The Hyrule Castle dungeon in 168澳洲幸运5开奖网:Echoes of Wisdom comes out of nowhere. Moments after you have wrapped up the Zora and Gerudo temples, the land descends into cha𒅌os once again as yet another vast rift opens up right in the middle of Castle Town. You can ignore it and take on a litany of side quesꦗts, but you’re best to progress the narrative right away instead.

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Much of the dungeon resembles the prison you escaped fro𒅌m hours earlier, now covered in a dark purple rift and deadly monsters desperate to stop Zelda from reaching the throne and freeing her father. With an abundance of combat encounters and puzzles to conquer, here is how to make your way through the Hyrule Castle dungeon.

How To Reach The Hyrule Castle Dungeon

Zelda hops into a well in Castle Town to reach the dungeon in Echoes of Wisdom.

Hyrule Castle will become enveloped in a rift after you have paid a visit to Lueberry’s Hut as the Zora and Gerudo temples are squared away. Once this takes place, head over to Castle Town and jump down a well located on the right side of the town. The normal entrance sits in a spot of bother right now, so you ne𒐪ed to find an alternate way around.

Hop down the well, and you will notice a rift entrance where a solid wall used to be. Enter this with Tri’s hel𓄧p, and you’ll now beꦆ at the beginning of the dungeon.

Stilled Hyrule Castle Town

Zelda awaits at the Hyrule Castle rift entrance in Echoes of Wisdom.

You will emerge in the barracks, where a bunch of Hylian soldiers now sit sus🌠pended in the air.

Head outside and begin navigating your way through the rift, jumping past familiar shops and citizens until you arrive at a body of water with a fast-travel marker to your right. Activate this before moving forward. Grab the treasure chest buried underground with Tri as well.

Zelda gets some radiant butter from a treasure chest in Echoes of Wisdom.

All the buildings can be entered within the rift, but✃ they don’t contain much aside from a handful of rupees and enemies to defeat. It isn’t real🐻ly worth wasting your energy on them.

Continue heading north from the fast travel icon by using a Water Block echo 🍒to navigate up the vertical body of water until you arrive at the edge of a cliff face.

Keep doing this until you reach the top and a♋rrive at the castle entrance. A red rupee can be picked up on the way, so keep a▨n eye out for that.

Floor 1F

Zelda arrives at the Hyrule Castle foyer in Echoes of Wisdom.

The dungeon proper begins in the foyer, which is now bereft of guards. Walk into the next room, take out the Level 2 Darknut, and learn their echo i꧑f you haven’t done so already.

You can take a detour to visit Ze🐭lda’s room before going down to the basement, but it seems that most of it has been s♍ucked up by a rift with only a few jars to break inside.

Once in the throne room, you will find your father suspended in the air asking for help. But he can’t be saved until the rift is vanquished, so move past him and use Zelda’s powers to move the throne and reveal a ladder leading down to the basement.

Floor B1

Zelda pulls a hidden wall door open using her powers in Echoes of Wisdom.

Climb down a series of ladders until you arrive at yet another fast-travel marker located in the basement, activate thi🧔s, and then use Zelda’s powers to move a shifting wall to the right. Walk into the roo🌞m that awaits behind it.

You will now find yourself in the library where Zelda needed to escape f♈rom in the game’s opening moments, except this time❀ there are significantly more guards and all of them are impostors brought forth by the rift.

The first two guards are easy enough to sneak past, simply wait until they are facing away from Zelda and sprint past them, using the movable crates for cover if needed. But if you’re fast enough, these shouldn’t be needed. Alternatively, you can pick them up and throw them as a potential distraction,♑ but this mechanic will come into play a little later on.

Do the same for the next two guards, who will offer a big enough window when facing away from Zelda for you to run right past. You will then find yourself blocked by a row of three new crates and four just above you, with a guard waiting on top that can spo𝓡t you in secon๊ds.

Zelda slowly walks behind a patrolling guard in Echoes of Wisdom.

Make a clearing in the row of crates, wait until the guard turns his back, and then quickly climb the ladder so you are now on top of the bookcases. Moᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚre crates will shield you safely from the guard we mentioned earlier.

When he’s facing away, run out and along the bookcase until you have no choice but to jump down. Soon you will stumble across two guards walking around a 💃rectangular bookcase in a predictable pattern.

Watch them for a bit before making moves. Follow one of them from behind, move one of the four trees, and rush into a safe area before being spotted. Now you have a short moment to compose yo💟urself.

Zelda encounters a trapped Impa in Echoes of Wisdom.

Then use a water block echo or similar means of traversal to jump atop the final bookcase, hop past a guard, and then head through into the next room. You will be greeted by a giant rift that has eaten into the prison cells, and a frozen Impa who has been caught up in the rift.

Stop and read Impa’s diary, which is located next to her lifeless body, to gain some insight into what happened at Hyrule C❀astle for it to fall into such disarraജy.

Zelda can’t do anything for Impa right now, so keep moving forward and head down the ladder into the next part of the dungeon, activating a fast-travel marker on the way.

Floor B2

Zelda fights off an encroaching Darknut in Echoes of Wisdom.

You will now find yourself deeper into the basement and up against a Darknut next to a duo of ladders. Summon an echo to take care of him💃 and then climb down 🧜a ladder.

A couple more enemies will greet you on the way down, but they are trivial enough to defeat, so you’re able to unlock the nearby exit. After the door is open, head on through to the next room.

Zelda fights back against enemies using her swordfighter form in Echoes of Wisdom.

