Managing a post-apocalypticꦕ colony is no easy task, especially when you have to contend with the rest of nature. Keeping a group of people alive is hard enough without the extra obstacles, you're going to have to learn the ropes and fast. The unprepared are the ones that end up clinging to straws, wondering what happened to their shaky community.

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To thrive in 168澳洲幸运5开奖网:Surviving the Aftermath you'll have to know what's important enough to devote precious time to, otherwise, you'll end up focusing on the wrong things that won't keep things stable. From the basics of water to negotiating with outside groups, the knowledge base is vast and easy to get lost in. Luckily, we've got experienced players who can pass down key information that helps you stay alive.

7 ꦺ Water Is Essential ꦕ

building water wells

Basic water wells should ℱbe your very first priority when you start laying down foundations for your community. ꩵThe fastest way your members will die outside of combat is dehydration, and there are plenty of ways to quickly fall into that trap. From heat waves to structure damage, you can easily go from excess to dried up citizens.

That's why it's always smart to build as much storage as functionally possible, back up water will never go to waste. As you progress you can start building more advanced structures, avoiding the constant panic of a falling water supply. Heat waves will be your biggest enemy in that respect, especially when you start adding a significant number of members that need more resources.

6 Broaden Your Horizons ♚ ❀

building a scout tower

You live and die off resource management in this game, a tough challenge when the outside world is full of hazards. The most important tool you have in the game is your vision, something that's restricted by the surrounding cloud that limits your ability to map resources. A well placed scout towers range can light up an area, telling you where to focus and avoid.

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This isn't just a one-time deal, you have to consistently build scout towers towards the edge of your vision, otherwise, you run the risk of missing all risks and rewards. Typically you'll be in range of basic resources, but any town will have to explore other areas to get their hands on the really helpful items, something you can't do without the help of your scouts.

5 🧸 Th𝔍e Freedom Of Farms

working the farm

Managing space is an important aspect of survival, you don't want to fill up the usable space with low reward structures. Farms are not only the second most important resource, but they happen to be the most convenient. Unlike other operations, farms don't require workers at a constant rate, only once the crops are finished growing.

Freeing up workers can open up your op🔯tions for combat and exploration, helping you grow at a faster rate. You can open up a lot of farm space without draining your human power, ensuring you have food when the time's most suitable. Keeping a well-fed population will improve every aspect of the community, ensuring there's always enough to go around.

4 Making 🐷The Hard Decisions

accepting groups in

As much as this game is about trying to keep your community safe and prosperous, you'll find tough choices appear more often than not. Part of being a successful community in a post-apocalyptic world is that everyone who stumbles upon the town will want to join, leading to some serious cuts having to b🌞e made.

One of the most difficult situations is when there's a group with a disproportionate amount of kids. Children aren't useful for anything until they grow up, simply sucking up resources until they hit adulthood. Bringing in kids also means you need a school, otherwise, your workers are going to be uneducated and less productive. Overall, it's best to leave kids out of it until you're willing to build a school and support them.

3 𒁏 Speed U🌌p Exploration

wall of cars

Exploration is the only way to gather new resources and unlock different missions, pushing you and your citizens into the unknown. Sometimes traveling can be ꦰa long, slow task, taking up time and energy that could be saved for t𝐆hings back at the base. Vehicles will open up your world, speeding up the process and conserving energy for the missions.

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Even the least durable car can take you further than a hike, and that's without the help of teammates. Each vehicle has a certain amount of action points, dictating how far you can travel before you have to walk. These are completely separate from your character's action points and drop them off with full energy.

2 Avoiding Radiation 🐓

a toxic base

Avoiding these light green patches when you're choosing to settle can be a big life improvement as a whole. Every base in the game is in proximity to at least one, but keeping them out of the direct line to resources can save you a lot of headaches. If characters have to cross over or go near a waste pile, it only takes a few trips before things start going seriously wrong.

The only way to fix radiation poisoning is with Iodine pills, the rarest medicine around. Radiation Poisoning will weaken and eventually take out your most important asset - people - and there's nothing you can do about it in the early game. Once you have an upgraded environmental station you can unlock Hazmat engineering, making you capable of cleaning up the patches and ridding yourself of the annoying threat.

1 𒀰 Focus On The Medicine

building a medical hut

While this might be an obvious strategy, many players don't focus on it once they've built their first medical tents. Getting the first stage out of the way is important, but keeping them coming and upg🌳rading to field hospitals should be a p🌄riority. Medical tents are slow and extremely limited in their capacity, meaning if a serious disaster or mass injuries happen, you'll be overrun.

The medical field is another place where workers aren't constantly needed, citizens will just go in and wait for the next available doctor. Being free to move your workers around also means you have to pay attention if people are filling up your medical facilities. The upgraded field hospital lets you send in staff and deal with many more cases, freeing up your attention and workforce once it's all been taken care of.

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