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Up until the third chapter, 168澳洲幸运5开奖网:Trails from Zero's segments are of a decent length, but nothing extraordinary. Their smaller stories paint broad strokes in the bigger picture of Crossbell's overarching plot. They wrap up in a couple of in-game days, which translates to five or ten hours on our end of the equation.
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Chapter Three, however, is vast. With five days of gameplay and tons of adventure, this is the point where the wheels of the main narrative come into motion. And believe us, the number of support requests increases accordingly. Special Support Section, the city's starting to like you. Don't falter now — follow our guide!
Illegal Parking Crackdown

Chapter Three's first day goes off without a hitch. And by that, we mean that it's a string of cutscenes without much gameplay, and no support requests whatsoever. But once Day Two begins, you'll get your first volley of them, starting (in order of terminal listing) with 'Illegal Parking Crackdown'.
This is a fun one. Rebecca at the Crossbell Police Department needs the SSS to check folks' license plates since there's such an influx in tourists for the festival. Sounds easy enough. The vehicles in question are parked just outside the city in East and West Crossbell Highways.

You'll want to consult your Detective Book on the regular for this one. The game will ask whether you wish to place stickers on eveꦰry car; needless to say, you only want to do so for those that are not on the list.
Starting with East Crossbell HIghway, check every vehicle — only one of them here will get marked at the moment, but it's important that Lloyd has knowledge of them all for something that will occur shortly. Place a sticker on the pink car, which is situated between the truck nearest the camera and the Cadillac-looking thing behind it.
Speaking of the Cadillac-looking thing, it'll be cleared for now. But! Head to West Crossbell Highway, again checking every vehicle. The truck here has the same license plate as the Cadillac back on the east side. Noticing this, you'll want to check back with the Cadillac, triggering a short scene in which Lloyd takes careful note of the duplicate license plate.

Before you do so, while you're still at Western Crossbell Highway, check the flashy-looking purple car and place a sticker on it as well.
Report back to Rebecca. You'll gain some bonus Detective Points for noting the duplicates!
The Many Famous Views Of Crossbell

We're covering this here since it's available on Day Two, but you won't be able to complete it with the maximum number of photos (for extra DP) until a couple of days from now. You can either start 'The Many Famous Views Of Crossbell' now and come back to it later, or wait it out entirely until you can finish; either way, we'll be sure to let you know when it's time to grab the presently-unavailable photo.
Your client is Grace, everybody's favorite snoop. But first, head to the reception desk at Crossbell News Service. Afterward, it's Grace time; she wants at least five pictures but mentions that more is better. Giving her five photos, which is technically doable right now, completes the quest but denies you the extra Detective Points. Meh, let's not go that route.

Take the bus to the 'Fork' stop on Eastbell Highway. One screen north is Old Armorica Road. There's a wood gate about halfway through the map. It stands out like a sore thumb; you've seen it before, for sure. Head there.
While you're in the area, check beside the mayor and his wife's house in Armorica Village. It's pretty easy to tell where you need to go; the sweeping hills and nearby farms really sell the shot.
Now, head to Crossbell Cathedral's graveyard. The massive tombstone erected at the far end overlooks a breathtaking cliff. Veer close to the edge for the shot.
Two photos can be taken along the way through Mainz Mountain Path. The first will come rather naturally to you as you travel across the bridges. After the first, and before the second, and you guessed it: the waterfall is your prime target this time. For the second photo, branch off to the southeast through the Mainz Tunnel and head to the far end of the spot we told you about for Chapter Two grinding in our 168澳洲幸运5开奖网:Leveling Guide.
West Crossbell Highway time! You're looking for the cliff overlooking the railroad tracks. A train passes by while Elie snaps the photo. Excellent꧒.
Remember the spot on Ursula Road with the huge stone platform, with the lake ahead and a small secondary stone structure surrounded by water straight ahead? There's photo seven. Thereafter, head to Stargazer Tower, and while you're still outside and nearly to the entrance, you'll get your exclamation mark for photo eight.
OK, so. Photo number nine. This is the one that cannot be snapped until the following day. Again, we'll let you know when you're ready to do so. At the Ancient Battlefield, which can't be missed as it's a story mission, head to the area with the large bell, as far north as you can go. If you try to take a picture while you're doing the mission, the party will note how beautiful it is but say they need to focus for now. Come back after the story bit has ended.
With all nine photos taಞken, speak with Grace again, who will be ecstatic at tཧhe extra effort.
Important Item Retrieval
Your client is Mireille, located in the commander's chambers on the second floor at Bellguard Gate. Before you've done so, on your way into the facility, you should have gotten an automatic cutscene about the vehicle covered with a thick blue tarp. This one:

