There are 74 selectable characters in Super Smash Bros. Ultimate. This is one of the largest rosters in gaming, period. In fact, this may be the largest roster in a non-anime or licensed fighting game ever. This is a massive love letter to not only everything Nintendo, but everything video game. Naturally, the logical option would be to rank every single Spirit and Character together, but such a fꦛeat would take a lifetime. Fortunately for you, we’ve decided to simply rank a🅷ll 74 characters in a succinct, easy to digest list. In a game with so many characters, it’s hard to pinpoint where exactly your main falls.

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So what makes a character high tier? Honestly, just how well they do in competitive play. This is just as much due to how the character is built as it is due to the person playing said character. Naturally, since Super Smash Bros. Ultimate has been out for only a few days now, this tier list absolutely will change with time. That said, maybe you can be the one to raise a low tier character to high tier. Or maybe you can drag a high tier to the lowest depths. Eithe𒆙r way, it’s going to take time so get yourself buckled up for a long list ready to change at any given moment.

74 Pichu

via shoryuken.com

It perhaps goes without saying, but a character who notoriously ranked last in Melee was never going to make much of a recovery three games later. Pichu is a fast and small target, but the mere fact that they damage themselves with their own attacks puts Pichu at an enormous disadvantage. That alone reಌsigns the rat to a cycle of perpetual obscurity and insufferability.

73 Duck Hunt

6- Duck Hunt Dog
Via: IGN

By all accounts, Duck Hunt is a character who should be good. With a personal arsenal of items, Duck Hunt can effectively weaponize multiple items at once in order to create a considerable amount of space. Unfortunately, Duck Hunt’s shockingly low speed makes it difficult to actually do any considerab𝄹le amount of damage with Duck Hunt’s items, let alone survive long enough to do well.

72 Robin

via Know Your Meme

On paper, Robin is quite the overwhelming character to face off against. They hit fast, they can hit hard, 🤪and they have one 🥂of the more creative kits in the game. If nothing else, Robin is incredibly fun to play. Fun to play doesn’t equate to viable play, however, and a lack of reliable combo opportunities keep Robin from reaching their full potential. A fine character in theory, but held back by some unfortunate mechanics.

71 🥂 ♚ Little Mac

via youtube (Omega Tyrant)

In the hands of a competent player, Little Mac is an absolute beast on the battlefield. He hits hard, he hits fast, and his K.O. meter is basically a free Stock waiting to happen at any given moment. That said, even competence isn’t enough to make up for Little Mac’s inherent failings. Despite his high power and speed, his air game is the wor♔st in the entire game. Once Little Mac is knocked off the stage, he isn’t coming back anytime soon.

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70 Pac-Man

via: smashbros.com

Although most of Pac-Man’s changes from the previous game do work to make him an overall better character, the other fighters simply pull harder and faster punches with better aerials all around. Pac-Man, while buffed, isn’t really worth𝄹 the trouble. He’s a fun character to play as, but the sheer amount of effort required to use him anywhere near viably is perhaps too much for the average player.

69 Kirby

via nintendowire.com

Kirby is over fifty characters in one and maybe that in itself is why Kirby is never truly viable in competitive play. While he’s arguably better than he’s ever beeꦐn- with a move set that really makes good use of his identity- Kirby is still basically stuck needing to abuse the powers of his opponents to fight on even grounds. As a result, Kirby is literally the definition of “more effort than is worth.”

68 Ridley

Reggie Ridley Smash
Via: GameTyrant

At first gla♛nce, Ridley is truly overwhelming. His Down B does an insane amount of damage, his Neutral B covers the stage in fire, and his Side B drags opponents across the stage in order to launch them off. Ridley can be punished, though, and easily at that. With some practice, it’s not too difficult to juggle Ridley and keep him pushed back. His incredibly high strength is still an issue, but that’s nothing smart play can’t get around.

67 Lucas

Via: kaiser-money.deviantart.com

When it comes down to it, Lucas is just a worse Ness. Granted, this doesn’t mean Lucas can’t be useful in his ow🌼n right, but his floaty nature means you’ll be working quite hard to make up for his shortcomings. Are you noticing a pattern here? The more effort you need to put into a character- not to make them good, but to make them viable- tends to keep them near the bottom of any given tier list.

66 Ice Climbers 🦹 𒁃

Via ssbwiki.com

The Ice Climbers aren’t in such a place, however. Like most characters who have been carried over from Melee, Ice Climbers play rather naturally with a kit that both makes sense for who they are as characters and what can be done on the controller. Unfortunately, as was the case with Robin, they’re held back by their gimmick. The moment Nana gets knocked off stage is the same moment yo꧅u’ll be wishing you picked anyone 🐷else.

via GameSpot

Although Too⛎n Link typically tends to be better than his adult counterpart, this trend seems to be finally done away with in the latest installment. For the first time in the series, Toon Link really doesn’t have much over the basic Link. He’s a far clu🐈nkier characters with an awkward height and attacks that don’t really benefit his style of play. Where the default Link underwent many changes to make him viable, Toon Link is still working with his consistent shortcomings.