Summary
- Haven's three sites make it tough to defend, forcing players to contest angles or play for retakes.
- Choosing the best agents on Haven can be challenging, but Clove, Raze, Skye, and Astra excel on this map.
- KAY/O, Neon, Cypher, Sova, Breach, Omen, Killjoy, and Jett are also strong agent picks here.
Haven was the first Valorant map to feature three sites, and it is enjoyable to play regardless of the game mode. The availability of three avenues to attack makes defending a tough job, and you will either have to contest 🧸angles and win fights or play for retakes. Attacking isn’t 🎀easy either, given there can be quick flanks and rotations.

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To make your experience on Haven the most fun and fruitful, you can look for the best agents that tend to perform well on ๊the map. With the number of agents 🧜constantly increasing, selecting one could become challenging. The section below could make the job easier for you as it contains the ten best agents to play in Haven.
Updated on August 5, 2024, by Nishant Thakkar: We have added two more characters that can give you an advantage in Haven. Clove and KAY/O are great Agents to keep in mind.
12 Clove
Agent |
Role |
Basic Abilities |
Signature Ability |
Ultimate |
---|---|---|---|---|
25 |
Controller |
Pick-me-up Meddle |
Ruse |
Not Dead Yet |
Clove is 168澳洲幸运5开奖网:a versatile and perfect agent for pugs in matchmaking. If you use this Controller, your teammates cannot blame you for lack of smokes on a huge map like your Heaven when you die early in the round. You can draw upon them even after going down. Moreover, the kit also allows aggressive play with Pick-Me🌌-Up, providing temporary health.
Finally, Meddle is your defensive tool when enemies are rushing, as it temporarily decays all targets, making them vulnerable to your fire. As an icing on top of these abilities, you can self-resurrect by activating 🍸the Ultimate provided that you get a frag or assist in the set time to stay alive.
11 Raze
Agent |
Role |
Basic Abilities |
Signature Ability |
Ultimate |
---|---|---|---|---|
12 |
Duelist |
Boom Bot Blast Pack |
Paint Shells |
Showstopper |
Raze i🥂s a fine selection for playing as a Duelist𝓡 on Haven. Although Jett is hands down the best option, you may pick Raze if your team is looking for a two Duelist setup.
The Paint Shells can deal a lot of damage and can be utilized on angles you generally find oppone𝔍nts camping, such as A Sewers/Short.
Besides that, the Bo🌳ombot will aid you immensely, and you can use them to lead your team’s attack. However, you must be comfortable with the airborne movements and the Showstopper ultimate to make playing the agent a good option.
10 Skye
Agent |
Role |
Basic Abilities |
Signature Ability |
Ultimate |
---|---|---|---|---|
14 |
Initiator |
Regrowth Trailblazer |
Guiding Light |
Seekers |
Mos𒅌t Initiators function well on this specific map, with Skye among the better ones. Her flashes will work nicely on the narrow openings on all three sites, and you can easily use them around A main to clear out a player holding the angle with an Operator. You may additionally employ her Trailblazer to scout ahead whenever your team is moving forward on the attack.
Skye will further con🧜tribute to the team because she can heal her teammates. Finally, her Guiding Light ultimate will give you information 🅠as to where the enemies are.
9 Astra
Agent |
Role |
Basic Abilities |
Signature Ability |
Ultimate |
---|---|---|---|---|
03 |
Controller |
Gravity Well Nova Pulse Nebula/Dissipate |
Stars |
Cosmic Divide |
Astra could be a solid choice♕ for the Controller role in Valorant’s Haven map, and her abilities will perform pretty well in the different scenarios. You will primarily be able to use her smokes to cover angles when entering sites, be it Garage on C, or Heaven and Defender Spawn on the A site.