After you've accepted the support request, return to the vehicle to complete the first step. Then, swing by the station's eatery, and speak with Stella. This scene will inform our heroes to start checking up on the roof, so let's go there next.
Here's where you'll need to search.




You can complete the above four in any order, but you won't complete the quest until after you've done so, which unlocks a final searching spot and the revelation that the keys fell off the side of the building:

Geofront B1 Monster Extermination

We love monster exterminations. They're as straightforward as they come, and generally, a good source of experience points to boot.
For this, go to the Residential District's Geofront access, which is down the two sets of stairs in case you've forgotten. Take the wonderful shortcut that the vent provides, run past Jona's humble abode, head to the next room, and voilà. Our monster friend is waiting for us.

Well, we said friend, but in truth, this guy's a real pain. Super-high physical defense and a powerful Orbal Art combine with a bunch of respawning minions to make a menace. Focus on Earth-elemental Arts, as they're quite effective against the main enemy and even more effective against its allies.
We recommend keeping someone on status-healing duty, probably Randy, since you'll be barraged with Blind status on the regular and Randy's likely the least effective fighter here (he can't cast his own Blind-inflicting Art, as it won't work).
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Mine Monster Cleanup

Our destination is Mainz. Once you've arrived, preferably by bus, have a chat with the mayor, who will entrust the group with the Abandoned Mine Key. The mine we're looking for is the one in the uppermost part of town. We've been here before during Chapter One.
This time, you can uജse the key at the far end of the mine to unlock an additional section.

The monsters here do not respawn, so take one out and it's gone for good. Your goal, as Bickson explained, is to wipe them all out. They're not particularly tough, so it shouldn't take you long. Swing by the mayor again to complete the quest.

Stalker Investigation
Enter Arc En Ciel's building in the Entertainment District and go north into the auditorium for a cutscene which will send you to Ilya's apartment at Villa Raisins.

First, examine the table in the main room, with the wine atop it. Also, check the bed.

Speak with Maid Sammie...

...and then speak with Brigitta and Kedell at the next apartment over. Now go to the first floor, and speak with Olga and Levick...

Courtesy of that latest step, we're told to go behind the staircase on the first floor and through the shrubbery to the hidden area just outside the complex.

Return to Ilya's apartment and enjoy the scenes that follow. They're good stuff.
Old Armorica Road Monster Extermination

Outside East Crossbell Highway, take the bus to the intersection, and go north. Make your way through this zone, and then head north again. Another can't-miss-it battle with the enemy (or enemies, in this case) blocking the way forward.
These two will take a while to whittle down, so mainly focus on doing so with one and then the other. That said, they're extremely weak to Water Arts, so if your best bet on that front is multi-target/area of effect, by all means, pile on the 🐬damage.
Serial Theft Investigation

Thanks to the Crossbell Anniversary Festival, the Harbor District is all puffed-up with extra tidbits, including a white tent with two VIPs. Speak with them.

