Just like on the big screen, horror games are a major staple of the gaming market. These games are here to st🥂ay for better or for worse. They are totally addicting. The reason that these games are so addicting is because they stimulate our adrenaline junkie tendencies in the comfort of our own homes. Unfor🧔tunately, not all of these games are able to titillate us in a way conducive to what we want, in fact many of these games are so bad that we put them down and forget to throw them out.

The greatest horror games all have a lingering impact on the gaming community, as seen with Resident Evil, but even the worst of the worst should be remembered. ꦗWhenever a game is so bad that it gives you nightmares, you know that it is worth a revisit. Not all games that are terrible should completely be thought of as garbage, as some of them have concepts and ideas that should be expanded on in later games.

This list of the lamest and greatest “horror” games so far was quite difficult to ♚put together. There are so many titles that deserve to be on this list,🌠 you could fill an almanac with them.

20 Scariest: Dead Space

via: origin.com

The Dead Space series has been one of the most successful in the horror genre, especially in its ability to capture some of the old nightmares from our youth. It doesn’t matter who you are, the original Dead Space game was a tour de force of horror. It embodied not only the terror of the undead madness from the Resident Evil, but it delivered the claustrophobia and isolation which are hallmarks of the Alien film series. The fact that the game easily preyed on our fears is nothing short of a wonder. Since it takes place in space, no one can hear you scream and you may need to bring a nightlight. The controls of the game are reminiscent of the more well-known games of the genre, but Dead Space had an impact on the Fallout modding community. It may seem strange to see that typed up, but the Daughters of Ares mod for New Vegas is directly inspired 🍸by Isaac’s health-bar location.

19 Lamest: Ju-On: The Grudge

via: youtube.com (Xenoryos)

This game is bad. There is nothing nice that can really be said about it, simply because it has failed in just about every single way possible. Since all revie🎶ws and rants need a beginning, we’ll start with the graphics. The graphics were low-grade, especially by 2009 standards. Cutscenes had alright graphics, but when it came to normal play, it looked like was from the early PlayStation 2 period. There was a lot of potential, but clunky controls and awful presentation ruined all the pജossible scares. The greatest travesty here is that every time it sets you up for a moment of fright, it let you know exactly what's coming. The scariest moment was a bathroom scene with Toshio and it is more weird than scary. The disappointment makes this game more like a cheap hell house than a quality haunted house.

18 Scariest: Resident Evil

via: playstation.com

Resident Evil is the OG survival horror game, having had more influence on the genre than any other title. The series was able to rekindle the zombie craze during a time when wasn't as hot as it is now. When the game came out, the world was still trying to figure out what was going to happen in the aftermath of over four decades of tension between NATO and the Soviet Bloc; there was a lot of fear and confusion. Resident Evil masterfully took all of that and delivered a something which left its mark on history. The game was completely revolutionary in several aspects including its controls, presentation, and the story that it weaved. The visuals were not the best for its era, but it used what it had to inspire a tale of terror. We should all be thankful that Resident Evil exists.

17 Lamest: Bloodborne

via: forbes.com

First of all, Bloodborne is a great game, especially for fans of the Dark Souls and Demon's Souls series, but as a horror game it is awful. Sure, it has all of the elements that define the genre, but it feels more like a frustratingly difficult beat-em-up action game than anything resembling horror. Bloodborne could easily be likened to the Underworld film series in this regard.♔ The only fear that a player should have here is how many times they will die before moving the next fifteen meters. Besides those negative comments, the game itself is pretty solid and fun. There’s a lot to say about running around killing all the beasts and demons of your nightmares, and everything that can be said is that it feels pretty cool.

