Just like every other form of entertainment, many video games attempt to have an engaging narrative that🐟 will pull the audience along through the gameplay, not expecting the player to e🅘njoy the gameplay on its own. The best games are able to meld gameplay with narrative and bring a satisfying experience and conclusion to the audience, but just like in books and film, they can miss the mark sometimes as well. This can sometimes lead to video game narratives having glaring plot holes that none of us can believe the writers missed!
What we've done is pulled together some of the most annoying plot holes in video game history, holes that end up ruining the entire narrative 💯of a game. They pull us out of the experience by not properly explaining the hole to a satisfying degree. It's about time that these games were called out for offering an incomplete experience, one that doesn't give an audience the narrative that they were promised!
So, are people ready to have some of their favorite video game narratives ruined? We don't think that anybody will have noticed all of these plot holes in the past, so there's definitely something here for everyone that's reading! If we've forgotten any of the important ones, just let us know. As it turns out, a lot of video games really try to pull the wool overℱ our eyes with weird plot twists, but we're finally on to wh🔥at they're doing!
25 W🐎as Bayonetta In A Coffin Or Not?
Bayonetta is an incredibly popular game among players that want a fair challenge. One of the characters in the video game is a young girl that bears a striking resemb𓄧lance to Bayonetta herself, a character that we then find out actually is Bayonetta.
This would be a good twist if it wasn't for the fact that the game has already told us that Bayonetta has been trapped in a coffin for the last five centuries.
It seems like this was a twist that came towards t🐈he end of development that people didn't have a chance to think about.
24 Ma🎉rio Was Asleep The Whole Time...
Okay, so as many video game fans out there will know, Super Mario Bros. 2 was actually a reskin of a Japanese game called Doki Doki Panic. That being said, it also includes numerous enemies and establishes various bits of in-universe lore that would go on to appear later on in the main line of Mario games!
This is why it makes no sense that it turns out to all be a dream at the end of the second game. Why are all of these enemies then later used in Mario games if it was all a figment of his i🍬magination?!
23 The Origami Shapesh𒈔ifter 🧸
Heavy Rain is considered by some to be a fantastic narrative video game, one that keeps players on the edge of their seat with a great twist! However, it's this twist that ends up ruining the rest of the game. When we find out that one of the player characters was the Origami guy all along,♍ it's a genuine punch to the gut, but only until you start to actually think about it. For example, we actually play as this character while one of the crimes takes place, and yet we never see the character do it!
22 Why Didn't The Mutant Do⛄ It?
A lot of people love Fallout 3, the game that brought the beloved Fallout formula to 3D and introduced many to a post-apocalyptic wasteland that had not been seen in 🥀such detail before in video games.
However, many people had a real problem with the ending.
At the end of the game, the main character i♐s forced to make a difficult choice about whether to enter a radiated area or not, conveniently ignoring the fact that there is a mutant with the character that could easily enter and do it for them!
21 Hope, Kra🏅tos? Really?
We know that a lot of𓆉 people turn to this game for the combat, ourselves included, but it also forces us to sit through a lot of story. One of the main strands of the narrative throughout all ❀three games is Pandora's Box, an item that can take down a God.
Well, it turns out that the weapon in this box that can take down a God, is hope. Anybody who has played these games even for five miᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚnutes knows t🌌hat this makes no sense within the themes and atmosphere of the game...
20 Bionic🃏 Commando's Woman Problem 🦩
While this game allowed players to swing through a city on a mechanical arm, it ended up being quite the flop when it first came out. In the game, players were lead to believe 🌄that the main character would be reunited with his long-🐻lost wife once he had completed his mission.
M💯any could see the plot twist coming from a mile off that his wife was no longer with u♈s, but what they couldn't predict was that it would turn out the soul of his wife is within his bionic arm.
19 𒊎 🐲 Female Empowerment Followed By Objectification
Once players had managed to finish the incredibly difficult first entry in the Metroid▨ series all those years ago, they were treated with a different ending depending on how well they had performed.
Many players were surprised to see that Samus ♔had been a woman all along, turning the concept that only male characters can be strong and powerful on its head. However, this is ruined by another ending that places Samus Aran in a bathing🌊 suit for the audience's pleasure...
18 𝐆 Why Wouldn't A Phoenix Down Work On Her?
This is one of the most famous plot holes in the history of video gaming. Fairly early on in Final Fantasy VII, a character named Aerith is taken away from the player by Sephiroth after the main character ⛎has gained a genuine emotional connection with her. This would all be fine if it wasn't for the fact that the player had already had to contend wi♎th this quite easily by applying a Phoenix Down to characters to revive them. Why wouldn't it work again?!
17 The Characters In Resident Evil Still Do🌞n't Know Zombies Exi🌊st...
The Resident Evil games have a committed timeline, one filled with the same player and side characters that come up against the villainous corporation Umbrella and their various experiments that always end up in zombies. Why is it then that so many of them end up surprised when they see their first zombie in many of the ga☂mes?! We don't know about you, but we think if we'd had to go through a traumatic event in which we had faced off against a hor꧂de of zombies, that's not something we would end up forgetting anytime soon!
16 🥂 Ocarina Of Time's Song Of Storms Paradox
It's easy to fall into a plot hole when people are allowed to move in time, which is exactly what happened with Ocarina Of Time. In the game, Link is taught a song called the Song Of♏ Storms by a man in a windmill, which he then goes back in time an🌠d performs in that windmill to move the story along.
The man says he'll remember this song🃏, which he then teaches to Link in the future. However, how could he possibly have known th꧅e song to teach to Link in the future if Link was the one who taught it to him in the past?!