If you’re looking to play an agile, melee powerhouse with speed, bleed, and brutal backstabs, the Rogue class in 168澳洲幸运5开奖网:Tainted Grail: The Fall of Avalon is for you. Unlike Warriors who depend oไn brute Strength or Mages who channel raw magic, this dual-dagger Rogu🌞e build thrives on fast strikess, big criticals, and agile movement, tearing through enemies before they can fight back.

Tainted Grail: The Fall Of Avalon - Revenant's Armor Quest Walkthrough
Here is how you can craft the Revenant's Armor in Tainted Grail: The ꩵFall of Avalon.
Today, we'll cover the best perks, attributes, gear, and weapons to help you carve through the Isle of Avalon with deadly precision, n♑o bow or brute force required.
Build Overview
This dual dagger rogue build is all about critical hits, bleed stacking, and using dash to weave through fights. With the right weapons, gear, and perks, you’ll shred through foes with high crit damage and insane mobility. You can sneak in for backstabs or rush down enemies with relentless flurries before the enemies know you're there.
By combining fast melee attacks, critical hit regeneration, and movement skills, you can create a rogue that feels more like a teleporting assassin than a traditional thief. You’ll also make use of specific relics, daggers, and optional bow support for this build.
How To The Rogue
To unlock the Rogue archetype, choose dialogue options that lean into stealth and cunning. During the prison guard’s questioning at the start of the game, select “I was hunting,” followed by “I... I slit his throat while he was sleeping.” This grants +3 Sneak, +3 Daggers, +3 Evasion, 168澳洲幸运5开奖网:+3 Lockpicking, and +3 Practicality and sets y༺ou up with early bonuses for a dual-dagger assassin. These perks work well with both stealth and melee builds.
Attributes
Priority |
Attribute |
Why It Matters |
---|---|---|
1 |
Dexterity |
Core stat ♚for dagger da🍷mage and critical hits. Boosts sneak attack and melee output. |
2 |
Perception |
Improves weak spot 🌌(backstab) damage and contributes to sneak gear💞. |
3 |
Endurance |
Needed for stamina regeneration and to fuel frequent dashe𒉰s during combat. |
4 |
Strength |
Required to equip k💦ey gear like the Duelist set; not for scaling. |
5 |
Practicality |
Needed if you want to wea🌄r Keeper boots or dip into status/cജrafting trees. Optional but useful. |
6 |
Spirituality |
Purely optional, as we use mi🌜nimal spellcasting in this build♔. |
Dexterity fuels your dagger damage and helps with quick, precise strikes, while Perception increases your crit damage and pairs well with many of the passive perks in the critical and status trees. Together, they ensure you’re dealing consistent, high damage strikes, especially when backstab✨bing o♚r triggering bleed.
Try to meet strength, dexterity, or perception requirements as better weapons or🃏 armor appearღ.
You’ll need Strength at 6 to equip gear like the Dualist armor and Smuggler’s Dagger. Both stack melee and dash bonuses. Endurance supports the stamina drain from constant dashing and attacking. Practicality is more situational. Grab it if you plan to wear crit gear like the Keeper Boots, but 🅰otherwise, those points are bet💎ter spent elsewhere.
Type |
Specificity |
Description |
---|---|---|
Endurance |
Health |
Increased Vitality, Unstoppable Rage |
Dexterity |
Bows (Optional) |
Strong Arm of the Bowmaster, Marksman, Deadly Aim |
Movement |
Agility, Fast Reflexes, Athletics, Temporal Shift |
|
Perception |
Stealth |
S♐ilent Hunger, Cheater's Gambit, Cheat Death, Assassin's Doctrine, Ambusher's Impac💛t |
Critical Hits |
Extra Lucky, Critical Cascade, Go for the Eyes, Respite in Cruelty, Critꦬical Aegis, Bloodthirst, Swift and Fierce |
|
Daggers |
Dagger Proficiency, Claws of the Predator, Serpent's Swiftnes🦩s, Predator's Fangs |
|
Practicality |
Statuses |
Exploitation of Affliction |
Investing in Dagger Proficiency increases your backstab damage. Movement perks reduce stamina costs for dashing and increase dash count and recovery. This works great with Smuggler’s Dagger that boosts crit damage based on remaining dashes. These movement skills ꦗalso let yᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚou weave through enemies quickly to land critical hits from behind.
