The Wand and Tome weapon in 168澳洲幸运5开奖网:Throne and Liberty lends itself well to a variety of builds, but really shines in particular when put in either a Support or Tanღk capacity. The Wand and Tome is capabl▨e of putting out a lot of healing, in both big bursts and constant little ones, that can help you and your team keep on their feet without jumping through too many hoops.

Throne And Liberty: Staff Beg🐠inner Build Guide
Unleash devastating power with the best st🌊aff builds in Throne and Liberty – weapon combos, stat priority, and top skills to focus on, we have it all.
However, maintaining those heals requires a bit of strategic character building. Maximizing your effectivene🐓ss in your role hinges on aligning your skills with your chosen strenℱgths. We'll cover what you need to know.
What Are The Best Weapon Combos?
Every build in Throne and Liberty requires two weapon choices, and the combination of the two, as well as what skills you decide to invest in, is largely going to determine what role your character fulfills.
Whether it's your primary or secondary weapon, you'll always be able to make use of the Wand and Tome's active and passive skills.
Sword And Shield - Tank
Using the Sword and Shield with the Wand and Tome is going to make a 168澳洲幸运5开奖网:very strong Tank build, with both of these weapon choices making for a more survivable build that takes less damage and easily heals back the damage they do take.
Longbow - Healer
The Longbow combined with the Wand and Tome makes for a very focused Healer build, with many abilities focused entirely on healing, and all of your abilities keeping you a distance from your enemy. The Longbow is going to add some debuffing options against enemies into the mix as well, enabling you and your al𒁏lies to deal heavier damage to enemies than you oth꧒erwise would.
Greatsword - Versatile
While many players seem to consider this build weak, it can be a great complimentary build to many other builds in the game, and is capable of fitting into any group combination and contribute effectively.
The Greatsword combined with the Sword and Tome make for great maximum health and health regen potential, as well as healing potential for yourself and allies. The 168澳洲幸运5开奖网:Greatsword has options for increasing your aggro-gain against enemies, allowing you to Tank, and also comes with big burst-damage potential.
What Is The Stat Priority?
Some stats are going to be a bigger priorities to upgrade when leveling up with the Wand and Tome than others, but it's going to be largely dependent on what secondary weapon you bring, as well.
Wisdom
One thing is going to always remain true: you're going to want to upgrade your Wisdom stat at least a little bit. For a Healer, you're going to want to stack that Wisdom as a priority above all others. As a Tank or a Damage Dealer, iꦡt's going 🐼to depend a bit more on how heavy your Mana usage is
At its lowest, Wisdom is going to be at least a seco😼ndary🌃 priority.
Strength
For builds that include the Sword and Shield or the Greatsword, Strength is going to be a main priority, and almost certainly your most crucial stat. You're going 𝐆to want as much health and health regen as you can 🐎manage, and that extra damage is going to come in handy for improving your healing, which we'll get into once we talk about the best skills to use for this build.
What Are The Skills To Keep In Mind?
There is a ton of build diversity in Throne and Liberty, and absolutely no need to restrict yourself to a certain kind of build just because it works for 🌜someone else. But, there are some skill synergies that function very well, and can serve as 🍰a great launching off point for you to figure out what works best for you.
Wand And Tome
These are the active skills.
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Touch of Despair : This is going to be a fundamental inclusion in many builds, regardless of whether they're Tank, Healer, or Damage focused. Inflicting Curse on targets is going to activate many ability interactions from other (mostly passive) skills, and increase your healing output tremendously.
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Corrupted Magic Circle : Just like Touch of Despair, this is going to be a crucially important ability, albeit a little less so simply because of the cooldown of it. This inflicts the Curse effect on any enemy inside its radius.
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Swift Healing : This is a quick and easy heal, getting off a couple quick bursts that can be increased to three bursts with the Skill Specialization.
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Clay's Salvation : This is a big heal for yourself and allies inside of a medium radius after a short cast time. While this can see play in any build, it's probably going to see more play in a Tank build.
