"Hey, you! You're finally awake."
Ralof of Riverwood's words will forever live in infamy thanks to the unforgettable introduction in 168澳洲幸运5开奖网:The Elder Scrolls V: Skyrim. Players loved the iconic opening so much, they eventuallyꦉ immortaဣlized it by way of .
But Ralof's rude awakening in Skyrim certainly isn't the first time players began their adventures in chains; Waking up as a prisoner has become something of a tradition when beginning an 168澳洲幸运5开奖网:Elder Scrolls game. In fact, most of the mainline entries in the series see the player-cha♍racter in trouble with the law righ🙈t off the bat.
The Elder Scrolls: Arena, for example, is the first game in the world of Nirn, released in 1994 by 168澳洲幸运5开奖网:Bethesda Softworks. The protagonist wakes up in a dungeon, impris𒅌oned by ꦉthe sinister Battlemage Jagar Tharn.
The next game in the series, Daggerfall, is the outlier. Although you do encounter similar predicaments, the very beginning doesn't see the player-character imprisoned – marooned, rather. 168澳洲幸运5开奖网:The Elder Scrolls III: Morrowind jumps right back on the train, however. Its protag🐻onist begins on a prisoner ship that just docked at the ciꦓty of Seyda Nee.
In 168澳洲幸运5开奖网:Oblivion, you awake in an Imperial cell while being taunted by an adjacent inmate. Luckily for the player-character, emperor Uriel Septim VII has to get through a secret escape route within the same cell. He tells the playerᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚ that he saw them in a dream and allows them to follow along in the escape.
Lastly, in Skyrim, you awake shackled up in a cart with Ralof – and tꦇhe rest is𒆙 history.
Additionally, each of these games involves the player-characters' swift acquisition of freedom. In Arena, you hack your way out; In Morrowind, you're pardoned; In Oblivion, you're released by pure luck; In Skyrim, a dragon attacks.
All of this to say: if I were a betting man, I'd guess that we'll begin in shackles in The Elder Scrolls VI too. Bethesda evidently loves a good prisoner-to-hero character arc, so it only makes sense that the next entry will follow suit. Considering how fans have been asleep for the past decade, awaking in a prison sounds fine – as long as we're greeted by another Elder Scrolls game, that is.
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