The survival horror genre is brimming with creative ideas that are aimed at scaring you silly. From effective set-piece moments to tantalizing narrative hooks and mysteries to a host of creepy denizens to battle or run from, horror games are generally effective at keeping you immersed. While the genre has some stinkers such as the abysmal and aptly named 168澳洲幸运5开奖网:Remothered: Broken Porcelain, other gems such as Infliction and 168澳洲幸运5开奖网:Silent Hill provide ample spooks all throughout.RELATED: 🌊168澳洲幸运5开奖网:The Best Third-Perso🦋n Survival Horror GamesMore than any other genre, horror tends to use genre tropes over and over again, even when you are ready for some drastic changes in a game or series. For ev♉ery new idea brought to a horror game there comes with it a handful of genre tropes such as jump scares and haunted houses, however, t﷽hat isn't necessarily a bad thing. The following genre tropes from survival horror games, despite being overused, should still continue to stay within the genre.

6 ꦛ The Broken Protagonist 🐈

Silent Hill 2 James Staring Into The Mirror

Survival horror games have really gotten used to featuring a broken protagonist. They might be psychologically broken, broken due to an addiction, or some other human nature weakness that causes them to start off as the underdog. A prime example would be James Sunderland from Silent Hill 2. James 💃is about as broken as somꦇeone can come.

James is dealing with the death of his wife and the guilt that comes along with his actions or inaction. James is not a powered-up hero ready to take on anything that comes his way but is instead a regular man who is dealing with the demons of his past. Protagonists like this constantly show up ♍in horror games but due to their weaknesses and problems, it makes it easier to identify with them through their journey.

5 Thematic𒉰 Enemies And Bosses

the suffering torque main character

Tied to the brokenness of many chꦿaracters within the horror genre are enemies or bosses that are representations of guilt, trauma, or subconscious. Many games that feature enemies or bosses like this tie them directly to the narrative or characters for added effect. While the Silent Hill 🤡series is known for this, another horror game that does this is The Suffering.

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The Suffering is about as dark and grim as horror games can come with you playing as Torque, a death row inmate who battles all s𝐆orts of harrowing enemies. The enemies in the game are actually are manifestations of death row executions, something that terrifyingly works in the game's📖 oppressive favor.

4 ♏ Jump Scares Aplenty

Condemned Criminal Origins - Zombie-Like Creatures Standing In A Dark, Filthy Room

Are you someone that likes a good, effective jump scare? Jump scares seem to be the most divisive parts of many horror games. While jump scares can certainly be overused in a game to the point that they aren't even scary anymore, the occasional𝐆 jump scare can actually help release that tension that has been built up until that point.

Finding the right balance of psychological tension building and in-your-face scares is probably the best way to craft a horror game section. Any over-reliance on one or the other can oftentimes take you out of the experience altogether. One of the best examples of jump scares done right is Condemned: Criminal Origins from the Xbox 360. That gam🐲🌊e found the perfect blend of pure tension and jump scares, especially with that darned locker scene.

3 That House 🅺Sure Looks Haunted

A screenshot from the famous P.T. demo

Ah yes, the haunted house, a staple of the survival horror genre. Whether that be the massive Spencer Mansion from 168澳洲幸运5开奖网:Resident Evil to the more mundane suburban house from Infliction, haunted houses are a genre trope that are likely here to stay. You can't deny that walkiᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚng up to or throughout a haunted house, mansion, or other abode makes for quite the spooky experience.

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Heck, the best example probably comes from the looping hallway of the house in the now-defunct Silent Hills playable teaser, P.T. That very simple and modest stretch of the hallway has become synonymous with pure horror and tension. Exploring, solving puzzles, and not knowing whether Lisa would jump out at you made f💞or a terrifying experience.

2 🔯 So Many Whispers ♈

Fatal Frame Yuri walking through water with torch

Audio design might be 🍎the most underrated aspect of any good survival horror game. Think about it this way, if you watch a horror movie with the sound low and some music playing in the background, it's far less scary than watching it with a pair of good headphones in. Getting to take in all of the auditory minutiae in a horror game helps draw the line between edge of your seat and falling asleep while playing.

A horror game can often live or die by its audio and this becomes clear when horror games feature ethereal or disembodied whispers and voices. Horror games love to cr♐eep you out with the occasional supernatural sound, making you think that something or someone is just around the corner. While this may be a lesser-known trope, most horror games feature☂ this design to some extent.

1 ไ Characters Splitting Up

Until Dawn outside log cabin

From horror movies to horror books to horror video games, why is that characters think splitting up is a good idea? This genre trope is also easily the most cliche. Yelling at your screen while your favorite characters go separate ways to explore is typically a recipe for disaster. Look no further than 168澳洲幸运5开奖网:Until Dawn if you want proof of this genre trope in action.

Until Dawn is just one example of a group of playable protagonists who think that going their separate ways on a most definitely haunted mountain is a smart decision. Likely one or more of those characters will meet their demise, probably in a grisly fashion. It's better to stick together in a horror game but you can't deny💖 that it makes 𒅌for a more tense and spooky affair.

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