Despite the overwhelming backlash 168澳洲幸运5开奖网:Warcraft 3: Reforged has been receiving recently, there is good reason fans of this classic RTS title are so mad at 168澳洲幸运5开奖网:Blizzard's lacking remaster.

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Warcraft 3 is one of the best games Blizzard has ever made and shaped the entire RTS genre in both small and large ways. This game set the foundation for competitive RTS titles, created an engaging narrative that fans still talk about to this day, and set the foundation for a 16-year-old MMORPG that is still kicking. Indeed, the accomplishments Warcraft 3 have under its belt are to be commended. Here are 10 undeniable ways the Warcraft series shaped the RTS genre.

10 ꧟ 🌜 Economy Management

Warcraft 3's economy system is significantly easier to understand and manage compared to other RTS games, making it easy to get 🐻into and understand.

Players have 2 resources they must manage. Gold is used to purchase units and buildings, while Wood is🍎 used to advance your technology tree and upgrades. What is so amazing about this system is how Gold is capped in earn rates, meaning that players with large armies will earn less income until they conquer more mines or downscale their army. This means that both players are on equal footing in PvP matches, and it also reduces the effectiveness of harassing the enemy player by killing their economy minions.

9 Sound♕ Design ꦆ

Most Warcraft 3 players can resite iconic lines from every character in the game. If not voice lines, certain sound ꦏeffects or audio queues are so well made that it sticks with you.

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Few games can instantly remind the player of what units they are controlling with a single audio snippet, but the distinct voice lines and sounds in Warcraft and subsequent sequels make this possible. 168澳洲幸运5开奖网:Only Dawn of War can really compare to the iconic audio this game has. Music also elevates the core gameplay experience, shifting from ✱calming tracks to intense action music.

8 Expansiᩚᩚᩚᩚᩚᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ⁤⁤⁤⁤ᩚ𒀱ᩚᩚᩚons 🐟

Warcraft 3 The Frozen Throne

RTS games with expansion packs were not unheard of for the time, but very few contained ꩲthe polis❀h and variety of content that Blizzard brought to the table.

Warcraft 3: The Frozen Throne is the expansion pack to Warcraft 3, including new heroes, changes to gameplay,♏ the inclusion of naval combat, and a new story that takes place after the original. It was a very well made expansion pack that showed that sequels don't have to be the only medium for continuing a universe's lore aꦓnd story.

7 🀅 Visual Flair ꧑

The unique art style of Warcraft 3 still holds up today thanks to its eye-catching colors a👍nd focus on style than realism.

This unique art-style allowed players with a wide range of PC hardware to enjoy this title. Better yet, it set it apart from more gritty looking RTS titles at the time and showed a larger focus on gameplay and style. This was also the first Blizzard game to use fully 3D environments, even including the menus. The older titles in the series are hard to look at today because of the technical leap switching to 3D was for WC3.

6 Charac💯ter Abilities

While heroes are th🐈e best example of this, certain units could use special abilities in combat to change the tide of war, adding a sense of micro-managing to the title that was lacking in most RTS titlesꦡ.

Mages could mind control enemies while melee characters could charge into the fray. Theseꦍ abilities never felt cumbersome and always gave aꦚ tactical edge to players who frequently used them while managing a large army. Hero units were the best example of this, capable of using abilities that could wipe out entire units or buffing their own.

5 Hotkeys

Even though plenty of inputs exist on a mouse and keyboard setup, few RTS titles took full advantage of potential keybindings possible. The Warcraft series certainly did.

Hotkeys for selecting certain units, cr♌eating certain buildings, and the ability to create groups to manage are all there. Better yet, players can customize the bindings to suit thei💛r needs, making this a fantastic addition to the genre. While not the first game to do so, it was the first game to handle hotkeys so elegantly that even casual players could pick up on a few to speed up their gameplay.

4 🅠 🔜 Hero Units

Notable characters exist in the Warcraft universe that have done incredible feats of strength๊ that standard units can't dare to accomplish. Blizzard had an idea to incorporate these legends into their RTS series.

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And it worked. Hero units in Warcraft 3 are expensive units that have custom abilities 168澳洲幸运5开奖网:and items they can equip to further their strength. They come with custom levels, meaning that skilled players who keep them alive get stronger characters as the match progresses. Notꦑ only did this help the campaign feel more connected and cohesive, but it also added a layer of risk versus reward to PvP games.

3 Varied Factions 🍸

Some games like Dawn of War struggle to maintain balance and true uniqueness between all of the game's factions. Warcraft 3 was one of the first tꦇo get this balance✱ near perfect.

Every faction players could control playe𒁏d differently than the last yet felt fair. Orcs had a harder time managing their base building, but their unit strategies were incredibly powerful when used pr𒉰operly. Humans have a large variety of strategic options in their abilities, but they were incredibly hard to manage on a grand scale. Each of the four factions had so much nuance and depth to their playstyles that modern RTS games fail to replicate.

2 �🎐� Storytelling

This game set the foundation for the 168澳洲幸运5开奖网:World of Warcraft MMO story that is still going to this day, .

Many fans were introduced to the Warcraft universe with this game's story. The characters each had unique personalities that set them apart from the more mundane campaigns most RTS games were going for at the time. Instead of a glorified tutorial, the campaign furthered the universe and its lore to great effect. If an RTS series has set the foundati൩on for a 16-year-old MMO that is still going, you know something was done right in the storytelling department. Best of all, there were unique campaigns for each faction, adding tons of replay value to the single-player offering.

1 Modding

You can't talk about Warcraft 3 without mentioning its modding community. The cust🍌om map tools Blizzard released for this game are responsible for the entire MOBA genre existing.

Custom maps could be created by dedicated fans and shared online for others to play. What was so awesome about this system, however, was how flexible the tools were. One of the most popular maps was DOTA, a map dedicated to hero units fighting against an enemy team of heroes that lead minions to victory. It was a fantastic spin on the macro-heavy RTS genre that was so successful Valve created a sequel to the game 168澳洲幸运5开奖网:DOTA 2, and DOTA arguably caused the surge in MOBA titles like 168澳洲幸运5开奖网:League of Legends and 168澳洲幸运5开奖网:SMITE. The modding and cu﷽stom games scene effectively created an entire genre on its own.

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