The Critical Hit tree is equally important. It buffs crit chance and damage, restores stamina and health on crits, and adds powerful passives like Critical Aegis, which reduces incoming damage after landing a crit. A few points in Status let you benefit from effects like Bleed (especially when using Blood Ring), increasing damage against afflicted enemies. Optional picks include Cheat Death from the Stealth tree or Unstoppable Rage from Health for extra survivabilit𝄹y.
Don🐓’t overlook skills that improve your movement aꦰnd evasion.
Spells
We won't be using hardly any magic in this build. Regardless, there are some spells that complement our dual dagger gameplay. Life Transfusion inflicts Bleed on your enemies while healing yourself when cast heavily. It can be used during your fights to quickly restore health before striking again.
Thunder Lash is a lightning spell with solid damage, especially when paired with gear that boosts Critical Hits and Stamina regen. Useꦜ it to soften clustered foes from ran🌌ge, then dash in for lethal dagger combos while your magic charges back up.
Gear
Gear plays a huge role in how effective your Archer build is, from lightweight armor that boosts stamina and stealth, high-damage bows, and accessories that ramp up crit damage or reduce draw time. In this section, we’ll break 𒈔down the best armor, weapons, and jewelry to help you stay deadly and effective.
Armor
In Act One, the Assassin’s Set gives huge sneak attack bonuses, up to +30 percent when fully equipped. You can find the set early on the beach north of the sunken city, looted from an NPC assassin. Combine this with a leather or looter’s mask for a fast start. The Parrying Armor set is also a great choice for rogues. These pieces, available from early bosses or chests, buff parry timing and stamina regeneration. Look for them in ᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚinitial fortress zones or ⛎combat arenas.
The Blood‑Soaked gear is purely light armor with +20 percent Sneak Damage on the vest. You’ll typically find it scattered in Act One, searchable in cloaked camps or merchant inventories. Some pieces may require exploration of early dungeons or shrines. Another good set is the 168澳洲幸运5开奖网:Corpse Eater Armor, a light and medium set that increases Attack Speed (+5 percent on helm, +10 percent on tunic).
As you venture into the Horns of the South region, consider the Duel Knight Set, including𝔉 helm, armor, cape, gloves, trousers, and boots. This armor buffs stamina and crit damage.
You’ll acquire it after dueling Sir Abigor in the Horns stronghold. Because it is medium armor, it gives better protection without slowing you down. Another set is the 168澳洲幸运5开奖网:Revenant's Armor. The Revenant's Ribcage and Cowl buff melee damage by 20 percent. You’ll typically find Revenant armor blueprints near cemeteries, such as the one north of the Horns 𓆏of the South.
Weapons
With our setup, the Parrying Dagger doubles your parry window, making it significantly easier to time and land successful blocks. You can find it as a blue quality dagger in Act One, either in a chest or early enemy drop. Wolf's fang is another standout rogue weapon from the Assassin’s Set. This rare dagger multiplies sneak damage by 1.5 and requires seven Dexterity, and is dropped by Silent S🦩ilia in the Act One Abandoned Stronghold.
If you want to use a bow, Spiteful Arch is a good early bow requiring 5 Dexterity and 3 Practicality. Its sneak attack shots inflict Blind for five seconds. You can find the bow in a crate inside a small ruined gatehouse in Smuggler’s Bay.
Swift Dagger is a must-have during mid-game. It grants a 25 percent melee damage buff after dash attacks, which makes each strike significantly stronger. Paired with Smuggler’s Dagger that buffs crit damage based on remaining dashes, you'll have high burst damage throughout fights. For a bow, the Composite Bow, found early in Act One at the lighthouse, and the Powerbow are great picks if you still want 🐭to keep yo🅘ur distance.
Always initiate combat with a dash attack using Smuggler’s Dagger to trigger🔯 its crit damage bonus.
Jewelry And Relics
The Ironlung Stone +2 is indispensable for stamina rogues, increasing stamina regeneration significantly The Blood Ring is perfect for any bleed rogue. It automatically applies bleed on every successful hit. For more ranged offense, the Archer’s Ring (+15 percent ranged damage) still holds value if you occasionally use the bow. Later, consider switching to Rings that increase critical damage or bleed♈ effects, all of which play well with this build.
The Amulet of the Waning Moon buffs Spell Power by +10 percent and adds +5 percent magic crit, which may seem odd for pure melee, but it affects any element, so it works on bleed or corrode. For m𒆙༺ore defense, Arthur’s Seal gives +5 to both health and stamina.
Grimalkin’s Eye is great for assassinating. It buffs damage dealt while in stealth. Nightshade Charcoal +1 is another choice, which raises your overall crit chance.