Phoenix is equally comfortable leading the charge or defending in VALORANT. He's a cocky Londoner who can use his fire abilities to 🍃devastating effect.  The attitude is completely justified b🌠ecause he's a wrecking ball who can operate alone or together with the team.  Phoenix's abilities include Blaze, Curveball, Hot Hands, and Run it Back.

Blaze

Blaze is a fiery wall that can be raised to block off areas and damage anyone who passes through it. Unlike Sage's Ba🅠rrier Orb, it only lasts a few seconds before dissipating. Despite its short timespan, it's often enough to slow the enemies' momentum or block their vision.

The Blaze wall can be curved around corners and is perfect for blocking off the spike if you're a defender. One oꦿf the best things about the Blaze wall is that it heals you when you come into contact with it. So if you're under fire, you can quickly raise the barrier to block the en♉emy an also recharge your health at the same time.

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Curveball

Curveball is a ball of fire that shoots around corners. It works like a flashbang and temporarily blinds enemies for a couple of seconds. Thiꦉs ability can be challenging to get the hang of because it can't shoot straight, and you might have to adjust your position to get it where you want it.

Once it's master⛦ed, it's a fantastic tool for pushing enemies. Just stand at a 90-degree angle and send it around a corner to blind the enemy and then pick them off. Curveball can also blind you and your teammates, so you have to be cautious when using it.

Hot Hands

Hot Hands launches a fireball🅺 that can be used to block areas off or target enemies who are in hiding. The fireball bursts on impact and leaves a fiery layer on the ground, and anyone trying to 🅺get through will get burnt and lose health.

Hot Hands has many tactics uses. It'sౠ ideal for stopping charging enemies, or just slowing them down so you can regroup. If you see enemies hiding behind a wall, its the perfect weapon to get them to move, just launch a fireball, and they'll have no choice but to move or get burnt. Hot Hands can also be thrown at the spike to prevent the enemy team from disarming it. Just like Blaze, Hot Hands is also useful for healing. If your health is low, you can step into the flames, and it will get regenerated.

Run it Back

Run it Back is a fascinating ability that's also extremely useful. Once activated, you have ten seconds to do whatever you want without the risk of dying. At the end of the ten seconds, you get teleported back to where you acti🍬vated the ability.

Run it Back allows you to wildly charge a group of enemies𒁃 and do some damage, before respawning back where you started. You can even go ahead and scout certain areas to make sure it's s🗹afe for your team. It's also useful as a decoy to send enemies in the wrong direction, while you hang back to flank them.

One of the things to think about before unleashing Run it Back is your location. When activated, it leaves a ring of fire on the ground, and smart enemies can wait to ambush you ♑once you've respawned.

These abilities make Phoenix a potent adversary and one of the first picks for most teams. His aggressive playing style perfectly compliments Sova and Cipher, who can rev🅷eal where the enemies are and allow him to attack.

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