The discoveries you made at the Temple of Miraak made it clear that you need help from someone who knows more about the history of Solstheim. You won't need to travel back to Skyrim because Frea's father is perfectly able to help. You need to reach Skaal village to talk to him.

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The wise shaman immediately points you to a new Word of Power that will give you a Shout that will free the people of Solstheim from Miraak's grasp. This quest is fairly short, but it will introduce mechanics that you will be using throughout the rest of Dragonborn.

Starting The Fate Of The Skaal

A pair of warriors runs across a rope bridge in a snowy tundra with a waterfall in the background.

The quest starts automatically after finishing The Temple of Miraak. Frea will lead you out of the Temple and to Skaal Village to the east. The journey itself isn't very long, and there will be few enemies to contend with as you travel there.

Skaal Village is not usually so empty. Continue the quest to see the village come back to life.

The village itself is nearly empty. The remaining inhabitants are huddled in the center and channeling magic into a barrier to protect them from Miraak. Frea asks you to tell her father, Storn what you have learned. Concerned, he directs you to Saering's Watch, a ruin far from the vill𒐪age to learn a Word of Power that he belie🎃ves will be vital to stopping Miraak.

Saering's Watch

A Dragon is attacked by undead and a lone adventurer in a snowy tundra.

You will have to travel northwest to reach the Word Wall. As you arrive, you will encounter a dragon attacking draugr. Entering the fray will start a three-sided battle between the dragon, the draugr, and yourself.

While you could enter through the main entrance, you could climb the outer wall instead, jumping down to claim the Word and running out while the e𓆉nemies are distrac൲ted.

You need to find the Word Wall high up in the ruins. It would be advisable to kill the dragon first while the draugr can keep it distracted before focusing on the undead.

Miraak will steal the dragon's soul once you kill it, mocking you in the process and preventing you from adding another soul to your collection.

He will continue to do this until you complete the expansion.

Freeing The Villagers

A stone temple being constructed by villagers on a snowy, overcast day.

With the Word learned, you need to go to the Wind Stone and use the Bend Will Shout on the stone. It will trigger a reaction, making it explode while freeing the villagers from Miraak's control.

There will be no time to rest on your laurels. A Lurker will emerge from the temple. This is one of Dragonborn's new enemies. It has three main ways of attacking.

Stomp

It will stomp its foot, creating a writhing swarm of tentacles around it that deal damage over time.

Poison Spit

It will spit poison at a distant enemy, dealing damage over time.

Melee Attacks

It will swipe at you with its claws, damaging your health.

This quest ends when you return to Skaal Village and speak to Storn. This will start the quests Cleansing The Stones and The Path Of Knowledge.

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