TV shows tend to end in one of two ways. Either they end with fans begging for more, or they plough on past their peak and people lose interest. 168澳洲幸运5开奖网:The Walking Dead comfortably falls into the latter category. I fell off the Walking Dead bandwagon shortly after Negan was introduced, fed up with the creative decisions the showrunners were making as seasons dragged on forever. There was a time when I truly loved the show, though, so 168澳洲幸运ꦕ5开奖网:the announcement of The Walking Dead Destinies🌌, a game in which you play through the series and alter its events, sounded perfect.
Ten seconds into the trailer, my vision for what I thought the game was going to be was shattered. While I'm not one to get hung up on a game needing to have photorealistic graphics for it to be any good, there's a difference between a game looking a certain way through artistic decisions and simply looking bad. Destinies just looks bad.
Desperate to pull a positive from the trailer, I figured that at least the team behind the game has used the actors' likenesses. However, I was so hung up on the poor visual quality, it wasn't until about halfway through that I picked up on the voices. No, Andrew Lincoln or Jon Bernthal, nor will the rest of the cast from the first few seasons return to voice their characters. In fact, the guy voicing Shane sounds so unlike Bernthal, I can't believe it took me an entire minute to notice.
My biggest gripe of all is the period of the show during which Destinies takes place. Seasons one to four. Easily the most popular era of The Walking Dead's run. I loved the show at that time and fell off a year or two later when watching it every week became a chore. However, giving fans the chance to relive those first few seasons does sort of make sense. That's when most people were watching, so that's how to appeal to the biggest audience, but that's not what this game is.
The entire point of Destinies is you have the chance to change what happened in the show, so why bring the game to an end before you have even reached the point when people would most like to step in and start making the decisions themselves? Fine, include those first few seasons to grab the attention of as many fans as possible, but at least extend the game beyond that so we actually start to hit pivotal moments we'd actually like to change.
I'm also not convinced that's how this game is going to work anyway. The trailer is centered around Shane killing Rick rather than the other way around, flipping one of the first key moments in the show. The implication here is that in Destinies, Shane has to survive and Rick has to die. If that is how it seems, then this doesn't appear to be a game where you decide how the show goes at all. It's just a retelling of the story that kicks off with the lead character getting killed at the start.
I hope I'm wrong on that as a Walking Dead game with branching storylines based on the decisions you make, especially one based on the show, could be fantastic. Even if I am wrong though, Destinies already feels doomed. A quick look on social media after the trailer debuted showed people stopping to point and laugh before moving on with their lives. Writing this a few days later, I'm probably one of the only people still thinking about it.
The whole situation has reminded me how frustrating being a Walking Dead fan used to be before I finally cave🐓d and washed my hands of the show. So much potential and so many great ideas staring a talented team that you know has what it takes in the face. Destinies is an unwelcome reminder of that weekly feeling. A game in which you play through the show, rewriting history as yo෴u go, with proper voice acting and in the hands of a studio that would have given it the care and attention it needs could have been something truly special. Sadly, Destinies looks like little more than a cobbled-together project rushed out to make a quick buck.