168澳洲幸运5开奖网:Two Point Campus is an entertaining management simulator that allows you to build your own schools and educate students. With some aspects left over from the first game, 168澳洲幸运5开奖网:Two Point Hospital, some quirks remain unchanged, even though it's in a new environment.
Many of these unusual things are prominent in the primary campaign mode that the game treats as a long tutorial that you can't skip. From employee and student behavior to simple gameplay mechanics that either hold minimal value or incredible importance (with seemingly no in between), plenty of things make no sense.
10 ♍ Collective Hygiene 𓆏
One of the mechanics you might not use often (because there simply isn't any need to) is managing bathrooms and showers. There are also options on whether you want to make specific rooms gender-specific.
However, the game never makes mention of this, and it doesn't require it in any sense at all. Nothing changes in your students' happiness, nor does 168澳洲幸运5开奖网:stude𒆙nt hygiene become impossible to manage. In fact, you are hindering yourself more 🔴by separating showers and bathrooms, as that requires more space to ܫbuild, and space is limited.
9 🌸 Jaওnitors Are Overpowered
Janitors in Two Point Campus are some of the most legendary beings ever. While teachers teach about their subject, research, or tutor students, and assistants manage libraries, ๊assist students, or manage food stalls — things t𒈔hat you would expect these professi🍸onals to handle — janitors pick up everything else.
Many new mechanics or random events thrown in by the game are handled by janitors, like guarding against attacking knights or upgrading highly-advanced technology. There is nothing that janitors can't do, which makes hiring janitors an essential and absolutely necessary part of making a campus work.
8 🦂 Training Staff
Something very puzzling is how the game executes training staff to do different tasks and other such things. What doesn't make sense about it is that you can train your staff to do anything, or more importantly, be anything.
You can train your staff to be happier, funnier, sm🐎arter, and more. All it takes from you is to spend some money so that your staff can sit inside of a pod and have all the skills n🌼ecessary implanted into their brain, like increasing your strength to defend against enemies.
7 ♏ Unlocking Sandbox
The most confusing part upon launching this game is the inability to play 168澳洲幸运5开奖网:Sandbox mode until you play through four levels of the campaign. The point of this is that the campaign essentially acts as a tutorial for the game for you to later𒊎 play in sandbox mode.
But that's precisely what doesn't make any sense. The campaign's first four levels barely touch upon anything important on how to play. It's not until after you unlock the sandbox mode that the campaign starts going into more important things, like the importance of temperature, hygiene, and money.
6 Expensive Decorღations
Exterior decorations are one of the new things added into the game that wasn't included in the previous entry, Two Point Hospital. These decorations play a vital part in helping keep up the attractiveness of your campus, which in turn makes your students happier, healthier, and more energetic.
However, one of the things that makes no sense is how, the more expensive the decoration, the more it seemingly makes no difference in attraction levels when compared to cheaper ones. Many of these costly decorations are well over 10,000, while a tree for 150 can provide the same, if 🐷not more, happiness.
5 Rival Univ♍ersities 🌺
There is nothing wrong with competition from rival universities. This is something that happens in real life by comparing academic performance and school teams. However, the university 🅘rivalries in Two Point Campus take the competition 𓆉to an entirely new level.
Occasionally, depending on what campaign level or map you're playing, you could have the possibility of being bombarded with meteors by a rival wizard or knights by a rival knight school. Of course, your fantastic janitors will deal with all of these threats, but it makes no sense that universities are constantly putting each other in danger.
4 Decoꦉrating Campus Rooms
Kudosh is one of the currencies in the game that you get more of by completing challenges, fulfilling requests, and completing career goals. However, many th💃ings unlocked with kudosh can have little to no effect when placed down or used, making your kudosh used wast🌼ed.
The biggest one is changing the wallpaper or floorboards of your room. It's something you can unlock with kudosh, and provides no benefits to your students or campus. Similarly, many things that are room specific don't do anything for your rooms unless requested by a student, which is a rare occurence.
3 ♒ Room Requirements
Room requirements are necessary when creati𓃲ng new rooms in the game, and some have many things you need to place before completing a room. The only thing is that some rooms have no requirements, and many are just suggestions.
Some of these rooms are staff rooms, student lounges, and student unions. There are no requirements for any of these rooms except for the student union, which is a bar 🤪and a table, instead of the many things that unions are known for, like social and academic areas.
2 𓃲 Creating And Upgrading Rooms
Creating new rooms is 🃏one of the main things you need to constantly do to get new students, more classes and allow for more subjects to be implemented and made. The only problem is that there is little to do with the rooms themselves, only the things inside of them.
Rooms cannot be upgraded at all to allow for more students — only things inside rooms like lecterns in a lecture room or a model robot in a robotics room can be upgraded. These upgrades are used to increase education for students, but that's it. So, to include more students, 168澳洲幸运5开奖网:you need to constantly make new rooms, taking up a ton of space and money.
1 Students And Staffs Needs 🉐
The most misunderstood and unhelpful thing this game offers is the ability to see anဣd understand the needs of staff and students. The option is there to see what every person needs, like food, water, recreation, hygiene, attractiveness, and more, but the game never thoroughly teaches you how to work with this and howℱ it functions.
Even if you try to figure out the needs of your campus, your efforts can be futile. You can give your students and staff everything they might possibly need, such as beds, kiosks and vending machines for food and water, bathrooms and showers, benches to sit on, and relationship areas, but still, occasionally, the AI for these students and staf🔯f will completely ignore your hard work until they drop out or teach your classes poorly.