With your meeting with the Greybeards atop the tallest peak in Skyrim concluded, there remains a final task to complete before they accept you as Dragonborn. You've been tasked to retrieve the Horn of Jurgen Windcaller in his final resting place in Ustengrav.

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The journey ahead will take you to an ancient Nordic tomb filled with undead, necromancers, and bandits mixed with a variety of puzzles intended to test your mastery of the Voice. If you find this trial challenging, don't hesitate to use this guide. The Greybeards can't check your browser history to see if you've been cheating.

Getting To Ustengrav

A man stands over the entrance to an ancient ruin

The ancient tomb of Ustengrav is northeast of Morthal, deep in the foggy marshes. If you've never visited, the quickest way is to take a 168澳洲幸运5开奖网:carriage to Morthal and travel directly northeast through the marsh until you find the entrance and a small bandit camp. There will bꦬe a necromancer capable of raising fallen ba😼ndits with them, so be on your guard for undead. With the path clear, descend into the tomb to begin the trial.

How To Clear Ustengrav

A group of people fighting in an ancient ruin

Your first steps into the dungeon will show you a truly unusual sight. Necromancers, bandits, and draugr are engaged in a three-way battle throughout the entrance. The mixture of melee attackers and magic slingers can make the battle ahead challenging.

You can hang back and let the fight play out before mopping up weakened targets.

After the initial set of encounters, you'll be back to fighting draugr through the tomb. The usꦿual tactics will apply here as you fight your way to the Horn.

The Oil Room Puzzle

An annotated image showing an ancient tomb

Ustengrav's first puzzle is quite simple and only requires some time to explore the surrounding area. You'll encounter it in a room with two draugr-filled coffins next to a large puddle of oil. Naturally, make sure to dispatch the enemies before starting.

You're looking for an enchanting table locked behind a pair of metal grates on the left side of the room. A switch by the door will open the inner grate. Look for another one by the coffin on the left side of the room to raise the other grate and access the loot.

As always, this loot is leveled,ꦡ and your mileage may vary, though it is almost certainly going to be beneficial in👍 some way.

Become Ethereal Word Wall

An ancient ruin

The dungeon's next area is a large, open cavern filled with skeletons. Be ready for a number of archers among them, making them hard to walk around. Though there's a lot of loot scattered around the room, though the real prize is the Word Wall at the bottom of the dungeon. You'll have to walk down a path at the back of the cavern to reach the Word Wall and unlock a word of the Become Ethereal shout.

Skeletons are fragile relative to the draugr. It won't take much effort to kill them.

How To Solve The Ustengrav Three-Stone Puzzle

A man runs through a trap

Crossing the bridge in the middle of the cavern will bring you to a trio of stones and a doorway blocked by metal grates. This puzzle requires you to step on all three stones and quickly pass through the doorway before the grates crash back down.

There will be a skeleton archer in the puzzle area. You won't need to fight it if you're quick but be aware that there is one.

To succeed, you'll need to make full use of your new Whirlwind Sprint shout. Sprint across all three rocks, shouting right as you activate the last rock. The timing can be tough to get exactly right, but that's all that you'll need to master to complete it.

Getting Through The Fire Traps

You'll be confronted with the next challenge immediately after you dash through the door. Here, you'll need to run across a floor made of flamethrowers activated by pressure plates. Your sprint should be enough to outrun the fire though Whirlwind Sprint will make it much easier to avoid.

If you were burned by the fire traps, the spiders may be especially deadly. You can try breaking through the webbed-up passage at the back of the room to outrun them if you're desperate.

Retrieving The Horn Of Jurgen Windcaller

A pair of people talk in a tavern

Finally, with the challenges overcome, it's time for you to retrieve the Horn of Jurgen Windcaller. Walk to the quest marker to discover that someone has stolen the Horn and that they want to meet you in Riverwood to talk.

There are many treasure chests on the way out of Ustengrav. Make sure to loot them.

Unfortunately, you don't have much of a choice. Return to that town and look for Delphine to ask for the attic room. This will start the quest "A Blade In The Dark" and will see the Horn returned to you ෴in short order.

With the Horn in tow, return to the Greybeards to complete the quest and receive the final word for Unrelenting Force.

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