16 Scariest: Fatal Frame II: Crimson Butterfly

via: youtube.com (2dsunset)

Fatal Frame 2 is one of those video games which played very well into folklore in such a way to fashion its own little universe. The series is renowned for its controls and gameplay mechanics which keep the player on their toes. The vengeful spirits of Minakami seek to complete a ritual in order to move on, or in the case of the main antagonist, reunite with her sister. One of the best aspects of this series is that it creates an environment where even the central villain is somewhat sympathetic. That aspect is central to the horror and dread of Fatal Frame 2: Crimson Butterfly as destiny, abandonment, and yearning are themes intrinsic to the plot. Multiple endings are possible,ꦉ establishing a great amount of replay value.

15 Lamest: Blade II

via: youtube.com (AplG7Rocks)

Unlike the film, the only thing that makes Blade II truly horrifying is the fact that it was ever made. First and foremost the voice acting is among some of the worst ever done for a game of its generation, as it is murky and out of sync. The controls were an utter abomination. Whenever combat was initiated, players only had control over the direction Blade attacked and fight scenes were slower than a lethargic sloth after sedation. This new combat system was a valiant attempt to spice the game up, but it should never have made it beyond the drawing board. Blade II is definitely not worth the time, effort, or money to even touch the box, in fact, it sucked the life out of the Blade experience.

14 Scariest: Outlast

via redbarrelsgames.com

One of the greatest games of the last decade, Outlast is functionally a nice and unwholesome game of adult hide-and-go-seek. The insanity presented here is something that the developer, Red Barrels, should be proud to have made. The game is not particularly hard when it comes to its puzzles, but the platforming features make it one of great difficulty. Unlike most horror games, Outlast does not give you a way to fight back and it features a deep and enthral🦹ling story. The uniqueness of this particular entry in the survival horror genre is contrasted by its reliance on one of the genre’s more common stomping grounds, an insane asylum. The atmosphܫere that this game commands makes it a truly unsettling affair and its brevity is something which makes it worth a try.

13 Lamest: Deadly Premonition

via: gamespot.com

Not every game needs to be the scariest or the most unique in terms of gameplay to be fun or even great. Unfortunately for Deadly Premonition, something more than average is needed in at least one of those categories. The gameplay is insanely generic, feeling more like any other title in the endless horde of mediocrity. The milk-toast nature of Deadly Premonition is most readily revealed by the soundtrack. More often than not, the soundtrack is inappropriate to the situation and forces the game to be more quirky than scary. Surprisingly, not everything is awful about this game which has something that should be featured more often: an unreliable narrator. The sole saving grace of Deadly Premonition is that you don’t know if Francis Morgan is crazy or not. Too bad that ꦅisn’t enough to🌄 make up for bad graphics and general blandness.

12 Scariest: Alien: Isolation

via: technobuffalo.com

Let’s start with the coolest thing about Alien: Isolation, it’s a one-on-one game of hide-and-seek where the one enemy lacks a predetermined path. That’s right, the Alien roams freely as if it were an actual animal hunting its prey. Since the antagonist roams the halls of the ship freely, it forces the player to think and act more stealthily. The player cannot act like a frightened deer, but instead they must act like a quick moving groundhog. The non-linear path to surviving the game is something which makes this game so terrifying. That concept, plus the fears of confined spaces and the titular isolation, give Alien: Isolation tremendous replay value. For fans of the films, this game will surely bring back a lot of fond memories of our favorite biologically engineered m🃏ass-murder machines.

11 Lamest: Alone In The Dark: Illumination 

via: youtube.com (Rob Cram)

What makes the game so lame is not the fact that’s a perfect example of total mediocrity, but that it has a fantastic concept poorly executed. Thanks to this one game, they should just bury the franchise. What was so cool about the concept behind this game? The monsters are allergic to light! The only other appearances of such a trope that come to mind are in the films Darkness Falls and Don’t Be Afraid of the Dark. One of the main problems that this game faced is that both multiplayer and single player are exactly the same and the one-size-fits –all mentality for the difficulty make it not that enjoyable. Furthermore, the lack of attention paid to the presentation of the game makes the whole affair feel as i🎀f it is incomplete.