Chief Financial Officer at Ubisoft Frederick Duguet discussed the state of 168澳洲幸运5开奖网:Skull & Bones after the release of his latest earnings report. The executive said that development is going well, noting that everything has been proceeding largely as planned. The company has on the other hand released very little information about this troubled title in recent ye🅰ars.

The game has undergone several changes of direction over the course of its development. Skull & Bones began as a massively multiplayer online role playing game before being turned into an exploration game and then finally becoming a survival game. Skull & Bones was revealed in 2017 for a planned release in 2018, but the game was delayed untꦓil 2019 and then again until 2020. Chief Executive Officer at Ubisoft Yves Guillemot eventually revealed that Skull & Bones would be delayed until at least April, 2022. Players might not actually see the game until as late as March, 2023.

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Speaking to investors last week, Duguet went so far as to say that he was "very happy" with the progress being made on the game by its current development team at Ubisoft Singapore. Duguet apparently has no plans to cancel the project eꦏven despite its rocky production so far.

Ubisoft revealed in September, 2020 that it would be pursuing a “new vision” for the game and that subsidiary studios in Berlin, Chengdu, Kiev, Paris, and the Philippines wouldꦍ be joining Ubisoft Singapore iꩵn the production of Skull & Bones.

Skull and Bones

The news broke in July, 2021 that Skull & Bones had finally entered into the alpha stage of development. The numerous delays were attributed to poor planning, employee reshuffling, corporate interference, and a lack of "clear creative vision" behind the game. The project also seems to have faced sig🧜nificant cost overruns. Ubisoft reportedly sunk around $120 million into the game. “It’s too big to fail,” a developer noted. “Just like the banks.”

The most recent development is that Associate Director Antoine Henry 168澳洲幸运5开奖网:has now left Ubisoft Singapor👍e after having worked on Skull & Bones for more than eight years. The announcement was made in January, 2022. Duguet seems confident in the future of the game, but Skull & Bones remains in rough ♊waters.

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