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As is customary, the third chapter of 168澳洲幸运5开奖网:The DioField Chronicle comes accompanied by a healthy amount of side missions. While many chapters in the game use these side missions to introduce some fun scenarios, we'd be lying if we didn't tell you that the missions you are going to encounter in this chapter are a little more on the basic side.
That being said, you are still going to be battling former bosses, and fighting off swarms of enemies. So, it is nice to know exactly what you are up against. Well, we've got all that information right here. You're welcome.
Provisions And Elimination
Recommended Level |
18 |
|
Enemies |
Phase 1 |
4x Lv 16 Wolves |
Phase 2 |
6x Lv 16 Wolves |
|
Phase 3 |
2x Lv 17 Wolves, 1x Lv 20 Wolves, 1x Lv 19 Ogre |
|
Objective |
Defeat all enemies |
|
Defeat |
All allies defeated |
|
Rewards |
Complete the mission |
3450 Gold |
Allow no allies to fall in battle |
1 SP |
|
Complete mission in 6 min |
Gold Bar |
|
Difficulty |
★★☆☆☆☆☆☆☆☆ (2/10) |
Acquiring The Quest
You won't have access to the Provisions And Elimination side mission until you talk to Izelair. You can do this right at the beginning of the third chapter. Just talk to her on the second floor of your headquarters. After bouncing between her and Fredret a few times, you will be given this quest.
Battle Overview And Strategy
There are three phases to this fight and the first two couldn't be simpler. You will start by fighting four wolves. You don't need to approach them, they will begin the mission by rushing toward your position. The only thing you will want to do is to move your ranged units behind your melee units. There is nothing particularly unique about these wolves. They don't have any special attacks, and they will melt pretty quickly if you hit them with AOE attacks. The second phase is the exact same, except there will be six wolves instead of four.
In the final phase, you will be confronted by two groups. One contains the Fenrir boss from the end of Chapter 1 and a Wolf, the other group has an Ogre and a Wolf. Once again, they will rush to your position. The Fenrir has two health bars, but you have already killed two of these creature before, so they don't really have any tricks that should surprise you.
Just avoid Fenrir's special attacks, and stun them when they try to summon more Wolves (you will know they are doing this attack if the attack area surrounds them). The Ogre isn't particularly scary either, just stun them whenever they try to use a special attack. Otherwise, do the same with this last phase you did with the first: pummel them with AOE attacks. Once the quest is finished, talk to Izelair again, and your Kitchen will be upgraded to level 3.
We repeated this mission twice, and the Fenrir never tried to summon wolves. But this could be because they died so quickly. Still, keep an☂ eye out for it.
Kill The Imperial Spies
Recommended Level |
18 |
|
Enemies |
Phase 1 |
1x Lv 14 Soldier, 2x Lv 12 Soldier, 3x Lv 14 Gunmen, 2x Lv 13 Gunmen, 4x Lv 12 Gunmen, 1x Lv 15 Wyvern |
Phase 2 |
3x Lv 15 Soldier, 4x Lv 15 Gunmen |
|
Phase 3 |
4x Lv 14 Gunmen, 2x Lv 19 Wyvern |
|
Objective |
Defeat all enemies |
|
Defeat |
All allies defeated |
|
Rewards |
Complete the mission |
3450 Gold |
Allow no allies to fall in battle |
1 SP |
|
Complete mission in 6 min |
1 SP |
|
Difficulty |
★★☆☆☆☆☆☆☆☆ (2/10) |
Acquiring The Quest
You won't have access to the Kill The Imperial Spies side mission until you talk to Lorraine. This quest is a requirement for upgrading your training facilities.
Battle Overview And Strategy
This stage features a number of enemies, but they are all rather weak. It is reminiscent of 168澳洲幸运5开奖网:the Defend Duke Hende battle, in that regard. Much like that battle, you are going to be better off equipping your units with attacks that hit multiple opponents. If you bombard the groups with a single turn of AOE attacks, there is a good chance you will take most o♔f them out (a stray Wyvern or two may survive).
You are going to travel in a horseshoe pattern, taking out each group as you go. First, hit the group with the Soldier and three Gunmen. Then, cross the bridge, kill the group with the Wyvern and Gunmen. You will take a left, and then eliminate another group with Soldiers and Gunmen. All these enemies are substantially weaker than your troops. Bombarding them with AOE attacks will clear them all out swiftly.
