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You might find a beggar wandering the streets of 168澳洲幸运5开奖网:Skyrim's capital, Solitude. If you are feeli🍸ng charitable, you can listen to his worries and offer to help. He will ask you to 🔴help him convince his master to return from his vacation before calamity befalls the province.
What isn't immediately obvious is that his master is none other than the Daedric Prince of Madness, Sheogorath, and that he is enjoying a vacation in the dead Emperor Pelagius' mind. Helping Sheogorath will allow you to avoid calamity and give you a Daedric artifact that is every bit as chaotic as its maker.
Updated on November 25 by Nicolas Ng: We've updated this guide to bring it in line with the rest of our Skyrim walkthrough and ensure you have all the information you need.
Starting The Mind Of Madness
You start your journey by looking for a raving beggar called Dervenin near the Bard's College in Solitude. He will tell you that his master is on a vacation and that there will be disastrous consequences if you do not help him resolve the issue.
Dervenin's master is in the Pelagius Wing within the Blue Palace. The beggar will hand you a hip bone to allow you to find his master within. It is best not to think too hard about it.
Accessing The Pelagius Wing
The Pelagius Wing is located inside the Blue Palace, in the Avenues District. Once inside, you will quickly learn that getting a key to the Pelagius Wing doesn't seem to come easy. Surprisingly though, there aren't any extra hoops you need to get through to get into the room. To get the key, simply talk to one of the maids (like Erdi) to get the key for the wing.
You could also get the key from Falk if you finished The Man Who Cried Wolf.
Once you proceed inside, you will find yourself in an abandoned, cobweb-covered part of the Blue Palace. Simply walk forward until you find yourself transported inside the mind of Pelagius the Mad, an infamously murderous Emperor.
Escaping Pelagius' Mind
Here you will find Sheogorath, the Daedric Prince of Madness talking to Pelagius in a demented therapy session. He refuses to leave until you "cure" Pelagius. He will hand you the Wabbajack and send you to treat the dead Emperor's personal demons by solving three different puzzles.
The quest is now divided into three separate parts that can be done in any order.
Anger Issues
Anger Issues is accessed by using the southeast portal. There you will find Confidence, a tiny rendition of Pelagius, being pummeled by Anger, a large Imperial soldier. You need to use the Wabbajack on Confidence to make him grow.
Growing Confidence will create Self Doubts that will beat Confidence to a smaller size. Be mindful of their appearance and plan your adjustments accordingly.
Your target is to grow him large enough to take out Anger. Simply use the item on Confidence to make him grow and on Anger to make him shrink. Once you hear Sheogorath begin speaking, the task is do🐷ne⛎.
Paranoia
Next, you can access Paranoia by using the northwest portal. Here you will find an arena where Pelagius is fighting two Storm Atronachs along with a couple of bodyguards. Here you need to ignore the Atronachs and shoot the bodyguards to turn them into wolves.
Night Terrors
Finally, you will need to use the northeast portal to deal with Pelagius's Night Terrors. This is where things can get a bit tricky, as you will need to jump back and forth between shooting different enemies. Here is the order the Wabbajack needs to be used in:
- Shoot sleeping Pelagius
- Shoot the wolf
- Shoot Sleeping Pelagius
- Shoot the Bandit
- Shoot Sleeping Pelagius
- Shoot the Hag
- Shoot Sleeping Pelagius
- Shoot the Flame Atronach
- Shoot Sleeping Pelagius
- Shoot the Dragon Priest
Once the Priest turns into a chest and Pelagius wakes up, you have completed this task. Return to Sheogorath to report your successful therapy. He will be confronted by Derevin and will be convinced to end his vacation.
Getting The Wabbajack
Before he leaves, Sheogorath allows you to keep the Wabbajack as your reward. You will be able to use the staff as a weapon in combat.
The Wabbajack has over two dozen effects that will be randomly applied to a victim. It is not the most powerful weapon, but it is certainly very entertaining.
In a perfect representation of its creator's domain, the Wabbajack will either help or harm you when used with no way of predicting the outcome. It could unleash an offensive spell, transform the target into livestock, or simply kill the target outright.