For those of you out there who grew up with the 168澳洲幸运5开奖网:Tomb Raider series, chances are you'll remember Winston the butler. Despite him doing his best to bring Lara a nice cup of tea wherever she went, most people gave Winston nothing but grief by quickly locking him up in Croft Manor's walk-in freezer after he dutifully follows you inside. It's a cruel, yet rather funny, bit of trickery that has given Winston icon status in the Tomb Raider series, but it turns out his inclusion in the game was "very last-minute".

In an interview with Retro Gamer (thanks ), lead programmer Gavin Rummery revealed that Winston was only added once development on 🔯the game was almost finished. A French anima🐈tor called Jocelyn Charmet apparently came up with the idea for Winston after completing all of his work on Tomb Raider 2, explaining that he thought that upper-class British people all had butlers and that Lara should have one due to her wealth.

Related: Ten Years On, Tomb Raider 2013 Still Holds The Key To The Series' Future

While Rummery wasn't too keen on making Lara Croft the type of person that would have her own butler, he eventually went ahead with the idea of Winston by explaining that the butler came with the house after it was inherited by Lara. Due to the fact that Winston's sole purpose is to follow you around and creep you out a bit, it only took "about three days" to add the butler to the game once the idea had been conceptualized.

Winston in Tomb Raider 2

"Winston was a very last-minute addition to the game," says Rummery. "Joss was French, and to him this is what upper-class Brits would have. I was originally sceptical that Lara was the kind of girl to want a butler, but we hit on the excuse that he'd come with the house."

Rummery also revealed that despite you being able to lock poor Winston in the manor's freezer, the developers had absolutely no idea that players would do that. He explains that the freezer was just a little addition to the manor to make it a bit more interesting for players to explore, and that this little trick wasn't intentionally added to the game.

"I don't know who first thought to lock him in the freezer, but I wasn't really aware it was a thing till the game released and people started to do it to stop Winston following them around," explains Rummery. "Heather [Gibson, level designer] had just added the walk-in freezer as part of trying to add interesting things to Lara's house - it hadn't been intended for it to be used in that way at all!"

Winston may have been a "last-minute addition", but Tomb Raider fans across the globe now adore the little old man and his tea tray. Safe to say that Charmet's idea was a good one in the end, though the fact we all locked him up in a freezer and shocked the developers themselves should give us all pause for thought.

Next: I Still Love Virtual Reality Even Though It's Dying