I absolutely love drama in MMOs. There’s just nothing else like it in gaming, the sort of organic chaos that can only come from the weird hellscape of massively multiplayer online games. It’s the people that make it: sometimes on their own, often as part of a guild. For a brief moment, a game like 168澳洲幸运5开奖网:Throne And Liberty is the most important part of some p💧eople’s lives. I’m not ex𒈔aggerating.
There’s nothing like an MMO player with a brand-new MMO: the compulsion to improve their character, to play long hours into the late morning, and to reach for the credit card to get that small gear advantage over their opponents. Showers are 🌺foregone. Vegetables are forgotten. I just want to repeat: I’m not exaggerating. Their commitment probably verges on concerning to an outsider looking in.
Throne And Liberty is particularly gnarly for guild drama because the entire game revolves around fighting other guilds. The idea of a guild goes beyond the game—it’s about the connections you’ve formed with strangers on the internet, sometimes over many, man🦄y years. Some of these guilds are institutions, long-running communities that have spanned many games, from MMOs like Black Desert to multiplayer games like Rust. This leads to a definite ‘us versus them’ attitude. This takes the form of PvP in Throne And Liberty.
So begins the drama. One guild on my server - which I will not name - is a large MMO guild that transferred a lot of players over from Black Desert Online. Many of them had previously played Throne And Liberty in Korea and 🌠have arrived on Western ser꧋vers with a significant advantage because of it. When you understand the game fully, you can make huge progress and profit—particularly during the first few days of a new MMO, this knowledge helps you to play the market, get access to the best gear and items first, and generally start beating up other players in PvP.
These guys travel the world in a huge horde, known colloquially as a zerg. They have several guilds on the server, under different name variations. In Throne, you can create alliances between guilds (up to four), ꦓwith 70 members per guild, which means at any given time during open-world PvP there might be 280 players all on the same team. To give you some perspective, my guild struggles to amass 40 players in the same place at the same time. With an alliance, we might push close to 100. We don’t stand a chance against these guys. In fact, basically no one does. By dominating in PvP, they earn the best rewards from world bosses and they own the best territories for resources. They just get more powerful as the rest of the players struggle to keep up. They run 🐻the server.
That is, until they left. One day we woke up and all the guilds were gone from the server. Following a little whisper of gossip on the stinky winds of Throne And Liberty’s world chat, we soon discovered that they’d transferred to a large streamer server to caus𝓰e some chaos over there. Digging a little deeper, it seems like the streamers themselves requested the guild transfer over to make the world more competitive. And so we started to ha💮rbour the refugees from that server on ours. The last we heard, the streamers have now started to complain about the guild as well. What are you meant to do against the people who’ve already ‘beaten’ Throne And Liberty?
I’m mostly a casual enjoyer of MMOs. I dip in for a couple of months and then dip out. I also write about video games, so I’m a✱lways looking for a story. Throne And Liberty has so far been a fas✱cinating insight into the modern state of MMOs. The age demographic has changed significantly, as most players I’ve interacted with have been over the age of 30, or close to it. But that doesn’t mean people are more mature. At any given time, the world chat of Throne And Liberty might be full of the weirdest sh*t you’ve ever heard. I don’t even really want to go into it. Just imagine.
It’s also why I believe that this guild drama can only get more spicy. At the moment, this guild runs the world: but what happens when there’s nothing left to grind? In-fighting, bickering, people stealing gold. Power struggles and chaos. I’ve seen it before. Guild leaders running away with stockpiles of gold, players tricking guilds into false alliances only to steal resources from their pooled kitty, and much more. This is the sort of stuff that will always keep me curious about MMOs. I think they’re a🐟mazing because of it. These players really put the RPG in MMORPG, except for a lot of these people, they’re not playing: Throne And Liberty is life.

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