Summary
- The Thing: Remastered is going above and beyond a fresh coat of paint.
- As reported by SyFy, the often frustrating and broken infected system will be overhauled entirely in the release.
- The end result is no more random burst-outs and infected teammates, to go along with several other changes, including unseen content.
168澳洲幸运5开奖网:Whenever The Thing: Remastered does lauওnch, one of the original game's most frustrating and glaring issues will not be pr🍰esent. As a result of an entire overhaul of the infection system, NPC squad members will no longer randomly experience burst-outs, despite having a negative blood 💃test.
, where Mark Atkinson discussed the forthcoming changes. In an interview, th💙e director and programmer on the original game, who advised on the Nightdive remaster, rel𝓡ayed player frustrations, saying, "Scripted burst-outs of previously uninfected NPCs were one of the biggest complaints in the original games."
"In The Thing: Remastered, we removed them entirely and instead made some NPCs more prone to infection, and if they still survive, they are so traumatized they cower down and ‘crack up’" he explained of the ⭕changes.

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The Infected System Was Unique, But Broken
As part of the system, members of your squad could, in theory, become infected and mutate. However, that would require a blood test. It was a neat system that kept play🀅ers on t🧜heir toes, as they constantly had to wonder if their teammates were really still there. However, in practice, it rarely worked as intended.
Cha🐻lk it up to the era, bad programming or some combo, but the system often had non-positive teammates turning. The instances were random and would occur seemingly for no reason. That's all going away. "We removed those, so now squad mates may only become infected by direct contact with a Thing beast," software engineer Josh Dowell said.
The infected system isn't the only thing that will be different in the modern version. , 1,500 code changes and 2,000 art and level im𓂃provements are included alone. Additionally, the difficulty has been reworked, with more ammo and health packs present. Unseen content, including new creature assets, will also be part of the final product. In other words, The Thing: Remastered is shaping up to be more than just a high-res re-release.

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