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Blessed Barrier : This is not necessarily a shield, but it does increase all an ally's defense tremendously for six seconds. Just as important, it either increases their incoming healing or their Endurance, depending on whether it's night or day.
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Invincible Wall : This is a true shield that you bestow upon an ally, absorbing a pretty hefty amount of damage. Upgrading this ability increases the damage that shield can take, and is well worth the investment.
These are the passive skills.
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Vampiric Contract : This is going to be the most important passive ability in many builds, and is why the Curse status effect is so important. Vampiric Contract heals allies for a percentage of the damage they deal to Cursed enemies, or yourself, if you've got no allies in range. This means you or allies will always be healing provided they are dealing damage.
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Devotion and Emptiness : This is a healing buff during the day, and if you're using Vampiric Contract, a healing buff at night as well, because of the damage boost.
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Selfless Soul : This increases your Mana regen and healing when you grant health recovery or regen to an ally, meaning you're almost always going to have this up.
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Wraith's Beckon : This increases the duration of the Curse status effect, so when using Vampiric Contract, this can be helpful.
Greatsword
These are the active skills.
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DaVinci's Courage : DaVinci's Courage increases health, health regen, and attack speed for you and allies inside of its radius, and is an easy inclusion in a Greatsword build.
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Death Blow : Death Blow deals incredible damage, and when combined with Vampiric Contract, can give you a great heal.
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Stunning Blow : Deathblow deals heavier damage to stunned enemies, so hitting them with Stunning Blow first is going to buff Death Blow.
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Blood Devotion : This transfers 40% of the incoming damage from a party member to you, so if you're certain you can absorb that damage, it's going to take pressure off of them.
These are the passive skills.
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Robust Constitution : This increases max health and health regen, making it more or less a must-have for a build combining these two weapons.
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Vital Force : This increases all hit chances, skill damage boost, and stun chance by a percentage based on every 100 of max health you have. You're going to have a lot of max health, so this is going to be a substantial boost.
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Indomitable Armor : This has a 25% chance to increase all of your defenses every time you take damage; you're going to be taking damage a lot, so this is likely to be active a lot.
Sword And Shield
These are the active skills.
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Shield Strike : The primary reason for the inclusion of this skill is that it reduces enemy hit chance considerably, and so improves your own survivability considerably, along with it.
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Counter Barrier : This increases your shield block chance by an increasing amount every level, improving your survivability.
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Stalwart Bastion : This is a damage reduction boost for you and allies inside of a medium-sized radius. It has a long cooldown.
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Provoking Roar : This Taunts enemies immediately, which is very convenient as a Tank, and is extra important when combined with the Skillful Evasion passive skill.
These are the passive skills.
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Skillful Evasion : This increases your Evasion considerably when fighting Provoked targets.
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Gerad's Patience : This increases your Crowd Control resistance by a meaningful amount when you successfully evade or block an attack. Getting stunned is never fun, but is particularly harmful for a Tank.
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Impenetrable : The more targets you have nearby, the bigger your defense boost is going to be, capped at seven targets. This is going to help you when fighting larger groups of enemies tremendously, and keep pressure off your Healers.
Longbow
These are the active skills.
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Nature's Blessing : This has a wide radius, and greatly increases health and Mana regen for all allies.
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Healing Touch : This is a heal-over-time effect that can basically always be active, because of the short cooldown.
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Deadly Marker : This creates a debuff on enemies that increases allies' critical hit chances, and reduces their skill cooldowns.
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Purifying Touch : This removes an ally's debuff, and increases their attack speed for a short time.
These are the passive skills.
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Earth's Blessing : This basically buffs all of your healing abilities, making them more potent.
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Devoted Shield : More useful in PvP, this grants you a powerful shield when hit with a Weaken effect.
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Distorted Sanctuary : This increases your endurance and skill health recovery for each ally you have in a certain radius.

Thr🌜one And Liberty🀅: Greatsword Beginner Build Guide
Choosing a Great🎉swo𝓡rd will make you a mighty melee monster in Throne And Liberty.