Another round of troops will now arrive and rush you. While they are slightly stronger, they are still several levels lower than you. Just bunch them all together and keep bombarding. Finally, two groups, each with 💛their own Wyvern unit, will rush you.
The Wyverns are the closest thing to a threat you will encounter in this stage. However, your "strategy" is still to just keep pummeling them with AOE attacks and spells. For the last phase of enemies, you will also have built up enough energy to blast them with summons. Feel free to let loose, as once you clear out the Wyverns this mission will conclude. Honestly, they don't stand a chance. Once you finish mopping them up, talk to Lorraine. Your Skill Tree will rank up.
Grost Crypt
Recommended Level |
23 |
|
Enemies |
Phase 1 |
4x Lv 19 Archers |
Phase 2 |
2x Lv 19 Archers, 2x Lv 20 Soldiers, 2x Lv 21 Cavalry Units, 2x Lv 22 Ogres |
|
Phase 3 |
1x Lv 23 Soldier, 2x Lv 23 Ogres |
|
Objective |
Defeat all enemies |
|
Defeat |
All allies defeated |
|
Rewards |
Complete the mission |
4830 Gold |
Allow no allies to fall in battle |
Jade Crystal |
|
Complete mission in 6 min |
Jade Crystal |
|
Difficulty |
★★★☆☆☆☆☆☆☆ (3/10) |
This mission has multiple cordoned off rooms that you need to open by taking towers. Right at the beginning of the battle there will be a tower to your left and your right; each is guarded by two Archers. Just split your units in two and divide and conquer. Once you have taken both towers, the next room will open. Throw your entire force at the Soldiers. Once you take them out, you will see that the room has two Archers and two Cavalry units circling the room. Charge the archers and mess 'em up. By the time the cavalry units r🌞ealize what is happening, you will have already killed the Archers.🍌
Now, by the Cavalry units will charge you, but there are just two of them. Have one of your melee units head them off, and then bombard them with ranged attacks. Once you kill them, head to the left side of the screen and activate the tower. Now a room with an Ogre will open up. Swarm the Ogre with your troops. You will be fighting them in a pretty small room, so you won't have much space to maneuver around their special attacks. So, use your stun attacks to disrupt them. Once you activate the tower in this room, ♍the room opposite this one will open. Yo🌜u will fight another Ogre there. The battle is identical to this one.
Finally, once you have activated the final tower, the room to the north will open. Here there are two Ogres and a buffed up Soldier. Unfortunately for them, all three are clustered together, and you will have collected enough energy to use your summons twice. So, flood into the room, hit them with summons, then finish them off with AOE-type attacks. They won't last long.
Yewden Forest
Recommended Level |
23 |
|
Enemies |
Phase 1 |
4x Lv 21 Soldiers, 2x Lv 20 Archers. |
Phase 2 |
3x Lv 22 Cavalry, 2x Lv 21 Archers |
|
Phase 3 |
3x Lv 23 Cavalry |
|
Objective |
Defeat all enemies |
|
Defeat |
All allies defeated |
|
Rewards |
Complete the mission |
4830 Gold |
Allow no allies to fall in battle |
Gold Bar |
|
Complete mission in 6 min |
Gold Bar |
|
Difficulty |
★★★☆☆☆☆☆☆☆ (3/10) |
So, when you confront the enemy you will notice that they are split into two groups. We think the best thing to do isn't to fight them in order, or to split up your forces. Instead, run one of your Cavalry units up to the north, get their attention, and then ride back down. This will cause th💞em all to bunch up, which will make it convenient for hitting them with AOE attacks. You will probably need to heal your cavalry unit, but this is the mo𓆏st EP efficient way to take these troops out.
Now the doors will open, and you will be in an area with multiple Cavalr⛄y units and a few archers. The Cavalry units are circling the perimeter of the room. Jump on the first one that comes near you. Now, hit him with you hardest hitting attacks. Your goal isꦇ to kill him before his friends join him.
Once, the rest of the Cavalry units are on you, make sure you have a tankier unit holding their attention. Switch to hitting the Cavalry units with AOE attacks (while also healing the tank when need be). You may wan𝔍t to send a melee unit after the archers (if you have a spare) to help take some heat off the tank.
Once you have finished this group off, you are going to be confronted by three more Cavalry units. But as is so often the case with these battles, they are clustered, and you have summons. So, hit them with those, then finish them off with your best AOE attacks. They'll fall soon enough.