If there's one thing that Terraria is in no short supply of, it's creatures that want to tear you limb from limb. Naturally, bosses are the strongest enemies in the game– all of your exploration and crafting is in service to defeating these superior foes.

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But since most bosses need to be summoned, you'll typically be fairly prepared for their antics. It's the enemies who get the jump on you when you least expect it and are more likely to bring you to your most desperate. If you explore your world, especially on the higher difficulties or 168澳洲幸运5开奖网:For The Worthy, you will want to know what's waiting for you around every corner.

10 Mothron

Mothron Enemy Over Solar Eclipse

If you just beat your first mechanical boss, don't get too excited yet– you've just opened the door to a Solar Eclipse, which will introduce you to a monstrous menace named Mothron. With a health bar and damage comparable to that of a boss, dealing with even one Mothron can completely drain your health reserves in a matter of moments.

But if you thought that you'd get to focus on just one flying enemy with this homage to Mothra, you'd be sorely mistaken– Mothron regularly lays eggs that spawn vicious babies, meaning that if you aren't careful, you can find yourself in a swarm of moths without recourse.

9 Headless Horseman 💎

Headless Horseman Over Pumpkin Moon Event

The Headless Horseman hasn't been scary to the public for quite a long time, but that's probably because they haven't met Terraria's version of the decapitated jockey. Able to charge towards you at high speeds without being knocked back, this truncated equestrian's high health and damage make him a pain to deal with as you get further into the Pumpkin Moon event.

Even worse, the Headless Horseman can throw a homing pumpkin that will chase you as you fight him, meaning that if enough Horsemen spawn, you can quickly get overwhelmed by the number of projectiles that will fill﷽ the screen.

8 Medusa

Medusa Enemy Over Marble Caves

Medusa is one of the most dangerous enemies in Greek mythology. Re-Logic has done a fantastic job of making the Gorgon just as difficult to deal with when exploring Terraria's Marble Caves. This is thanks to her ability to petrify players that are facing her while she has a line of sight.

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This ability can be negated by turning in the other direction when she starts the attack animation, but unfortunately, she can petrify you from anywhere on the screen without regard for the number of e🐼nemies around her. This leads to situations where you can be running through a cave only to get frozen by an unseen Medusa as you jump over a pit.

7 📖 Jungle Creeper ﷽

Jungle Creeper Enemy Over Underground Jungle

Spiders are already a nerve-wracking enemy to deal with, able to crawl up walls and open doors– nothing is more𝐆 terrifying than accidentally opening up a spider cave, releasing a cavalcade of spiders into your space, and covering the walls with hitboxes.

On top of the things that make every spider trouble to deal with, the Jungle Creeper gets the esteemed role of being the most powerful spider in the game– not only is it able to two-shot you on certain difficulties, but it's also able to use its web spit to do damage from a distance.

6 Dungeon Guardဣian ✅

Dungeon Guardian Enemy Over Dungeon Entrance

While you might think that the Dungeon Guardian is designated as a boss by Terraria, it's actually considered a normal undead flying enemy. If you even dip a toe into the dungeon, this thing is going to chase you down and hit you with its near impossible-to-survive damage.

While you can defeat the Dungeon Guardian to obtain the Bone Key, its defense is so high that you can only ever do two damage at the maximum on a critical hit. Thankfully, you don't have to incur this watchdog's wrath if you don't want to.

5 Ice Golem

Ice Golem Over Snow Biome

Not to be confused with the Golem boss, the Ice Golem is a rare enemy that spawns in the Snow biome during blizzards. Don't let its lumbering stride fool you– this frozen foe has a powerful laser to back up its relentless vitality.

The rate at which it can shoot lasers increases as it loses health over the course of the battle, able to blast blue beams every second nearing the end of its life. Since the laser can inflict both the chilled and frozen status effects, the Ice Golem has the potential to completely immobilize you if you aren't careful.

4 Piraꦑte Captain ⛦

Pirate Captain Enemy Over Pirate Invasion

Pirate Captains are enemies that have three different attacks, leveraging a quick-firing gun🌺, melee strikes, and a🦄 mounted cannon as they chase you down. They are also completely unaffected by knockback, making them especially difficult to deal with while facing the massive hordes of pirates that follow them.

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If you manage to kill a Pirate Captain, you're not done with the fight, as a Pirate's Curse will spawn and drift towards you in revenge– this ensures that even in 168澳洲幸运5开奖网:a Pirate Invasion farm, you won't be safe from the threat that this killer captain poses.

3 Crawltipede ♑

Crawltipede Enemy Over Lunar Event Red Background

The Crawltipede is a spawn from the Solar Pillar during the Lunar Events, being one of the most frustrating enemies to encounter as an airborne fighter– this is because it only targets you if you're in the air, completely ignoring earthbound threats.

What makes it worse is that it can only be hurt if you attack its vulnerable tail, meaning that it can't be countered head-on like other burrowing enemies. Standing on the water isn't good enough for these hellish worms either, as you will be considered fair game due to technically being off the ground.

2 ൩ Ne😼bula Floater

Nebula Floater Enemy Over Lunar Event Magenta Background

The Nebula Floater is royalty among enemies that hope to overwhelm you, spawning miniature eyes to accom🉐pany it as it attempts to ram threats and shoot pink lasers. It primarily spawns from the Nebula Pillar during the Lunar Events.

Since even one Nebula Floater can be overwhelming to deal with, it's scary to think that these Lovecraftian beasts can spawn in large groups. To make it even worse, they can teleport when hit by an attack, meaning that you might get completely blindsided by a freshly teleported monster while you're trying to manage a swarm.

1 Hoplite

Hoplite Enemy Over Marble Caves

The Hoplite is difficult, specifically for its ability to throw javelins at you in the early game. For some reason, these Greek skeletons have heightened accuracy, making their devasꦓtating projectiles more likely to hit you than not.

If a Hoplite catches you from below, its piercing javelins can hit you two times due to gravity working its magic on the weapon. The best way to deal with the Hoplite is to rush, disabling its ranged attack– this sounds great until you realize that you don't have that luxury when 168澳洲幸运5开奖网:playing with ranged builds.

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