A few floating orbs will populate this area, and if startled, will spawn into enemies. But wi♊th no door to open, it’s easy enough to avoid them entirely if you don’t fancy a scrap.

You will note a number of treasure chests in this area too. One can be found by climbing a ladder over to the left, while two are waiting on the right. Unfortunately, all they contain are m🌱in📖or smoothie ingredients.

Zelda stumbles across a duo of treasure chest beneath Hyrule Castle in Echoes of Wisdom.

So keep on moving down the laღdders until you come across a new puzzle.

Here you will need to light up a series of lamps to open a locked door, but they are trapped behind grates of metal, so Zelda can’t🐎 access them. Except she can by summoning echoes at a distance.

For the torch on the left, equip the Ignizol echo and hol♉d ‘Y’ so it will summon through the bars and onto the platform where the torch awaits. Aim it right and ♕it will light up.

Two more torches sit in the centre of the room above the door itself, on𒁏e of which you’ll be able to reach using a ladder, w🤡hile the other requires some echo-based platform. Light the two braziers, and then head to the right side of the room where the final torch awaits.

This one isn’t as straightforward. Summon an Ignizol on the other side of the metal fence and then lift it up using Zelda’s powers. No꧃w climb the ladder just ahead of you, which will carry the Ignizol across the gap until it lands on the torch and lights it.

Zelda carries an Ignizol to light a nearby torch in echoes of wisdom.

In the next room, you will be greeted by a number of winding pathways surrounded by a black void that is very easyඣ to fall into.

New creatures that spout forth powerful gusts that push Zelda off the edge with ease are also present. Take these out with ranged echoes or your swordfighter form’s bow and move on through. You can a🔜lso learn a new echo here.

Zelda is blown away by a wind monster in Echoes of Wisdom.

Eventually, you will arrive at a square arena occupied by three Ignizols, with an open door on th❀e right that leads into a small collection of sand piles.

Before going straight ahead, pop into this room and use a Wind Cannon echo to blow away the sand to reveal a treasure chest.

All the shadow guards in this dungeon can be distracted by spawning echoes or throwing objects in thꩲeir vicinity, so don’t be afraid to use this tactic while sneaking by.

Zelda tries the Hyrule Castle dungeon map in Echoes of Wisdom.

Pull the chest from the ground and open it to receive a dungeon map. Head back out and go right past the Ignizol arena. Here you will need to deal with some shadow slimes before ♊you build a bridge of beds to reach the upper platform, leaving this room behind.

In the coming room, there will sit a fast-travel point right next to a tightly locked boss door.

You will now have two doors to head through — one on the right, and one on the left. Both are home to puzzles required to obtain the big key, so star꧙t by going left where you’ll ಌmeet more monsters and a huge body of flowing water.

Zelda arrives in the Hyrule Castle dungeon atrium next to the boss door in Echoes of Wisdom.

Now you will need to navigate an underwater passage covered in darkness and filled with carnivorous plants.

Try to get through this area as quickly as possible, making sure to tap nearby crystals for a brief light source and suck up oxygen bubbles whenever they appear.

The layout of this room is winding and confusing, but keep following the natural path until you encounter two rift webs, which need to b🀅e taken out with Zelda’s swordfighter form. It reveals two new paths.

Zelda swims through a darkened underwater passageway in Echoes of Wisdom.

The left route will eventually lead you out of the room, and the other leads to some optional treasure that is worth picking up. Swim out of the water area and climb the ladder, whe🤪re you will find youཧrself in yet another stealth section.

If caught by the guards, you wil🌜l be transported to the shadow realm and forced to fight♒ a bunch of monsters. This is a serious drain on your resources, so don’t get caught.

It’s a doozy, and you will be caught in seconds if you run straight in, which will force a full restart of the section. After stepping past the threshold, immediately go left and hide just behind the pillar closest to the wall.

Zelda hides behind a wall as she sneaks past by a group of guards in Echoes of Wisdom.

Now, wait until the guards are looking away from you and slowly but surely edge across the room, then use a Water Block echo to climb up the higher platform and press the white button that awaits atop it. This will spawn a chest that contains a silver key.

Head back to the atrium and head through the door on the right. This will lead you to yet another place filled with sand, but avoid this and im🦩mediately head south. Climbing down here will reveal a door you can use the previously acquired silver key on.

Zelda stands on a button after climbing a pile of beds in Echoes of Wisdom.

Inside awaits a Gustmaster echo that 💞will blow Zelda back and prevent her from progress🐻ing. Dispose of them and keep moving forward.

You can take a brief detour to the bottom of this room and hop aboard some spider webs to find a fairy trapped in a jar, but otherwise there isn’t ♊too much treasure to be found.

Keep moving to the right and climb a ladder out of the room. You will emerge into a battle with two Darknuts and a new enemy that throws a deadly ball and chain around the place.

The Darknuts can be taken out in a few hit💖s, but this new enemy is no pushover. Summon some offensive echoes of your own, 🌳take on Zelda’s swordfighter form, and wait for an opening to strike.

Keep up this pattern and you’ll emerge victorious. You'll be able to claim a Ball-and-Chain Trooper echo for yourself.

Enter the newly unlocked door to your left to find three chests, one of which is massive and obviously contains the big key.

Zelda earns the Hyrule Castle dungeon big key in Echoes of Wisdom.

The other two have a Golden Egg and the Frog Ring item that, when equipped, allo♕ws Zelda to jump higher. Now you have the key, so head back to the centre of the dungeon, enter the door, and get r🌳eady for a showdown with .

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