Moon. Grab bubb🎐les whenever you can to keep your oxygen supply up. Also, be careful where you swim, because the water is inhabited by an angry Maw-Ray. Thankfully, if you lose health from the Maw-Ray, you'll re-spawn without losing moon shards.

6 ꦏ Seaside Ki💦ngdom Regular Cup (Koopa Freerunning)

A koopa will be waiting on a small island to the left of Hot Springs Island — his location is marked with a trophy on the map. Challenge him to a race to get started. 🌱It♊ can be hard to keep up in the race, but there are a few different ways to ensure you come out in first place.

Swim to the surface immediately, where you can either capture a Gushen or some Rocket Flowers. If you go the flower route, head to the cave and get more Rocket Flowers. Hit the wooden crates at the end of the cave to get to the finish line. If you capture a Gushen, boost your way to th🐽e cliff on the right and use the fork people to throw yourself up to the finish line.

5 Seaside 🃏Kingdom Master Cup (Koopa Freerunning)

Talk to the Koopa once more to begin a second race. The best way to win this one is to comಞbine the two methods from the previous challenge. Start by swimming up to the surface as quickly as possible — button smashing always helps. Then, collect the Rocket Flowers and run to the cave.

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Use the fork people on the wall to the right to fling yourself ൩up to the finish line. This move will cut out much of the race course, putting you way ahead of the Koopas. So, even i𝓰f you make a mistake or two, you should still come out on top.

4 🅘 Treasure Chest In The Narrow Valley (In A Cave, Southwest Of Beach House) ౠ

To find this challenge area, warp to the Beach House checkpoint and . Along the wall southwest of the Beach House, there will be꧙ a cave. Use the Gushen to shoot yourself up to the ledge and enter the door. There are two Power Moons in this area, but the first one is easy to capture. Just make it to🤪 the end of the course with Gushens.

The second moon is difficult to reach. You won't be able to refill your Gushen's water supply, so use it sparin♊gly. Exit the Gushen at the last second, when it starts to fall, to get the Power Moon in a chest.

3 ꦬ Bird Traveling Over The Ocean (East Of Lighthouse)

Typically, birds carrying Power Moons can be collected by throwing Cappy at them. This time, though, you'll need to make direct contact. One way to do this is to capture the Glydon at the top of the Lighthouse and chase t꧟he bird. It will be flying around the entire kingdom, so keep a close eye on it.

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Alternatively, you can take the Power Moon from the bird by hitting it with a Gushen. Just don'ꦡt war♊p anywhere during this process, or the moon will be reset.

2 Good Job, Captain Toad! (Above Rolling ᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚCanyon)

Start at the Rolling Canyon flag and capture a Gushen. Use your water sparingly, but boost yourself up the canyon wall, avoiding the spikes. Make your way to the uphill to the next flag, rech✨arging your wa♉ter supply in the nearby pond.

Captain Toad will be to the left of the flag, on a ledge. Make ওsure to release the Gushen or else Toad won't speak to you.

1 Beach Volleybꦯall - Hero Of The Beach (Near Beach House)

This Power Moon is high on a list of the most diffi🧸cult challenges in the entire game. Your goal is to hit the volleyball back over the net 100 times. The best way to complete the challenge is to stay in the center of the court. This way, you can easily reach all four corners without 💦too much running.

In addition, use Cappy to hit the ball back whenever possible. Throw him when the ball is just about to land. Remember to run back to the center of the court for the next serve. It will take a while, but the Power Moon will be yours if you strat🐽egize.

NEXT: Super Mario Odyssey: The 10 Hardest Sand Kingdom Moons 𒊎(🍸& Where To Find Them)