As with 'The Many Famous Views Of Crossbell', there are two ways to go about this: the shortcut that gets the job done, or the thorough approach that gets you more DP. We'll cover the latter.
Starting with the Harbor District, talk to the owners of the Steak Stand, Ramen Stand, and Gelato Stand. In Central Square, speak with the fellows at the Burger Stand, Popcorn Stand, and Various Sweets Stand. At the Administrative District, it's the duo of Juice Stand and Derrick's Stand. Finally, at the Entertainment District, it's the Ice Cream Stand and Pizza Stand.
Return to the tent. It's pop quiz time. Here are your answers:




East Crossbell Highway Monster Extermination

Our target is on the second screen of East Crossbell Highway, counting the city exit screen. Bubbly Scissors didn't really faze us much despite there being two of them like the last extermination request. Crash Bomb from Rand🦂y is our recurring advice, and it does a fine job here as well. Keep som🐎eone on healing duty, and go all-out with S-Crafts.
Per the main story quests, the Ancient Battlefield is the big end-of-day-three dungeon. As soon as you've finished with the plot portion, you can head back and snap that last photo for Grace near the big bell to the north.

Related:The Legend Of Heroes: 🌜Trails From Zero - Battle Guide
Urgent Request From City Hall

Chief Clipp at City Hall is in a bit of a pickle. A massive commemorative statue, a symbol of Crossbellian culture, has gone missing. Weird. Series vets will be familiar with the culprit, one Phantom Thief B. In true Phantom Thief B fashion, it's riddle time.
For our first trick, head to Geofront A, the prologue dungeon at the beginning of the game, and climb the ladder a couple of screens in to wind up at the bell in Central Square.

Now an "oasis of pristine water." It's the aquarium upstairs at the Fishing Guild! Two notes about this, neither especially relevant: for one thing, the translation, generally peerless, makes a little goof when Tio somehow manages to read the note as "oasis of warm water." Tio, please get your eyes checked. For another, no matter how high Lloyd's fishing rank is at this point, the owner acts like he barely knows him. Harsh.
"The central box that rudely resounds" is the big speaker at the Saber Vipers' hangout in the Downtown District. Boom.

A white bird? Come on now, Phantom Thief B. We see your game. Go to the airport, which you can finally enter, and speak with the attendant pictured below.

Splendid correspondence. It's the Crossbell News Agency. Examine the golden, shiny bit:

Last, and most hilariously, head to the MacDowell Mansion, AKA Elie's house, and go upstairs to the right-side room. Poor, poor Randy.

Don't ask us how the workers managed to lug this thing out of the room. In fact, don't ask us how Phantom Thief B managed to get it in there in the first place. You know what, don't ask us anything. Just return to City Hall to complete this request.
Mainz Mountain Path Monster Extermination

Once again, the Goddess blesses us with an easily-found monster. On Mainz Mountain Path, in the tunnel, and to the northeast is where you'll find Grand Mole and his Feathered Mole friends.
Blind them with Randy, and keep your distance whenever possible. Grand Mole is weak to Fire, so have your casters (and heck, Randy as well) fling Fire Arts at him, maneuvering around the battlefield to avoid his powerful strikes. Use S-Crafts as always.
Where Is My Engagement Ring?

This is Chapter Three's sole hidden sidequest. No support request for this one. You won't be able to reach it until Day Five, after you've made it to Mishelam Resort.
Once you've arrived at Mishelam Resort, head to Hotel Delphinia, to the east, and find the room with Toma, who is freaking out because he misplaced the engagement ring he intends to use to pop the quesꩲtion to his girlfriend later.
We'll be finding three rings before we locate the real one. This means three people other than Toma lost a valuable bit of jewelry. Geez. Find the Platinum Ring at the Fortuna Restaurant:

The Pearl Ring is out the northern door from the resort's interior, the entrance to Mishelam Land:

And the Gold Ring is at the far end of the pier outside by the boat:

And zero bingos once we return to Toma. But now, we know where to look. Go out the west exit from the resort's interior this time, where all the rich folks live en route the the mansion, and find the fishing spot:

Fish it up, don't pass it up. Return to Toma once more, and pray his wife-to-be never realizes this thing smells like seafood.
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