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With the release of the Immortal Empires map, 168澳洲幸运5开奖网:Total War: Warhammer 3🥀 now ha♏s three separate campaigns to choose from. While a lot of players will gravitate towards the larger combined map, beginners may be unsure of which campaign is right for them, especially if you are new to the Total War series as a whole.
This guide will explain the differences between The Lost God, The Realm of Cha🍃os, and Immortal Empires campaigns, as well as recommend which one is best fo🀅r a beginner.
The Lost God - Beginner
The first campaign the game will recommend to you is The Lost God. This sees you take command of Prince Yuri, as he journeys into the Chaos Wastes to search for his lost father, Boris Ursus, as well as find out what happened to the Bear God of Kislev, Ursun. The campaign begins slowly, with you taking individual settlements and fighting small battles. The game takes time to explain its core concepts, and progressively heightenඣs the difficulty throughout the adventure.
After marching down a single linear road, the map will open up, and you will have multiple enemies to battle against in order to make your way to Ursun. Here, the campaign allows you some more freedom, with different routes on offer to you, and some decently challenging battles to test your newly acquired skills. Key mechanics such as diplomacy and settlement buildings are explained thoroughly, and you can come out of The Lost God campaign with🌄 a good fo🌳undational understanding of how the game works.
Seen as the de facto tutorial for Total War: Warhammer 3, The Lost God must be recommended for any new player, as it will explain to you the fundamentals of playing a campaign. Even if you are more experienced with how Total War games play, the campaign is excellent from purely a story standpoint, as you will explore Yuri's struggles with the dark powers of Chaos. Prominent characters are featured, and the narrative is linear enough that will you♑ not become lost, even if you have no pri🍨or knowledge of the lore.
The Realm Of Chaos - Intermediate
The black sheep of Total War: Warhammer 3's campaigns, The Realm of Chaos has undergone many changes since it’s initial, unpopular launch. Contained within a small portion of the overall map, the land covers a large section of the Old World, before moving east into the Mountains of Mourn and Grand Cathay. The map is actually at an angle, and certain sections are not the same size as they appear in the combined Immoꦆrtal Empires map. S🌺ome factions are not currently playable, as the campaign focuses on prioritizing Warhammer 3 races.
The core feature of this campaign is the 168澳洲幸运5开奖网:Chaos Realms mechanic, which sees you traveling through Chaos Rifts into each of the four Chaos Realms in search of a Demon Soul. Once you have acquired all four souls, you will then travel to fight Be'lakor at the Forge of Souls in a climactic showdown to either kill or save Ursun. While fun on paper, the mechanic comprises portal spawning, and a constant battle against spreading corruption. This leads to you being put on a timer and may require a bit more experience.
Certain DLC factions will not interact with the Chaos Realms mechanic, and over time the Realm of Chaos should grow in play st♈yle variet♏y.
The Realm of Chaos is recommended to be played once, in order to experience the different realms and the story of Ursun and Be'lakor. Subsequent playthroughs might not yield a fresh experience, and the campaign is overshadowed by the easier and more informative Lost God, and the larger, more impressive Immortal Empires. There is only a limited amount of factions to play, and any differences between their play styles quickly become irrelevant as you are forced to focus on acquiring Souls. These limitations require strategizing and prioritizing, meaning you'll need prior knowledge of the game.
Immortal Empires - Advanced
Immortal Empires is the pinnacle of Total War: Warhammer 3, and features all three game maps combined. A massive area to explore and conquer, there are numerous factions and play styles to learn. Almost the entirety of the known world is playable, and factions have been reworked or have had their start positions moved from the old Mortal Empires map, giving them a fresh new experience. Due to the number of fa♊ctions present, turn times can take a little while, and some campaigns can be extremely challenging.
In contrast to the Realm of Chaos, the Victory Objectives of Immortal Empires are varied. Short and Long Campaigns will have you focusing on capturing specific locations or destroying certain lore appropriate factions, whilst the Domination Campaign sees you go all out in your search for territory. Customizable End Game Scenarios allows you to challenge yourself with a selection of tough invasions, and helps keep things fresh. Sea Lanes are an all new mechanic, which will allow you to telepoꦇrt around the map, and prevent you wastin🧸g many turns sailing the oceans.
Whilst impressive, Immortal Empires in generally not recommended if you are new to the game. A playthrough of the Lost God and Realm of Chaos should be your go-to, both for learning the game and to understand the lore. It will take a long time to play through every option in Immortal Empires, and a core understanding of the game will help with the more challenging campaigns. With additional DLC factions and races being incorporated into the map, and possible land expansions further down the line, Immortal Empires will only grow in its scale and complexity, and should be viewed a꧋s the ultimate Total War: Warhammer experience.