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The agent’s concuss or pull can be valuable too, and you can employ them if you notice the enemies playing a 🍸common angle. Astra’s Cosmic Divide will also be helpful and perfect for committing or retaking any of the sites.
8 KAY/O
Agent |
Role |
Basic Abilities |
Signature Ability |
Ultimate |
---|---|---|---|---|
17 |
Initiator |
FRAG/ment FLASH/drive |
ZERO/point |
NULL/cmd |
KAY/O’s kit makes it a viable option as a second Initiator compleme♐nting B🍷reach or Sova on a huge map like Haven. Firstly, you can employ Zero/Point line-ups from far out of site to suppress enemies and receive accurate information. Thus, enabling the team to effectively execute.
Likewise, FꦕRAG/ment lineups are another trick up your sleeves. It is optimal either to obstruct points like A tower, or even deny defuses with optimal post-plant lineups. With two well-timed pop-flashes, you will have plenty of time to set your team up for favorable fights. NULL/cmd is a true force to be reckoned with, as once activated, it will suppress all enemies f🌜or a short duration. More importantly, it will provide combat stim and also enable re-stabilization if taken out.
7 Neon
Agent |
Role |
Basic Abilities |
Signature Ability |
Ultimate |
---|---|---|---|---|
19 |
Duelist |
Fast Lane Relay Bolt |
Highgear |
Overdrive |
Another outstanding Duelist on this list is Neon, and her capacity to sprint fast will be highly beneficial tꦰo rotate, considering there are three different sites. Her Fast Lane can emerge to be useful as well, and they can aid in providing a cl🍒ear entry.
Furthermore, you can carefully use hওer Relay Bolt to stun opponents, and they will be perfect as you ▨try to enter through locations like Garage or C Long. Lastly, the ultimate ability of the agent can be vital during Eco rounds, and you can undoubtedly get a few frags using it.
6 Cypher
Agent |
Role |
Basic Abilities |
Signature Ability |
Ultimate |
---|---|---|---|---|
05 |
Sentinel |
Trapwire Cyber Cage |
Spycam |
Neural Theft |
If you want♒ an agent to nearly hold down a site by itself,ꦯ Cypher is a safe pick you can opt for. You can place his tripwires towards the entry of the sites, and they will notify you whenever an enemy attempts to push past them.
Simultaneously, the agent’s camera will be ideal for information about the opponents, and you may place it in positions like around A Heaven, where it is not suspected. In the mean💟time, the cages can be placed around the trips, and you can activate them as soon as you find an opponent rushing. The ultimate ability can eventually be utilized on the dead opponents to discover the location of the other foes.
5 Sova
Agent |
Role |
Basic Abilities |
Signature Ability |
Ultimate |
---|---|---|---|---|
06 |
Initiator |
Owl Drone Shock Bolt |
Recon Bolt |
Hunter's Fury |
Sova is an Initiator that should not🌼 be missed while pl🦩aying the Haven map, and the information he can provide will potentially turn rounds in your favor. You can learn the reveal lineups for the typical places, like C Site, A Short and Long, and B Site, so you provide the locations to the teammates regardless of the site you are attacking.

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Moreover, the Owl Drone can be sent to locate the positions of opponents, and you may utilize it through A Short or Garage. Shock Darts can additionally inflict damage to foes, and you can wait to use Hunter’s 🏅Fury on post-plant situations or destroy the annoying Killjoy ultimate.
4 Breach
Agent |
Role |
Basic Abilities |
Signature Ability |
Ultimate |
---|---|---|---|---|
17 |
Initiator |
Aftershock Flashpoint |
Fault Line |
Rolling Thunder |
Most of those at the higher ranks or the professional level 🍷prefer going with two Initiators in Haven, and Breach should be the first choice if playing alongside Sova. His flas🌳hes can push out opponents holding an angle, and they can be critical when trying to make an entry as well.
On top of this, the Fault Line ability can be em﷽ployed correctly, depending on your situation. In addition, the Aftershock can be๊ saved for post-plant, or you can use it to clear stingy angles like the right side of A Short. The last part of his kit, the Rolling Thunder ultimate, can assist you in securing rounds with sites being relatively small on the map.
3 Omen
Agent |
Role |
Basic Abilities |
Signature Ability |
Ultimate |
---|---|---|---|---|
03 |
Controller |
Shrouded Step Paranoia |
Dark Cover |
From the Shadows |
Omen is the ideal Controller on the map and is excellent for making aggressive plays. Thanks t♐o his Shrouded Steps, you can cross angles without being spotted, and the ability can further help you reach unpredictable angles like the top of Boxes on A Site.
His smokes can further block off angles, and as they last for a considerable period, they stop quick pushes. Aside from this, his Paranoia flash can be used while entering sites to blind opponents and get kills. His ultimate also allows you to teleport any🧜where oꩲn the map, with common spots being Hell on the A site.